Franchises like Assassin’s Creed and Call of Duty led the charge during this generation – but their yearly commercial domination must come to an end for consoles to remain creatively healthy.
Prototype footage from several of Ubisoft's Assassin's Creed titles has leaked, revealing early stages of their development.
BY JASON MONROE: The very best pirate-themed video games that you should play instead of the disappointment that is Skull and Bones.
PoE: Deadfire, Unless you have a or PS5 or an SSD don't bother, loading times are insane. A minute and a half to go into a room to investigate a desk in an inn and then an additional 1 1/2 minutes to leave the room and then load to leave the inn???
And they never fixed it.
Ubisoft has just released Skull and Bones on PC and consoles. And, from the looks of it, the game wasn’t received well by some gamers. Not only that but it appears that Skull and Bones can be worse than Assassin’s Creed: Black Flag, a game that came out a decade ago.
I wanted a Black Flag sequel so bad. It's still my favorite AC entry. The fact that they ignored everything that we loved about that game in this "spiritual successor" is making me enjoy watching this game crash and burn quite a bit. Either do it right or don't do it at all. (I understand the legal binding they got themselves into with the Singapore government to release this game at all costs)
/grabs popcorn
11 years of development. Multiple restarts. All the while people have been saying they don't want some pirate game where you can't even get off your ship. 11 years of people telling Ubisoft all they want is a pirate game that's basically Black Flag without any of the assassin or animus stuff. Yet they still served up this trash that no one wanted, charged $70 for it, and had the balls to call it AAAA.
The Guillemot family honestly needs to be forced out of Ubisoft. They've doubled down on everything players don't like about their games, they want AI to create "rough drafts" of their stories rather than letting their writers do their jobs, and they literally do not give a shit what their playerbase actually wants. 5-6 years ago their stock was worth more than 4x what it's currently worth. The company is dying.
What has happened to developers? How can you possible make a worse looking game 11 years later? It’s honestly mind boggling.
Enough has been said about this game already. The gaming world shrugged when it was announced so many years ago, and instead of listening to all the criticisms from the community back then, Ubi just sailed on and kept making a game nobody really wanted. What a waste of money and effort.
Already happening..
Destiny
The Division
Titanfall
Watch Dogs
This will happen when the audience decides it will happen.
I have no problem with sequels as long as the quality is given.
Actually I would be pretty pissed if MS decides to cancel all work on the Halo-franchise, because I really love Halo.
And I guess a lot of people would welcome a new Uncharted, Gears of War or the next GTA as well.
So sequels are not a bad thing by default.
I agree, games like Assassin's Creed and COD (especially COD) NEED a break.
The author has a point, but this whole analogy reminds me of the music industry. There will always be Pop music and commercial radio to shove it down peoples throats. And tons of ordinary people will love all of that radio friendly Pop music no matter how much it all sounds the same. But then, there are the real music lovers, who are paying attention to the underground scene and getting into all these bands and artists most people havent heard about, but are doing something fun, different, and unique. Sure everyone loves the Pop music because it's got catchy melodies and hooks, but that indie music has more going on, more complex songwriting, more texures and tones to hear in the instruments...stuff that's lost on those Rhianna fans
Games have taken the same direction, starting with this past generation of consoles and yearly releases from big studios. You've got your Call of Duty and Assassins Creed and those games that are so popular becuase they are simple and accessible... everyone and their mother plays CoD now. But as long as Console makers and publishers recognize the "core" gamer audience, and don't keep trying to make every game a CoD or GTA clone, we will always have studios pushing out new and innovative games and IP's.. Just look at this gen and the way that Naughty Dog and Rockstar have pushed the boundaries in storytelling in games... I mean, a good portion of TLoU was just navigating through the desolate environment as Joel and Ellie talked and presented real characters that we all got attatched to. A lot of casual CoD style gamers would get bored of gameplay like that, and would just be ancy to jump into action all the time. But good developers and publishers recognize that there is still a hardcore crowd out there on the consoles that still wants to see the boundaries of gaming nudged forward occassionally.