Chesley Oxendine takes a look at the boss fight: epic battles of the past, the state of the trope today, and the mechanics of what goes into a good fight without being cheap.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...
5, 3, 1, 4, 2.
I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.
But even then... Still more enjoyable than 2 for me
Huzaifah from eXputer: "Devil May Cry 5, the latest iteration in the iconic DMC franchise by Capcom, still holds its own as a fantastic hack-and-slash in 2024."
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Realism and real-time. You go for realistic graphics in real time, you can't have a good morph scene. Also laziness.
Hahahahaha
Dark Souls. I felt like such a cheap bastard sword plunging the Capra Demon to death. Then I looked up a FAQ a few days later when dealing with Ornstein and friend and I see the plunge method was an acceptable means of killing the Capra Demon.
In a normal game that would be considered an exploit. In Dark Souls, merely a fitting solution.
The last modern game that had a final boss that had me so focused was Twisted Metal PS3. Also Dark Souls.
Been playing The Puppeteer over the weekend... it has really good boss fights in just about every level.
I'd say the strongest boss fights I've seen recently were in the otherwise mediocre Arkham Origins. Each boss had their own style and felt like more of a test of skill than a dude with a ton of health.