70°

Touch and Motion Controls: Please Don't Replace the Traditional Controller

An editorial by Pixelvolt editor Kory McGaughey looks at the concerns of touch and motion controls and how these alternate control methods will affect the traditional controller's future.

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pixelvolt.com
GreenRanger3851d ago (Edited 3851d ago )

I don't think motion controls or touchscreens will ever replace traditional controllers.

Thanks for the article, Jimmy.

chrissx3850d ago

Yu cudnt hav said it any better.

UltimateMaster3850d ago

Just do like PS Move, have both included, choose one or the other.

Eonjay3850d ago

I could never imagine playing certain games without buttons. Especially fighting games. THe sore thumbs I've gotten are badges of honor and its part of the experience.

MaxXAttaxX3851d ago

I don't think the Move controller was meant to replace traditional controls. It was given to us as an option.
The Wii, however, straight up replaced traditional controls for motion controls and with a limited number of buttons. That is a sin that cannot be forgiven.

Fireseed3851d ago

Nah the Move was a straight up replacement. Not in the sense that they would ever stop making the Dualshock but you can't possibly use the DS in tandem with the Move. Which segregated Move to games to being EXCLUSIVELY Move games.

duducus3851d ago

It was not a replacement, seeing as how Nintendo changed their controller again...

Yodagamer3850d ago (Edited 3850d ago )

In a way you're right the wii was meant to focus on the wii remote, but at the same time they produced or supported the classic controller, gamecube, and classic controller pro. The main problem is for whatever reason no one ever supported them even though they were always a good option. The wii u thankfully has all traditional inputs.

Gaming_Guru3850d ago

I find when hardware companies leave it to developers to support an option most often they don't. I think Sony's move with Vita controls for most if not all PS4 games as long as it's compatible with the Vita will be playable natively. My guess is that time is money and implementing something that's an option is often opted out.

Chrischi19883850d ago

And that is why Nintendo didnt offer the Gamepad as an option, but made it available for every Wii U owner, so Devs actually know for sure, that the Wii U player has a Gamepad and so they can fully use the Gamepad for important stuff of the game, instead of being some gimmick. This is also why Xbox1 puts kinect 2.0 bundled with the console. On PS4 on the other hand, both will be options, options, that will never be more than a mere gimmick on that console.

EliteGameKnight3851d ago (Edited 3851d ago )

I understand the aprehension with these different controller types as familiarity is comfortable. However, their design has always been changing. After the Activision Joystick, the D-pad became popular, and after that we gained the analog stick. If the Steam Machine is a success, trackpads may become the main movement input.

The same applies to the shape of the controller. Up until the fourth generation, the rectangular design was popular. Now we have controllers where the focus is comfort.

The controller design is a constantly altering thing and I believe that we should embrace these new, possibly superb, designs before shunning them due to the comfort we have with familiarity.

(EDIT) as we gain a more perfected design of controller, the development process must try completly new things to continue to innovate, and since we can't improve on comfort as much now'a'days. Touch screens and motion have been experimented with.

Fireseed3851d ago

I don't think they will ever replace traditional controls. But with that being said it can definitely improve our game play experience if implemented in the appropriate manner. Like give us more ways of accessing features that are otherwise cumbersome to utilize. Or making gestures for things typically assigned to the controller to free up space for more performable actions.

Personally that's why I like the concept of Kinect more than the Move or Wii-Mote, because it can be used in tandem with traditional controls rather than outright replacing them. I wish they would show this demo more publicly but there was a demo at E3 where it was a very crude shooter but all the traditional controls were mapped to the pad, but the Kinect was used for more extraneous stuff. Like tapping your right temple to activate night vision. Or leaning left and right to peek around corners. Making those actions Kinect based can free up valuable controller real estate.

3851d ago Replies(1)
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160°

Sega Nears Deal For ‘Angry Birds’ Mobile Game Maker

The Japan-based entertainment conglomerate is expected to pay about $1 billion for Rovio Entertainment.

sparky77375d ago

If you want to remain relevant you need a mobile powerhouse. MS got Minecraft, maybe King soon, T2 got Zynga, EA got Glu, Tencent got most of the other big ones.

Sony is likely looking for one too or they will be left behind.

Vengeance1138375d ago

Sony already owns the #2 highest grossing mobile game ever in Fate/Grand Order.
That game is close to Genshin Impact levels of monthly revenue.

Lifexline375d ago

Well angry birds still makes money so it’s not a dead horse. They just need another hit.

darthv72375d ago

Angry Sonic, Angry Tails, Angry Amy, Angry Knuckles, Angry Chaos....

Lifexline375d ago

Lol yeah you would be surprised at what could sell. I could see it.

porkChop375d ago

Angry Taxi might actually work.

blackblades375d ago (Edited 375d ago )

Looks like something MS would grab. I wont be surprised some how ms gets Sega with this included magically.

-Foxtrot374d ago

We could fund more games like Sonic Mania

We could buy the music rights back to Sonic 3

We could reboot some old franchises like Ristar, Shinobi, Gunstar Heroes or Golden Axe

...Nah. Angry Birds it is

+ Show (1) more replyLast reply 374d ago
Snookies12375d ago

Wait, have they even made anything since then? Thought they were a one-hit wonder lol.

darthv72375d ago

I didn't know they did a bunch of stuff prior to Angry Birds:
https://en.wikipedia.org/wi...

Pretty much everything since has been a spin off. Now maybe Sega will make Angry Chaos or something similar.

FallenAngel1984375d ago

Mojang only made one game and Microsoft still purchased them for $4 billion

Sometimes one property is all you need especially when it’s lucrative

MadLad375d ago

Angry Birds fell out of relevance years ago, but whatever they want to do lol.

30°

Canning Angry Birds For Being Too Successful Is Pathetic

Rovio should be embarrassed over the way it's handled Angry Birds.

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thegamer.com
415d ago
60°

Angry Birds Popularity Means its Culling on Android

Rovio has released a statment saying that Angry Birds popularity means its culling on Android after Thursday 23rd Feb 2023.

IanTH426d ago (Edited 426d ago )

Hilarious they see what the market wants, and instead of making more things like that, kills it and is trying to funnel people towards a worse prodcut because GaaS trash makes them more money. Why did they even remake the game and sell it for a buck in the first place then?! The version they're killing hasn't even been out a year.

Also, completely removing from Google Play, but renaming on Apple? Why removing on one and keeping on the other?

Inverno426d ago

People like the simplicity of paying once for a product and never having to give any more, or worry about the intrusion of ads, mtx, subscriptions. Who would've thought? lol.
I imagine that renaming it would make people think it's a knckoff and push them towards their other games. On Android most likely people will just download an APK.

XxINFERNUSxX426d ago

This is why I love Android. You can go to a site like apk mirror and download the apk cracked and install it. Also you can torrent hundreds of Android games so easily. They can pull anything they want off the store I wouldn't care less 🤣

DarkkMinion426d ago

This is why mobile games need to die once and for all. These companies are hilarious. I understand they need to make money but this is just an insult.