Unlike with previous entries to the 3D Sonic franchise, such as Sonic Colors and Sonic Generations, the Sonic Team is striving to make both versions of their newest action-adventure, Sonic Lost World, as visually symmetrical as possible. Why are the Sonic Team setting such high bars for themselves?
The writing duo behind Sonic games like Sonic Colors and Sonic Lost World reveal they have little creative control over their game scripts.
They need to start letting people take inspiration from the comics, there's a ton of great stuff to take inspiration from.
Pretty much confirmed that SEGA controls everything about sonic no derivations fr
Nothing new sonic forces was meant to be far darker then sega got cold feet and they did the same old power of friendship ending
Exclusive: Ohshima & Iizuka unveil Sonic Superstars secrets. From classic ties to new gameplay dynamics.
Sonic Superstars is an exciting return to the Blue Blur's 2D origins, but its new art style exists because its developers don't think the classic pixel art approach will be "viable" in future.
Speaking to GamesRadar+ at Gamescom 2023, Sonic Team head and Sonic Superstars producer Takashi Iizuka discussed (via a translator) the importance of having both 2D Sonic games, like Superstars, and 3D titles like last year's Sonic Frontiers.
This might be a good game but I certainly like the pixel style Shantae games, like the newest one that's being worked on again. I don't agree that it won't be viable in future. There are also AI pixel art generators to convert your images to pixel art style which I'm guessing will get even better soon.
These kind of comments and not doing Mania 2...it just feels like they are kind of hurt a team who did fan made games managed to make a better Sonic game than them.
Well yeah , pixel art/games is already an artistic choice and not the norm. I'm sure in 10 more years it will be considered a gimmick or some nostalgic throwback which it usually always is
if team sonic would get their Sonic 3D games right for a change, we wouldnt be asking for the 2D styled games.
Takashi Iizuka being wrong about something? Surprise, surprise.
Whether its the classic Sonic pentalogy of games on the Genesis / MegaDrive.
Retro-modern like Sonic Mania, fan games, or future official 2D Sonic games, there will always be a place in this industry for 2D pixel art (or HD sprite art) gaming.
sounds pretty ambitious. from what ive seen of the 3ds game, its one of the most polished, technically impressive 3ds games out there.
Sonic looks like it could be a decent fit for Vita.
Gamingsince is a dumbass.