While GTA 5' map is considerable in size, one may not be able to recognize or understand its scope until compared to previous Grand Theft Auto titles.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Someone should see how it sizes up to Just Cause 2.
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Just Cause 2 and Skyrim are next ;)
their site has a crapload of ad spam
Links aren't working. Only the San Andreas one worked for me.
Also, I think they did a terrible job at sqauring the sizes to each other. They leave the SA map awfully shrunk. Doesn't size up the roads to roads.
They should've used the airports for scale