XMNR: After just over 24 hours from Grand Theft Auto V's multiplayer launch Tuesday, GTA Online appears to be playable for some PS3 and Xbox 360 owners but still not 100 percent.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
its ridiculous.
Its working completely fine since a few hours ago.
Im on PS3 too. Forums were buzzing around 2 hours ago with news of it working.
24 hours after release and the majority of issues are sorted? Pretty impressive if you ask me.
People should stop freaking complaining over this... It can not be fixed within a single day, because it is a lot of people trying to get on
So stop
Bullcrap....the only two days I get off this week and the online still isn't playable
<sigh>
Rockstar warned players that there would be problems. Anyone with previous online experience would know there would be problems.
Not making excuses for Rockstar and although I can fully understand the frustration it's causing, there's not really much point moaning about it :D