The PlayStation 4 and Xbox One versions of future F1 titles will run at 60 frames per second and boast improved physics over the current-gen versions, Codemasters has revealed.
Carlos writes "Last week we had a ton of new backwards compatible titles come to the Xbox One, helping to push the number of games closer to the 400 backwards compatible mark. Today sees two more additions, but are they games that players should dust off once more or should they be left in the past?"
I don't get why people ask if having BC games on XB no matter how great or bad they are, are worth it.
There are many gamers... aka Me... That have a large 360 collection and want to eventually finish these games they may have started and put aside or collect all the achievements. To me, I want every 360 game on BC so that I can complete them all.
DSOGaming writes: "In order to have a proper comparison between these two games, we used the exact same tracks and weather conditions in both of them."
Team VVV writes: "To follow up on our recent F1 2011 vs F1 2015 video, we decide to go one step further and put four iterations of Codemasters' F1 titles side by side for comparison purposes and for a little fun too.
We have F1 2010 running at the top left for the Xbox 360, F1 2011 at the top right also for the Xbox 360, the bottom left is last year's F1 2014 for the Playstation 3 and of course F1 2015 running on the Playstation 4 completes the foursome in the bottom right video."
Now if I could only play this with the Oculus Rift or PS Virtual reality headset...
Too right, so it should be.
sweet. thats going to be a treat.
60 fps should be confirmed for all next-gen games
I'm pretty sure the next gen consoles would be able to run F1 games ove 60fps. Then again, there's no need, is there? I ran F1 2012 at max settings over 100fps with a GTX 570. Of course, this could also mean that F1 2014 will have much more graphical features compared to it's predecessors.