490°

30 FPS Versus 60 FPS For PS4 And Xbox One: Does It Really Matter?

"As a gamer, have you ever heard about frame rate drop? Of course you have, we’ve all experienced it from time to time. Most gamers have experienced some brutal frame rate drops that cause their screen to look like a sequence of snapshots. This distracting experience is absolutely annoying at best, and can end your game at its worst. It makes it impossible to react or play accurately and can cause some real problems."

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gamingbolt.com
ape0073853d ago (Edited 3853d ago )

we all agree that 60 FPS is better but are there any one agree with this.......yes 60FPS is awesome but it doesn't feel right for all games

for example games like KZ and GTA, if u have them run at 60 FPS, the gameplay will feel less authentic, less "OMPHH"

i don't know, maybe it's the just me

Tooly3853d ago

So true 60 fps is not for all games.

_QQ_3853d ago

yes it is... but that doesn't mean 30 fps is bad.

GameNameFame3853d ago

Yes it does.

Also, the power difference wont always manifest in 30 fps to 60 fps.

What if both games get 30 fps and PS4 gets more polygon, higher res texture, better effects, better ligthing?

Or what if game difference becomes 1080P and 900 P.

or graphical difference of Ultra/high vs medium at same frame rate.

There are so many ways this huge power difference can manifest.

ShinMaster3852d ago (Edited 3852d ago )

If they can push higher visual fidelity @ solid 30fps, that's fine by me.
Not every type of game is worth investing 60fps over graphics.

Maybe if the majority of games you play are shooters or any other games that are competitive by nature and require faster reaction times, then I see your point. However, not every game is the same way.

It can be dependent on genre, gameplay speed or artistic choice. The higher the frame rate, they less cinematic it feels and the more it seems like live TV broadcast.

guitarded773852d ago

Just wanted to share this .gif since it's relevant to the conversation.

http://i.imgur.com/lZj9Rul....

Magicite3852d ago

I played Dead space 3 on rock solid 30fps and bioshock infinite on rock solid 60fps. Both run fluidly and had no issues.

Boody-Bandit3852d ago

60fps all day every day over 30fps.

nveenio3852d ago

I'd rather have 30fps @ 1080p than 60fps @ 720p.

+ Show (4) more repliesLast reply 3852d ago
Pandamobile3853d ago

That is ridiculous logic. GTA IV is phenomenon at 60 FPS. Every FPS game benefits from higher framerates too.

Blackdeath_6633853d ago (Edited 3853d ago )

agreed this flawed logic has no base or reason. 60 FPS is better in every single way shape and form and no this is not subjective its a fact. games like beat 'em ups and FPS' show the biggest improvements at 60 FPS. people who say its not a big deal only say so because they have never gamed at an FPS higher than 30. i think next month when next gen finally arrives we can be done with this topic once and for all, killzone shadow fall and BF4 are the ones to look out for

nukeitall3853d ago

@death:

That is BS!

It depends on what you are trying to achieve and how you want to present your game. It is no different than certain film makers choose to film their movies at a certain frame rate to reach a visual effect. In the same way, game developers will choose a frame rate to match what they want you to feel when playing their games.

Certain games will benefit from higher frame rates, particularly games that are competitive that faster reaction times matter.

The unfortunate matter of the situation is people love to compare, and numbers is way easier to compare than say better pixel quality!

Remember when Intel had the highest GHz cpu's, but AMD beat them in real life performance?

Don't buy into numbers alone. They are often carefully crafted to mislead you or are only true in certain restricted scenarios.

ShinMaster3852d ago (Edited 3852d ago )

phenomenal*

Also, if the majority of games you play are shooters or any other games that are competitive by nature and require faster reaction times, then I see your point. However, not every game is the same way.

If they can push higher visual fidelity @ solid 30fps, that's fine by me.
Not every type of game is worth investing 60fps over graphics.

It can be dependent on genre, gameplay speed or artistic choice. The higher the frame rate, they less cinematic it feels and the more it seems like live TV broadcast.

JsonHenry3853d ago

I'd prefer a higher fps. Especially since I am used to running at 100+ in a lot of games on my PC. It is noticeable in shooters and 3rd person action games when the fps is below 40 or so.

pedrof933853d ago

Actually the human eye canonly see 75 fps. In other words waste of power.

True.

Pandamobile3853d ago (Edited 3853d ago )

Every eye is different, but the human eye does not see at a fixed frame rate and can perceive motion down to 1/1000 second.

True.

JsonHenry3853d ago

Humans are different and several millions of people around the world can see as high as 1/1000 of a second.

This is actually one of the tests most military's give their pilots to test reaction times. (reaction time and eye speed/detection are directly related)

Hicken3853d ago

What's with this falsehood that the eye can only see at a certain framerate?

The framerate we see at doesn't technically exist, because life doesn't adhere to a refresh rate. There are individuals motions that are too fast for us to perceive, such as the speed of light, but a meteor moving through the atmosphere at a few thousand miles an hour doesn't have a framerate, yet we can still perceive such a thing.

Dasteru3853d ago

@pedrof93:

The human eye actually does not see in a set frames per second at all, it works completely different and can vary significantly depending on what is being viewed. Testing has shown an ability to see anywhere from 24-200fps on average and sometimes even higher. Adrenaline can also increase that even further. Potentially as high as 1000fps.

+ Show (2) more repliesLast reply 3853d ago
secretcode3853d ago

Killzone? Really? Any fast-paced FPS game would BENEFIT from a 60FPS frame rate, especially one that pushes competitive modes. Why do you think the developers for the game are pushing that for multiplayer?

Irishguy953853d ago

That's just...No.

All games benefit from 60FPS. However depending on the genre, it depends on how much the FPS jump is a benefit, all FPS's, all racers too, depending on the speed of gameplay too, such as hack and slash games all hugely benefit from 60FPS. I have to say there is literally no case at all that 30FPS is superior to 60FPS. My gameplay experience has only ever improved from more FPS.

SpecialK3852d ago

QFT

That feel people are talking about in games like killzone are not down to fps, thats down to the way the controls are set up by the devs. They just made the game feel weighty.

It'd still feel like that at a higher fps. A higher fps brings extra crispness, better responsiveness. There's literally no downside.

Now one could argue that at some point it becomes unnecessary for some games, but it certainly wont make anything worse!

DeadManIV3853d ago

When one console is cheaper yet more powerful...

clouds53853d ago (Edited 3853d ago )

What people often forget 60fps needs ALOT more power than 30fps. Not just a little optimization here and there, ALOT.
That is one reason we won't see such a huge boost in graphics when switching to the ps4/xb1. We'll have bigger levels yes and more stuff in it but that is mainly thx to the bigger RAM. When you want up the resolution and rendering speed from 720p/30fps to 1080p/60fps you need alot more power. I'm speaking from over 10 years experience in PC gaming (my first games ran at 320*240p ;) so when i played my first 640*480p game my eyes almost popped out of my head because it was SO BEAUTIFUL. Anyway i have a lot of resolution increases behind me).

I remember when the switch from 4:3 to 16:9 came. My old monitor was a 19" 1024*768 (basically 720p) and everything was fine. Then I bought a 27" 1080p monitor and right after that I had to buy a new GPU just to run the same games (!) smoothly at the higher resolution while keeping up the framerate.

BTW: Constant 60fps means your average fps should be quite a bit higher than 60fps. That's why we have alot of games on 360/ps3 that have very visible framerate issues. They are locked at 30fps and the average is also around 30fps. Then your range is between 20fps and 40fps, so every once in a while you get some 20fps scenes and everything below the magic 25fps mark is very noticable and feels stuttery. I think that is the biggest reason why 60fps is WAY better than 30fps. Example: You have one scene where the framerate drops 20fps below your target. With lock@30fps you go down to 10fps which is almost slideshow like. With lock@60fps you drop to 40fps which is still very smooth.
I hope you get my point :)

All I can say in conclusion: I'm not defending or bashing xb1 or ps4. In my opinion EVERY game should run in 1080p/60fps because that is what our modern TVs are built for!
But the hardware that can output modern, big open world games with huge polygon counts at 1080/60 simply is not available in the console price range. Sony&Microsoft could make a 1000$ system that is built for 1080p/60fps right now but no one is going to buy that. I think they should have waited another 1-2 years, but that's just me.
Anyway if you want 1080p/60fps, there is one way: PC, and better get a good one.

Dasteru3853d ago

Sry but slow and clunky does not equal realistic/authentic or anything similar.

mistertwoturbo3852d ago

Yes it's just you.

I'd prefer 60fps for all games. HOWEVER doesn't mean I don't enjoy games that are 30fps either IE: Uncharted, Killzone, etc.

SlyGuy3852d ago

Wait...weren't we promised 1080p 120fps for PS3? :p

I sure hope PS4 has 60fps for most games because PC gaming has spoiled my eyes and now they demand at least 60fps

Aceman183852d ago

Personally I pretty much don't care I enjoy games are both ends 30 or 60.

MEsoJD3852d ago

There isn't a game I can think of that wasn't better running at 60fps. There are no disadvantages for 60fps. It should be the standard.

Jaqen_Hghar3852d ago

all other effects take a hit when that happens. You can't standardise it as developers wouldn't want to develope for whoever did. Developers choose 30fps for a reason.

Magicite3852d ago

it depends on the TV/monitor. For example 120hz or higher monitor would demand more frames to look decently fluid.

+ Show (10) more repliesLast reply 3852d ago
Hufandpuf3853d ago

It does matter. Just about every PC game runs at 60+ frames. Are we going to sit here and be content with tech that is supposed to be "next gen" het still cannot compete?

Don't get me wrong the games will be really fun, but the tech behind these console are lacking.

Tooly3853d ago

if console went down the route of high end pc parts we would be looking at more expensive consoles and if that's the case we might as well get a pc. console exclusives are way better then pc's,plus you got pc devs making there way to console now.

sorane3853d ago

:console exclusives are way better then pc's"

Uhh maybe in your opinion, but definitely not mine. I see PC exclusives being miles ahead of any console exclusive.

"plus you got pc devs making there way to console now."

Yeah and you have a lot of console devs making there way to PC. Hell, PC is the lead platform on most games these days.

hellzsupernova3852d ago

I agree I prefer the games on console I'm an avid pc gamer mostly playing war thunder at the moment.

The only games I play on pc now are rts games mostly everything else if there is a console option I'll pick that

GarrusVakarian3853d ago

"Just about every PC game runs at 60+ frames"

No. The game running at 60fps depends on the PC, not the game. I imagine there are many gamers without PC's powerful enough to run EVERY game at 60fps.

shoddy3852d ago

Those PC boys think that if games are play on PC is automatically superior.

Except for a cheap ass PC.

CrossingEden3853d ago

If you're expecting high end pc performance out of a $400 console then you're deluding yourself.

AndrewLB3852d ago

^^^ This man speaks the truth.

Feocart3853d ago

Both machines are capable of running these games at 1080p/60fps, it's just that the games aren't developed to meet those standards. They're most likely rushed to meet demand. Keep in mind that launch titles have historically looked bad in comparison to what can be achieved (in some cases, they look worse than previous gen titles).

This doesn't concern me all that much.

GarrusVakarian3853d ago (Edited 3853d ago )

Exactly. For example, compare Perfect Dark Zero or The Outfit (lol) or PGR3 to The Last Of Us or Uncharted 3. Same gen, miles of difference between them graphically.

d3nworth13853d ago

Correction every PC game can run at 60+ frames but not every PC can run games at 60+. Its not even the console tech. Alot of these game are being developed for 5 to 6 platforms at once. They don't have time to specifically optimize for each one. Final Fantasy 14 is out for PC and ps3 so now Square only have to focus on the ps4 version and they have confirmed that it run at 60fps. Why? cuz the have time to properly optimize for one platform.

Jaqen_Hghar3852d ago

other things advance. 1080p 60fps was done with wipeout. It's gonna be done with Flower on PS4. KZ and Infamous look loads better than those games though

+ Show (3) more repliesLast reply 3852d ago
EXVirtual3853d ago (Edited 3853d ago )

Well, it depends what kind of game you're playing.
It's awesome to have, but it's not mandate for all games. If we wanted 60 fps for all games throughout the gen, we'd be looking at some seriously expensive consoles, which does not work at all. Remember the launch of the PS3? Also, has anyone thought about how the PS4 would handle a cel-shaded game? Because most of these graphics discussions have been solely based on realistic visuals, from what I've seen at least.

lifeisgamesok3853d ago

I'm not going to say 60 frames isn't great but I just seen new single player campaign of Ryse at 30 fps and it is by far the best looking game I've ever seen before

The foliage, water, rocks, characters, and even the butterflies swaying in the wind looked unlike anything I've ever seen on a game console

I'm starting to believe there's more to the Xbox One that MS is putting out there

GarrusVakarian3853d ago

"I'm starting to believe there's more to the Xbox One that MS is putting out there"

So, erm...that supposed NDA agreement ended on the 30th of last month, i didn't see any big announcement on secret hardware from MS.

pyramidshead3853d ago

lol didn't you hear? They extended it conveniently another 3 months! What a surprise aye? *rolls eyes*

lifeisgamesok3853d ago (Edited 3853d ago )

But they still haven't confirmed that this is a 7770 or 7790 like people believe. All MS has confirmed is that it's a Sea Island gpu

And my logic is based on how astounding Ryse looks compared to other titles

Oh and GG thought it was being played on a high end PC the last time they saw it. That says a boat load about how good it looks

Kayant3853d ago

On consoles devs will choose what they go for because they choose the settings and effects for their games during development and a compromise has to be made somewhere whether be it performance or graphic effects.

If the framerate is locked at 30fps but doesn't dip that dramatically then you can still get a great experience. It's not like at 60fps it doesn't dip as well. IMO it's how stable the framerate is that matters rather than the number it's running at.

Jaqen_Hghar3852d ago

can one "lock" a framerate? Like it'll never go under that? Or is it always fluctuating?

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60°

Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

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gamingbolt.com
-Foxtrot5h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack3h ago(Edited 3h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

50°

Athenian Rhapsody Throws WarioWare into a JRPG

Athenian Rhapsody is a JRPG with a difference: alongside turn-based combat & exploration, you'll need to complete WarioWare-style microgames.

70°

El Shaddai: Ascension of the Metatron - Coming Back for a New Generation

Originally launched in 2011, El Shaddai: Ascension of the Metatron is coming to Nintendo Switch, so It's time to look back at the original.

jznrpg1h ago

Still have my ps3 copies. Bought it at launch and another one when I found it cheap and in perfect condition about 10 years ago. I wouldn’t buy it on Switch but if they made a PS5 version I would. I still have one of my PS3 Fats hooked up so good to go either way.

darthv721h ago

Id play it again on the switch. I wished my 360 version was bc but this is still a good way to play.