PlayStation 4 is currently around 50 per cent faster than its rival Xbox One. Multiple high-level game development sources have described the difference in performance between the consoles as “significant” and “obvious.”
Lam is among the 120 characters available for recruitment in Eiyuden Chronicle: Hundred Heroes. While she is one of the many straightforward recruits, a known bug may prevent players from recruiting her if certain conditions are met. Despite developers’ assurances of fixing the bug, some early access players still encounter issues with recruiting Lam despite attempting the standard method.
Tomb Raider 1-3 Remastered players are ticked off by the game’s most recent patch, which censors in-game pin-up posters of Lara Croft.
This is why gaming is screwed. When people change things to fit someone’s agenda, it’s a slippery slope downhill.
tbh I dont see something like this as censorship. Does anyone else not find it strange for someone to stick pin ups of themsleves in a locker room?
Now of it was a pin up of some half naked firefighters it might make sense as Lara might like that, and if they removed that I would cry censorship. But removing pin ups of the main character, yeah I get it.
By the year 2030, this remaster collection will totally be changed and censored. Probably will remove Lara as a playable character. It's ridiculous. Glad that my family didn't buy this.
I still have Tomb Raider 2 PS1 as a memory.
It’s mentioned in the article, and it’s a point i 100% agree with, it’s the fact that they can censor a game after you buy it. That’s total bullshit.
Whilst it's an overreaction to say this has "ruined" the game, it's still problematic that this has happened post launch and for many, post-purchase.
I don't want someone to change a product for the worse after I've bought it. The same goes for implementing micro transactions after reviews.
I wonder why they did this? Nobody was kicking up a fuss as far as I'm aware.
Gary Green said: In a time where an enhanced, 3D remake of Final Fantasy III already exists, it’s hard to argue that Final Fantasy III Pixel Remaster is the definitive version we were expecting. With Final Fantasy III already being the last in the series to be translated and make its way west, this is something of a slap in the face for the fans. Still, let’s not be disheartened. There may be many shortfalls in this edition of Final Fantasy III, however there’s no denying that this classic JRPG still holds some nostalgic value, even if it struggles to break away from its original hardware limitations.
It’s funny I’m seeing these articles about pixel remaster, and I just platinumed 1-4 within 8 days lol. I’ve been on FF5 for about a week now. Let’s just say 5 was the start of FF having content like crazy. I should have the plat within 2-3 days.
"Sony and Microsoft are each still working on the graphics drivers for each console, and Xbox One is lagging behind in this regard – Microsoft “has been late on their drivers and that has been hurting them,” said one source. Another described Xbox One’s graphics drivers less charitably as “horrible”.
Sounds to me like Microsoft wasnt ready for a 2013 launch and Sony forced their hand.
"One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer."
Ouch, thats a pretty damn big gap if its true.
I seriously hope that this is all just software related and that the hardware didnt get rushed, cause then a RROD repeat would not surprise me.
Cheaper
better spec
better games
better support throw the up coming years
better "value" with PS+
the best in house devs
PS4 FTW!
“It would be totally fine for us to make one version prettier without any political difficulties but it usually doesn’t make financial sense,”they said, “unless it’s a very simple tweak.”
*gets hot in here*
"One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM"
Pretty much what we're used to hearing.Just even more confirmation.Also note that, any praise you hear from Xbone devs or devs trying to be neutral never say Xbone looks better or is more powerful.
They say things like, the difference is "negligible", they're "pretty much" the same, not "that" big a difference or "kind of similar"
The best they can do is try to reach parity.Some people are in for a rude awakening in the next few years lol.
Also this little tidbit -
"if the PS4 version shipped with an obviously superior resolution and framerate; better to “castrate” the PS4 version and release near-identical games to avoid ruffling any feathers."
Ugh.That is my main concern.I should not have to suffer because MS is shoddy and making a decent console.
This is going to get hot fast