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Major Nelson On Xbox One: RROD Issues, Warranty And 4K Gaming

"Remember the deadly red ring of death on the Xbox 360? Given that it literally killed off a ton of Xbox 360's during its early years there may be doubts about Xbox One's reliability. This obviously raises the question about what kind of warranty can players expect if the Xbox One gets struck by a similar issue."

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3844d ago Replies(5)
EPiCDiNGO3844d ago

I do not think the system with RRoD it has a system to auto turn off when it gets too hot.

MasterCornholio3844d ago

But if the system heats up after a half an hour of gameplay and turns itself off that i would consider an issue.

Hardware issues are bound to happen with both systems at launch.

sync903844d ago

PS4 will have no issues. I dont know why you would think it would.

loulou3844d ago

gamingbolts one-a-day hit leech for n4g..

it is truely amazing just how easy it is to get clicks from n4g.

i would love to know the exact hit numbers per week, gamingbolt manages to garner from it's click-bait wrote-for-n4g, three paragraph blogs?

come on Rashid, give us the figures???

SignifiedSix913844d ago

@Sync90

Odd, because the PS1, 2 and 3 had problems at launch too. Every console does. You're just a blind troll.

DeadIIIRed3844d ago (Edited 3844d ago )

@Signified

To be completely honest the PS3 launch was fairly successful hardware wise. On the software end though, lets just say I waited 5 months before I even bought a game for the thing.

1OddWorld3844d ago (Edited 3844d ago )

@SignifiedSix91

You cant compare a 1% failure rate to a 33% failure rate can you? It's not really the same thing. Check the at launch failure rates of both systems. No console has ever seen a failure rate like the 360 had. And people have the right to be skeptical about the XBOne, Although I don't think they will ever make a mistake like that again.

I don't know if Sync90 is a Troll but to ignore these numbers you must be blind.

n4rc3844d ago

@odd world

Way to exaggerate... It was more like 18% vs 9%

mewhy323844d ago

Micro$oft learned a costly lesson with the RROD. I don't see them making the same mistake again.

1OddWorld3844d ago

@n4rc
From Wikipedia about the 360 Failure rate at launch.

The article also revealed that representatives of the three largest Xbox 360 resellers in the world (EB Games, Gamestop and Best Buy) claimed that the failure rate of the Xbox 360 was between 30% and 33%.

From Wikipedia about the PS4 Launch failure rate

Sony claimed that, according to its statistics of returned consoles approximately only 0.5% of consoles were reported as showing the YLOD.[99] In response to the program Sony issued a document criticizing the program's accuracy and conclusions; specifically that the faults were evidence of a manufacturing defect.

Microsoft has not released its official statistics on the failure rate of the various versions of the console. Which would lead most to believe that in fact the third party information to be pretty accurate. Sony on the other hand spoke about theirs very openly saying .5% by their numbers.

I know Wikipedia isn't fact but its reliable info to a degree.

thehitman3844d ago

Every piece of technology/hardware has a failure rate. No matter what you buy thats why their are warranties incase you are the unlucky person to get a prone piece of hardware. To have a failure rate under 3% is a really good rate if your manufacturing millions of the product a year. Sony had like a 1% failure rate MS had like a 33-50% failure rate. I dont even know a single person who still has their xbox from the first 1-2 years it was being manufactured. The failure was so high that legally they shouldve done a factory recall like they do with cars when they make a bad bunch (Toyota brakes for example).

Having a failure rate where you gotta set aside an additional 1-2 billion dollars to compensate is unacceptable on epic proportions and no console has come close to having those problems besides MS. So ya @ Signified every console has its problems but no console had RRoD 33% and higher problems.

Deadpoolio3844d ago

Except for the FACT that less than 10% is an acceptable number for launch hardware failure....Micro$haft on the other hand had a stunningly embarassing 55% failure rate for the 360 for the first 4 years of it's life....And then when they supposedly fixed it, the E74 error hits, lets also not forget the disc scratching from not having rubber stoppers on the disc drive also.....

And the ADMIT they knowingly released a defective console and that 99% of the first 4 years worth of 360 would eventually RROD, NOT IF but when...So anyone with an I.Q. above a 5 year old or higher than an Xbot are supposed to run out and purchase their new hardware, that they want you to leave on 24/7. No thank you

ArmrdChaos3844d ago

Too bad they can't restrict posting on this site based on IQ...it would give it the courtesy flush it most desperately needs.

Dasteru3844d ago

@n4rc:

It isn't exaggerated, it is statistical fact.

The PS3s failure rate was below 1%, the 360s was 33% up until the jasper chipset in sept 08 which brought it down to about 14%. The slims finally brought it down to around 4-5% which is where it is currently.

user55757083843d ago

Major Nelson --"we had some problems at launch. once we identified it we took control of it"

so much nonsense...the launch consoles were probably the worst statistically however they had problems for 5 years until they redesigned the console. They made the 360 with the cheapest parts possible and even the well made ones were still subject to RROD because most people don't properly take care of their consoles, leaving it in an area with poor ventilation.

I remember when consoles were made to last but the new business model seems to be build them cheap and let them die so we can get a second purchase out of consumers. Makes sense when they had the detachable hard drive and a core model for sale $100 cheaper than the pro model.

awi59513843d ago (Edited 3843d ago )

@sync90

Tell that to the people that bought the ps1 and ps 2 at launch there was major issues and im glad i waited to get the ps 2 after my first ps1 disk lense stopped working. My friend stood in line for hours for a bad ps 2 with disk read errors and the disk tray went bad as well. I remember having to turn my ps1 upside down to make it play a game lol. And when i finally bought one for GT3 it had disk read errors as well. I had like 5 ps2 consoles die on me and walmart annouced it would no longer take them back nation wide.

It also started the practice of matching your serial number with your purchase order because people were returning bad PS2 consoles and swapping out the good one for a refund. The ps1 disk broke when you tried to remove them from the case or if anyone sat on the case the disk would shatter like glass inside.

Also sony always charged like 80 dollars to fix the ps 1 it cost 130 to fix your ps2 and when bad firmware update killed my ps3 sony tried to charge me 213 dollars because my year warranty was up then i cursed them like crazy because their crappy software was what bricked it. So they finally decided to send me a new one because i wasnt the only one's console that got killed that day.

+ Show (11) more repliesLast reply 3843d ago
Rivitur3844d ago

It shouldn't RRoD have you seen the fan on it that thing it could be the central cooling system for an entire house.

(I don't know much about this but why don't they try liquid cooling?)

1OddWorld3844d ago

Liquid cooling is amazing, but think of it as sitting a glass of water on top of your console. Its only a matter of time.

OldGirl3844d ago

PS3 has had the same size fan and design and even those fail sometimes. Just saying.

Water cooling would be expensive, not so much to put in but to manufacture water cooling systems on a large scale, having a machine basically connect it would be impractical. The manufacturing costs would be through the roof and therefor causing the system to be even more expensive.

awi59513843d ago (Edited 3843d ago )

@OldGirl

Water cooling is cheap i got one on my pc for 60 dollars.

@1OddWorld

Ive had water cooling in my pc for 5 years and its never ever leaked.

n4rc3844d ago

Rrod was due to the type of solder used... It was an isolated incidence that will never be repeated

hellzsupernova3844d ago

Isolated? Are you kidding!?
Over 30 percent failure rate is not isolated

Anon19743844d ago (Edited 3844d ago )

Just out of curiosity, if solder was the only problem here, why did it take years and a complete redesign to fix it? It doesn't take years to switch out your brand of solder and MS was aware of the problem even as the first 360's first started rolling out.

Remember when someone from EA stated that half the 360's they were sent had died within the first year, and then it was quickly hushed up and denied by both MS and EA? Personally I went through 4 360's (although one of those units they sent to replace a RROD gouged the hell out of my disks before I figured out what was going on and had MS replace it again. I suppose disk gouging units were "solder" problems too?)

Obviously it was a combination of factors with no immediate solution otherwise the company wouldn't have had to take a very public 1 billion dollar hit (and god knows what it's cost since the public write down). That's billion, with a "B". That's a lot of solder.

n4rc3844d ago

What?

Its so heavily documented I'm not even going to bother...

Solder failed.. That was rrod.. Its common knowledge.. Your disk being scratched has nothing to do with it..

Anon19743844d ago (Edited 3844d ago )

"Your disk being scratched has nothing to do with it.."

Actually, it's "disks" because my 360 happily gouged concentric circles in 4 titles before one of them stopped working and I realized what was going on. And that's my point. Disk scratching was another issue the 360 suffered which obviously had nothing to do with the solder. There were more problems then just the type of solder they used.

Thankfully I had an extended warranty from Microsoft because "disk scratching" units aren't covered under their 3 year warranty (and Microsoft claimed the issue was with users, just as they denied any rrod problems for almost 2 years), which they tried to pull on me even though they had just shipped me that unit to replace a RROD unit two weeks prior. That was my 3rd 360. The 4th unit they sent me worked fine for years after, although by that time I was a bit leery about spending much on building a library of 360 games when the unit they sent me was older than the one it replaced.

"Electronics industry newspaper EE Times reported that the problems may have started in the graphics chip. Microsoft designed the chip in-house to cut out the traditional ASIC vendor with the goal of saving money."

"German computer magazine c't blamed the problem on the use of the wrong type of lead-free solder."

"Some articles also suggest that the hardware condition may also be caused by using the new Xbox Kinect with the old Xenon generation Xbox."

"Almost at the same time the Xbox 360 was released in late 2005, customers began reporting circumferential scratches found on discs used in their Xbox 360 consoles."

"Others have complained about not being able to view certain movies/DVDs on their HDTV using the HDMI cable. This is likely caused by the HDTV being non-HDCP compliant."

"An E74 error is indicated when the lower-right quadrant of the ring indicator flashes red and displays an error message in multiple languages: "System Error. Contact Xbox Customer Support", with the code E74 at the bottom. The error is caused by the Xbox 360's hardware scaler chip being damaged."

I know you're a huge Microsoft booster, n4rc, but can we dispense with the nonsense that the 360 was only victim of "bad solder"? I can attest to the fact that the disk scratching units exist. The 2 consoles I had before didn't scratch a single disk. The console I had after didn't mark a single disk. That one faulty console chewed up several of my games, and it wasn't because of "user error" as Microsoft made it out to be. If it hadn't been a problem they were aware of, why would they swap out the unit under warranty?

1OddWorld3844d ago

@n4rc

Now I think you are just trolling us all making statements that are just completely inaccurate.

"It was an isolated incident" Sorry had to correct your grammar.

Far from isolated. And I love how you except it being a solder problem but in the same Wikipedia skip over the fact that the failure rate is between 30 and 33 percent.

Troll lose a bubble.

Deadpoolio3844d ago Show
grimmweisse3844d ago

"isolated incidence", now that is what I call delusional. It was as widespread like an Australian bush fire.

BBBirdistheWord3844d ago (Edited 3844d ago )

@ darkride66

The 360 had a highly visible and deliberately placed warning sticker that cautioned users not to move the console while a disc was in the tray.

http://pictures.xbox-scene....

So I presume you were too excited when you got your xbox360 to read the manual and heed the warning sticker that was placed in front of you regarding the need to NOT move the console with a disc in tray.

Fair enough. We all make mistakes, sometimes even twice.

However, the 360 is now over 8 years old and you are still asking for MS to guarantee your own inability to pay heed to a warning sticker?

Did I get that right?
Really?
Think about that.

Btw, you may not know this, but various home appliances also feature similar warning labels.
As you have now displayed some very public ignorance with regard to warning labels, I have posted some similar warning labels which you may find useful for your future wellbeing.

http://collegecandy.files.w...
http://www.humortimes.com/w...
http://www.womansday.com/cm...

I consider helping you as my good deed for the day :)

Irishguy953843d ago (Edited 3843d ago )

Lol, do you guys even know what the RRoD is? It's when the Cpu or Gpu becomes detached from the motherboard because of solder failing, to fix it, you need to replace the screw or solder it beck down, it's very easy to do although I doubt most people will ever try it.

I can't believe people are disagreeing with this, simply look up a tutorial on how to fix RRoD. It's quite sad when such a vast number of supposedly gaming enthusiasts website doesn't even know what RRod is. Also n4rc, it wasn't due to the type of solder, it was due to the cooling not being adequet enough. The reason Jasper fixed it so much was because the system chips dropped in nm. Think it went to 45nm at the time or something. Which helps significantly with heat management and power usage.

Other than that, X1 clearly has a massive cooling unit and this won't happen again. Half of the box is a bloody fan with loads of room for airflow. Plus it's using Laptop parts for a reason(like the ps4). Low heat.

Xbox 360 had many other problems though, i've never had the RRod myself, but i've had Disk drive failures and E74 a few times. Never paid for a replacement once.

Also guys, he clearly means isolated in that this 'incident itself' will never be repeated on a console. OVERHEATING. The RRod itself was widespread.

kayoss3843d ago (Edited 3843d ago )

@N4RC and @BBBirdistheWord @Irishguy95
Let me ask you a question, why did the soldering failed? there are two logical answers to this and both of them applies to the xbox360.
1. It was a cheap brand of solder they used to hold the CPU/GPU to the board.
2. The xbox was running way too hot. due to poor design and poor ventilation.
the combination of the two caused the RROD. I leave my computer on 24/7 why does it not RROD of me? because it was a better design and better solder.

You talk about reading the manual before using your product but who in hell carries their xbox360 while playing a game to have the game disks scratched? Have anyone ever played a console game and at the same time think to themself, "Hey know what would be cool if I strap this console to my back while playing and move it around." It does not make logical sense. You may not have common sense but the rest of the world does.
Microsoft failed on an epic scale when they launched the 360. How can you argue with this when microsoft themself admitted to the failure? The scratched disk was well known issues by many people and many people were affected by it not just one.

Irishguy953843d ago (Edited 3843d ago )

1: Your computer has better ventilation than the 360, the 360 was powerful for it's time, and was in a small box. The 360 was simply poorly designed at the time to manage the heat. Most computers will handle standard heat with no problems at all, it's only when you start overclocking heat can become a problem, where you would require more ventilation. Same goes for upgrading/

2: ALL solder will fail if its subjected to too much heat.

3: Exposing solder to excessive heat is NOT the problem(unless it is truly excessive causing it to melt, like a fire..however again that is not the case here). The problem is too Hot > cool > too hot > cool continuously, turning on and off again and again. The Solder will get bigger and smaller again and again until it eventually gives out. This is a standard problem in engineering, it can even **** up bridges in hot countries. Called thermal expansion/ leaving an overheating console on is better than turning it off. Ever here of the 'towel trick'? in which you cause the 360 to overheat so much than the solder does get hot enough to actually warp back into place?

The fact is MS used standard soldering in the 360. Standard as in..poor and cheap. If they want to pay extra they can...but no one does so why should they? They used the standard in the electronics industry. So did Sony. So do Nintendo. They don't need to have the extra strong solder, they need good cooling is all. Which the 360 failed with.

Essentially Kayoss, if you have sufficient cooling, you r PC is not going to overheat. YOur PC has the same Solder than was used in the 360 UNLESS you have gotten high end parts that have extra protection from excessive heat.

Anon19743843d ago (Edited 3843d ago )

@BBBirdistheWord. My 360 never moved, was never touched, was on a stable entertainment system 15 feet away from where it was being played. 3 systems worked just fine without scratching disks. One gouged the hell outta my games during regular play, which Microsoft replaced.
The console was never bumped, prodded, vibrated, moved while on or even touched other than to press the button to eject a game. 3 360's worked fine, one didn't.

These are the same issues thousands of others reported. Burying your head in the sand and pretending there wasn't a problem doesn't make it so.

awi59513842d ago (Edited 3842d ago )

@darkride66

Because it's the stupid regulations on lead in solder it was banned in Europe thats how solder has always been made it took time to find a decent replacement. They passed that stupid law right before the xbox was due to launch so they had to scramble to find a way to keep the chips in place they even put poly resin over them and it still didnt work.

Anon19743842d ago

I'm not arguing that solder wasn't in part to blame for the issues, my point is it wasn't the only issue the 360 faced. As others pointed out, this solder is used in many other devices that don't have issues. It only became an issue because the 360 wasn't properly able to deal with it's heat output. Faulty dvd drives that didn't properly hold games in place, faulty scaler chips, issues with HDMI output, Kinect compatibility issues on older models, these are all issues separate from the solder issue that n4rc tried to pass off as the only, isolated issue the 360 ever suffered from. It's ridiculous considering the amount of evidence out there to the contrary, but he's a Microsoft booster so of course he's downplaying the problem. I'm surprised with his 3 bubbles he didn't try to shift the conversation to the PS2 laser issues to avoid having to address the real problem with the 360.

awi59513841d ago

@darkride66

Well they had more time the xbox didnt the 360 was about to go into production when that law passed the other companies had more time the xbox would had to have delayed its launch. The fact of the matter is if the xbox had the proper solder it would have been fine but they had to change its make up at the last minute and they got it wrong.

BBBirdistheWord3840d ago (Edited 3840d ago )

@ darkride66

Ok... so I have heard no reports of 360s scratching discs in the circumstances you described.

You also mentioned that this was an issue that "thousands of others reported"

I have never heard of a single user (apart from you darkide66) report this issue of scratching discs in the circumstances you describe.

Even if there are reports as you suggest, how on earth would MS ever prove that it was user error if in fact it was? When 70 million consoles are sold, it stands to reason that a number of people will tell lies just to get a replacement console. That's just statistics 101.

Morever, if this was a real issue, there would be links on the net showing this issue reproduced and confirmed in verifiable and controlled trials by reputable websites.

Perhaps you are telling the truth. I'll give you the benefit of the doubt on that one, although your anti 360 post history does indicate otherwise.

As it stands, your appeal to other user's identical reports is dubious, apparently unfounded and likely difficult to prove.
Just because you report that thousands of others' did in fact have the exact same problem does not make it so. You have to do much better.

Perhaps you should pull your head out of the sand?

Anon19743839d ago (Edited 3839d ago )

@ BBBirdistheWord. Just google it. There was more than one class action suit filed against Microsoft and the 360 specifically regarding the disk scratching issue. I know at one point researchers hired by the lawyers found there was a particular hardware revision were Microsoft had removed or altered the means by which DVD's were held in place. Microsoft eventually fixed this on subsequent hardware revisions.

As for the rest of your post, who are you kidding? 70 million was a number only recently hit, and if someone wanted a replacement console they could have gone through MS's warranty. You honestly believe that there's people our there spending thousands on lawyers to start class action lawsuits to replace a $200-$300 console? You can't honestly believe that?

As for "buh-buh-there's no reports of disk scratching!"

Yeah, I'll just leave this here for you.

http://lmgtfy.com/?q=micros...

Was that really so hard to Google? Wow. So according to Gamespot (a reputable games site, I believe was one of the criteria) according to the lawsuit there were over 55,000 complaints regarding disk scratching. Why..why yes! That would be considered in the thousands! Now some of the damage could have come from people moving their 360's while in use, but even a cursory glance of MS's 360 forums shows people who suffered from the same disk scratching problems that I experienced, when the console was undisturbed.

If you'd like, I could Google that for you as well.

+ Show (15) more repliesLast reply 3839d ago
Modi19843844d ago

i havd 5 x360 .. 4 broke 3 with RRoD
now i hate anything with M$ sign >:(

awi59513842d ago (Edited 3842d ago )

Well i had lots of ps1's break on me and lots of ps2's break on me and i still bought a ps3 on launch. The first xbox never broke on me so i give Microsoft a pass on 360 they never charged me to fix it like sony did for the crappy launch ps1 and ps2 models.

Xbox has only had one console with crappy hardware sony has had 2 and my Ps 3 did die on me from a bad firmware update sony put out and they tried to charge me 213 to fix it. Whoever at sony thought it was a good idea to overwrite your whole firmware each time you upgrade should be fired what a dumb design . Any one that has a pc and does firmware updates knows that its a chance that the software will brick your hardware so a complete system firmware wipe and reinstall each time you update is totally stupid. I got a motherboard right now thats totally dead from a bad bios flash and its too much trouble to flash it back i just got a different one because that board didnt have a rescue feature just like the PS3 didnt.

Trekster_Gamer3844d ago (Edited 3844d ago )

EpicDingo..
The 360s has had this capability for years.
The Xbox One will handle this even better! Get your troll facts straight.

UnholyLight3844d ago (Edited 3844d ago )

Steering the conversation in a different direction:

BOOM, 4k support for games as well as media? Knew it. I just knew it didn't make sense to not support it. 4k is going to be much more affordable in ~2years give or take. And all these people said it just wouldn't happen.

Amazing news.

Dude Dutch3844d ago

Booom is probably the sound it will make while trying to boot a 4k game.

Animal Mutha 763844d ago

Seriously I wouldn't worry people.

The X1s at EGX were on all day running battlefield and Forza etc. you could actually touch the console. A gentle breeze of warm (not hot) air comes out of the top of the case. The fan must 80-100mm and it pulls air in through the sides and back and through the heatsink and then out of the top of the case.

The thermal design on this machine is very conservative as MS don't want a repeat of last gen. Also this has allowed the upclocks all within the design envelope.

110+ Xbox Ones running at least 8 hours a day for 4 days and I saw no failures. This thing has been well tested.
Also from what I could tell the machine was silent even when running games at full pelt.

Only thing we didn't get to establish was the noise of the Blu Ray drive as no discs were in use.

3843d ago
+ Show (5) more repliesLast reply 3839d ago
BallsEye3844d ago

Probably some arcade 4k games like limbo, rayman etc etc.On a side note, Rayman Legends is one of most beautiful games I've played recently! Simply stunning!

lastofgen3844d ago

Rayman origins and legends are just two amazing games. Now, if they do make another one for consoles, here's to hoping there's an online co-op mode.

malokevi3844d ago

"4k is up to developers" is such a BS response.

What we actually want to know is if 4K will ever be possible for graphically advanced and large-scope AAA titles. "Up to developers" might as well mean "for indie devs/lower fidelity games".

As much as I'm looking forward to the console, it would be nice to get a straight and honest answer on this one.

Pandamobile3844d ago

I figured that would be pretty obvious. You're not going to see a game with Battlefield 4 or Watch Dogs graphics running at 4K on consoles. It's just not possible on the Xbox One and PS4.

However, if a developer chooses to run in 4K, at least they have that option.

JokesOnYou3844d ago (Edited 3844d ago )

malokevi uhm for once I have to agree with the others above of course he's giving a PR answer in regards to 4k because anybody who knows the basic specs of both consoles hardware knows we arent going to see any AAA budget games running at 4k. 4k "capability" is just a bullet point for advertising. YES its possible for some very simplistic games but of course they arent going to say that. Have you heard of "marketing"....jeesh are people so critical of any other company that offers some "soft" selling points they have available even though they no its not going to be a big factor? I really dont understsnd your confusion here...I mean some advertising is plausible so it will be very revelant for the products intended use and some of it is just for "selling" your product; micro is not unlike every other company that does this. I would think those of us very familar with details of both systems could easily decipher whats plausible/legit in reference to his 4k comments.

Gamer19823844d ago

Exactly look at PC for your answers even the top single graphics card options cant run 4K right now the GTX TITAN ran BF3 a last gen game now at 30FPS average and that card single handedly blows both consoles out the water. You need at least dual cards on PC for 4K.

Underworld3844d ago

Then he should just be honest and say that. You watch, we're going to have so many people going around thinking that it supports 4k gaming for all games.

ramiuk13844d ago

the issue you have with that is your are wanting

honest and straight forward answer,yet in same sentence u have MICROSOFT.
aint never gonna happen dude.

love my 360 but i lost my trust this last 12 months,like alot of others and nobody can blame us

SniperControl3844d ago (Edited 3844d ago )

@malokevi

Dude, i am not trolling here, but if Two GTX Titans(9tflops combined) in SLI running at 30fps struggle at 4k, what do you think the X1(1.31tflops) will run like at 4k.

Maybe if you wanna play paddle tennis maybe.

Major, once again has no clue what so ever, PR mouth piece.

FrigidDARKNESS3844d ago

The new AMD r290x can do native 4k games at a 699.00 price. Major Nelson has said the x1 will play 4k blu-ray movies day one
http://www.polygon.com/2013...
The x1 gpu is custom based off next gen AMD Volcanic Island GPU.

EXVirtual3844d ago (Edited 3844d ago )

@Frigid,
There is no Volcanic Island GPU. The XBO would turn into a volcano if it tried 4K especially later on into the gen. Both the PS4 and XBO just aren't capable of it.
And on your last bubble, did you seriously just say that the XBO will do NATIVE 4k gaming? *Facepalm* Stop reading misterx's BS blog.

Kayant3844d ago

@FrigidDARKNESS

Wooow you are back to this BS again. SMH. Even after an XB1 system architect has come out and said both systems are using sea island series a.k.a OEM rebrands of the HD7* series. Yh agreed SniperControl we are not going to see 4K titles on either system for AAA titles just maybe some small games on XB1 might do it in future as Sony has said it's 1080p only for games.

Everything on misterx blog is fanboy BS stop reading into it.

SniperControl3844d ago

@Frigid

Hahahahahahahahahahahaha!

Man, where can i book you, my kids birthday party needs a clown.

Omegasyde3844d ago

Remember Major Nelson said DRM can't be turned off with a "switch".

MS should replace this guy and Phil Spencer. They have no idea what they are saying.

pyramidshead3844d ago

Looks like frigiddarkness(frigy) has a new dream fresh from Misterx again. All the dGPUs weren't enough so now the new rumour is VGPUs. What happens when he runs out of letters in the alphabet? :/

XB1_PS43844d ago

@omega the always online drm wasn't turned off as easily as everyone may think. You have to think about the advertising they had to change, the changes in software for the ui, the fact that I can no longer share all my games online. The drm was the absolute most negative thing that ms was doing before the 180s. They changed it because we said we didn't want it, and It probably cost them tons of money.

BlackTar1873844d ago

MisterX blog what a place for sad sad sad people to go for serious talks.

That is or it should be the #1 laughing stock on the internet to video game places like N4g and eoGaf.

MisterX is so bad its hard to believe a real person would do what he does for that blog.

sAVAge_bEaST3844d ago

@Frigid-

S T O P reading Mister XboxMedia. -you have no cred , when you quote his ramblings.

DigitalRaptor3844d ago (Edited 3844d ago )

@ Frigid

I don't know what's more sad.

The fact that you actually give credibility to MisterXMedia, or the fact that you keep on changing your arguments about specs, when each one is flat proven wrong.

DragonKnight3843d ago

Major Nelson said MGS5 was an X1 exclusive too, then he had to retract that statement because he's an idiot.

+ Show (8) more repliesLast reply 3843d ago
EPiCDiNGO3844d ago

If battlefield 4 a launch title cannot run 1080p I highly doubt we will see any 4K AAA games. Maybe some arcade type games in 4k.

Jeedai Infidel3844d ago

Compare games from this year on PS3/X360 to the launch games, there is always a learning curve of at least a few years. We will get to a point, as is always the case, where launch games for the PS4/X1 will eventually look ugly and outdated. And Battlefield 4 isn't even finished yet, give it a few more weeks and we may be surprised.

hazardman3844d ago

How is it a BS response? If the tech is there it up to the developers to use it. So yeah its up to the developer.

johndoe112113844d ago

You're right, it's not a bullshit response, but it is vague as SH!T!!! Saying that the system can do 4k is like saying a 2002 xp pc with two gigs of ddr2, a 2.0ghz pentum processor and a 8600gt can run battlefield 4. Hey, it just might, but the question is , how well?

There is no way in hell that the xbox one or ps4 can do 4k on the games people will want to see it the most, AAA titles.

cell9893844d ago

thats the thing about the xbone team, you aint getting a clear answer anytime soon, cause that would mean downplaying their own statements, 4k gaming if youre going to run a ps1 game and upscale it to 4k yeah sure, but Major Larry fails to explain that. Misleading information as always

Magicite3844d ago

They are struggling to make Full HD AAA games.

jamsam3603844d ago

Remember when the xbox 360 only did 720P then microsoft told us and unlocked the chip they put in that let it upscale to 1080P! Do you not think they have something stashed away in the xbxo one that could become unlocked later and used. They did say they plan on this being around for longer than 10 years possibly! They have something in the system. because if this was all they had then in ten years the one would look so dated! There has got to be more to this than what people think!

malokevi3844d ago

As much as I'd like to believe that, it doesn't make any sense.

"put your best foot forward" comes to mind. Why take all this flack if its undeserved? If they have a trump card, the opportunity to play it is drying up fast.

AceBlazer133844d ago

ppl tend to forget that this is a business not a drama show. they're not gonna wait till last minute to pull a miracle out their ass.

BlackTar1873844d ago

MS has yet to fully support a system for 10yrs. I doubt they change that with this system.

xXxSeTTriPxXx3844d ago

Only ppl who should care about 4k gaming is hardcore pc enthusiast.

Look how long it took for us console gamers to get games in native 1080p?
And if you can afford a 4k tv you'd more then likely be a hardcore pc enthusiast in the first place.

I'm good with 1080p @ 60fps.

3843d ago
+ Show (6) more repliesLast reply 3843d ago
hollabox3844d ago

4K will probably only be reserved for arcade titles or games like the new Rayman, both next gen seem too weak to deliver solid 4K performance with anything detailed like lets say Beyond 2 Souls. Speaking of 4K, in two years time it will be the perfect opportunity for Sony, MS, and maybe Nintendo to get more money out the consumers by introducing HDMI 2.0 on their system redesign if 4K gaming takes off.

srd44843844d ago

I agree with this. No AAA games but I can see some arcade games being 4K.

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70°

Hammerwatch II Will Stop Dilly-Dallying and Head to Xbox and PS4 on April 23

"Hammerwatch II's journey to Xbox has been long and perilous. After first launching on Steam in the fall of 2023, the game finally turned up on PlayStation 5 last December. Since then, Xbox gamers who enjoyed the original Hammerwatch and the sublime Heroes of Hammerwatch have been anxiously awaiting their turn at the long-promised sequel. At last, the wait is nearly over because Hammerwatch II will hit Xbox and PlayStation 4 on April 23," says Co-Optimus.

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260°

Sea of Thieves Welcomes 40 Million Players

Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"

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darthv7211h ago

Garrr... more people to walk the plank and send to Davey Jones locker.

would have been funny to release this on talk like a pirate day.

Obscure_Observer9h agoShowReplies(3)
TrueRican696h ago

I pre-order the premium edition for my PS5 today

Crows902h ago(Edited 2h ago)

40 million have set sail...that's great. How many are sailing now? Monthly active users....when it actually matters. How many people purchased the game is another important number.

Gamingsince19812h ago

You don't get numbers like that from MS mouth pieces, they just like to say stuff like "this game was looked at 129 million time, the biggest amount of people browsing a game of this genre on xbox gamepass ever in the last 3 weeks compared to before gamepass was out (small print only 2 million bothered playing longer than 20 seconds and only 100 people are playing it concurrently)

It's all smoke and mirrors

nibblo2h ago

There are usually around 10,000 concurrent users on Steam not counting Xbox or PS but really it doesn't matter as long as there are enough people on the servers to play which there always were and will be for a long time now with the PS players coming on board. Same goes for how many people bought it and how many are on GP, we aren't the accountants of these console companies so why would we care?

Hofstaderman1h ago

Reporting on MAU stats is very misleading. Other companies publish units sold, MS cannot or will not due to Game Pass. We all know that their prior startegies have not panned out so now they have to actually sell games on other consoles. In any case, SoT is doing impressive preorders on PS5 and will very likely motivate Satya to release more games other than the four indicated games on their competitor's consoles. Take note Phil is radio silent....

Abear211h ago

40 Mil across Stream, Windows 10, and Xbox. Healthy numbers for sure, but when PC is the biggest platform, I expected more. It’ll be interesting to see how it does on PlayStation. Very well could be double that player count in 6 months with PS too. It’s crazy for developers to skip the most popular platform, not sure why they’d want to, but they must have had their rea$ons.

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100°

PAX East 2024: Warframe Devstream 178 Q&A With Megan Everett - Lords of Gaming

Devstream 178 was filled with so many cool announcements for the game's community, and were able to ask a lot of questions about Warframe: 1999 and more!

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lordsofgaming.net