It looks like things have taken a pretty dour turn for Microsoft and the Xbox One, about as dour as an omelet made with moldy cheese. On the PlayStation side of things the PS4 has been dipped in countless amounts of praise and has been confirmed to run several games in the coveted native 1080p, 60fps bracket.
Eiyuden Chronicle is finally here, and The Nerd Stash points out the game's comparison to Suikoden, as well as the love Yoshitaka Murayama put into it.
Games Asylum: "Well, this is neat. As the name suggests, Wrath of the Mutants is the rarest of things – a genuine arcade conversion. With most modern arcade games being ticket redemption machines, this is something seldom seen. In fact, the last arcade conversion we can recall was Raw Thrill’s own Cruis’n’ Blast on Switch back in 2021. This is also based on an older iteration of TMNT, harking back to the series from 2012-2017. It’s essentially breaking franchise continuity (we’ve had two different iterations of the Turtles since) and could even be considered nostalgic for a select few – those who grew up with 2012’s Turtles are probably in their late teens."
Year 9 in Rainbow Six Siege brings Deimos, ACOG sights with new grips, and an interesting roadmap for the upcoming seasons.
Sacrifices have to be made to reach 1080p. Just because a game is 1080p doesn't necessarily mean a game has good graphics. The 2 best looking titles for the X1 and ps4 are sub 1080p. Ryse which is 900p and The Order which is 800p, both look better than anything else for their respective systems., 1080p or not.
u simply can't have heavy duty nextgen games on nextgen engines running at both 60FPS and 1080p unless consoles cost 800$-900$
of course few games will do them like Forza 5 and deep down
In a year or two devs will understand both systems to do 60fps.
Why is this such a huge deal to so many people? Geez, it's not important.
You cannot have both on these consoles. I have said this numerous times and got blasted for it on N4G.
Games that will be graphics and physics heavy will not be running at native 1080p@60 FPS. These consoles simply do not have the hardware inside to achieve this. In order for that resolution and frame rate, sacrifices to the games visuals and physics will have to be made.