90°

Multiplayer Isn't So Massive Anymore

Kotaku: "Bungie seems to have coined the term 'shared world shooter' for their newest IP, Destiny, but the general concept might sound familiar. While not everyone may be a fan of huge MMOs, lots of people seem to be into multiplayer gaming and downsized, explorable worlds where you can play with a relative handful of other gamers seems to be the choice pick for developers."

3-4-53843d ago

I hope this is still fun solo.

P0werVR3843d ago

I wonder why can't they just call it Multiplayer Online?!

MO FPS (Destiny)

MO third person shooter (The Division)

and whatever MO game that it comes out for.

I mean this is a somewhat new genre, and we shouldn't deviate too far from what this game is obviously...a multiplayer-online game. Simple.

Roccetarius3843d ago

A lot of MP games these days get the ''Massively'' word thrown around, even though they're just simple MP games.

What Bungie is doing seems more like a co-op game, instead of an MMO.

P0werVR3843d ago

Exactly an MO without the Massive. Simple.

So an MO FPS game

MidnytRain3842d ago

That term isn't useful because basically every FPS game has online multiplayer.

P0werVR3842d ago (Edited 3842d ago )

^

Yes multiplayer, but not always online. Hence, "Multiplayer Online". That is what that term basically means. Take Massive out, and the term sticks very well.

The Division could be a MO Third Person Shooter. Or Fable Legends, MO RPG. Simple and concise.

spicelicka3842d ago

Does it really matter, no one can pinpoint exactly what it is because clearly everyone is arguing over it. It's their game, let them decide what they wanna call it, and you call it what you want.

I'm just gonna call it..awesome.

MidnytRain3840d ago

"but not always online"

But almost every time... A term that includes 99% of multiplayer FPSs isn't getting any traction.

+ Show (1) more replyLast reply 3840d ago
Sharingan_no_Kakashi3843d ago

I find it hard to get into mp nowadays. It' become so mundane.

50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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pcoptimizedsettings.com
80°

The Best Open World Adventures In Gaming History

The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.

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wealthofgeeks.com
140°

Rockstar Need to Learn From This Mistake for Grand Theft Auto 6

Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.

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culturedvultures.com
boing134d ago

Cost of realistic looking movement.

lucasnooker34d ago

Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…

Profchaos34d ago (Edited 34d ago )

Oh and hundreds of millions of dollars in revanue to boot.

Lots of complaints about gta ever since the hd era started and yet it's bugger than its ever been with gta vi up to 180 million trailer views alone. The next game is shaping it be be another genre defining game

MetalGearsofWar34d ago

They already learned they dont have to actually make a great game

sagapo34d ago

The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.

Zhipp34d ago (Edited 34d ago )

I did accidentally beat someone to death a couple times. An unfortunate mistake but besides that I didn't have any problems with the controlls

jznrpg34d ago

Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games

Profchaos34d ago

I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.

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