Senior Community Manager Tina Palacios details the present and future of Ghosts.
BLG writes: "Call of Duty has to be the most recognizable franchise on the planet. They didn’t get that way by only making a handful of games.
COD has a long and storied career. Launching as a PC WW2 first-person shooter, Call of Duty has gone through numerous makeovers and been on just about every system. The series has gone through some serious highs and tragic lows. I’ll be looking at each Call of Duty game, the good the bad, and the ugly."
Vanguard better be at the fkn bottom. Can’t believe ppl haven’t eviscerated that game with all its lacking
Will get disagrees but Infinite Warfare campaign was really good. Decent story, set pieces were amazing and if it didn't have the CoD game on it I'm sure people would have been more into it. Advanced Warfare was alright too. Titanfall 2 was just 1000 times better than both but I enjoyed them for their campaigns. I literally barely gaf about the story I'm in it for the set pieces and 5 hours of being stoned watching cool nonsense happen if I'm in the mood to play a CoD campaign. If I'm looking for a deep plot I'm gonna go somewhere else.
Ghosts was the worst story-wise though lol that cliffhanger ending was so bs.
Also MW 2019 was sick and is one of the best CoD games in yeeeears not sure why it's so low on this dude's list. Campaign was great, multiplayer was great and Warzone was fun for a while. Over it now but shrugs.
Beat the Vanguard campaign too but I can't even remember a single thing about it other than that it felt like it was 45 minutes long. Might be the most forgettable thing I've ever played lol just fully erased from my brain
Call of Duty multiplayer ranked from worst to best! 2019 is coming to a close and MP1st ranks the best COD multiplayer games this decade.
DSOGaming writes: "YouTube’s members Benchmark PC Tech, Jose cangrejo, WillTalksTech, Zetman and MissinInAction have published some videos, showing Monster Hunter World, Black Mesa Xen, Watch_Dogs 2, Call of Duty Ghosts, Need For Speed Hot Pursuit, The Sinking City, Remember Me, Deus Ex Mankind Divided and Dishonored 2 with the ray tracing/path tracing effects that Pascal Gilcher’s Reshade mod introduces."
Wore implementation I've ever seen,.. guess it just does not work all that great on every engine
Reshade is not raytracing, its a screen space post processing effect. Thats like calling SSAO "global illumination"
"So when players compare that to the PS4 version which runs at native 1080p, average consumers may not see the difference but I think hardcore consumers will"
total bs
I guess that's what there banking on. Lol so sad
"We have developed Call of Duty Ghosts independently for each console. This means there is no ports of Ghosts on any platform. So we had to tailor the game to each console so for Xbox One the resolution is 720p native but it is upscaled to 1080p. So when players compare that to the PS4 version which runs at native 1080p, average consumers may not see the difference but I think hardcore consumers will. But ultimately at the end of the day, the gameplay experience is going to be the same across all platforms. It is very important to us that we did not alienate any fan base just because on what console they are playing on."
Okay so,I'm totally done with this debate. IMO I think the focus should be on how smooth and functional a game operates more than the amount of pixels there are on screen. I can see it would be a problem if the game looks BAD because of it; however, I have YET to see a game look BAD due to lower resolution. However they may not look as GOOD as the competition. Oh well I could care less either way, as long as I can actually play through the game and enjoy it the same as everyone else.
Tina eat the food! and drink the microsofts xbox dones koolaid! http://www.youtube.com/watc... . Seriously all these interviews with the devs are a waist of time they aren't going to tell you which platform is the best and rightfully so because they don't want to hurt there business. Its best if they remain as neutral as possible for business purposes. However last gen they was more aggressive and outspoken towards the ps3 and boasted the 360 versions over the PS3 but now all the sudden they want to remain extra neutral lol
What I find funny is this quote
"The focus for us is not only to make the game look good but also make sure it runs very smooth. Having the smoothest game out there at 60 frames per second, low latency controls so you are not waiting for a trigger to have its effect in the game, you are not going to see that lag in the control scheme. For us it was all about delivering the best game possible on each platform."
You have none of those advantages anymore, BF4 is 60fps, KZ is 60fps, Halo will be 60fps, TitanFall is likely 60fps, your main advantage is gone.