Microsoft has criticised parts of the gaming community for spreading "misinformation" about the performance of Xbox One, and claimed that the alleged power difference between the PlayStation 4 and Xbox One has been "greatly overstated".
In a post on NeoGAF, Xbox exec Albert Penello commented that, though he was "not disparaging Sony... the way people are calculating the differences between the two machines isn't completely accurate. I think I've been upfront I have nothing but respect for those guys, but I'm not a fan of the mis-information about our performance."
Penello then goes on to clarify key elements of the two consoles that he believes are often misunderstood, including beliefs that the lower amount of Compute Units available in the Xbox One lead to a 50 per cent power disadvantage, and that Xbox One's memory is slower.
Huzaifa from eXputer: "Thanks to the recent PlayStation Store promotion, these seven games with discounted pricing are worth a shot any day of the week."
Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.
Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.
Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both
So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.
Microsoft has announced the Microsoft Rewards app on Xbox will be discontinued in April and has confirmed that weekly streaks will also be coming to an end.
Say what you want about the specs, but you have to give to give respect to Albert Penello for his down to earth and frank nature when discussing this.
Obviously, he works for MS so he has to defend the product, but he does so with far more objectivity than the likes of Harrison and others.
Also, I think we can all agree that taking these hardware figures at face value and equating them to a 50% advantage is silly and not taking into account the way things actually work.
"Given this continued belief of a significant gap, we're working with our most senior graphics and silicon engineers to get into more depth on this topic. They will be more credible then I am, and can talk in detail about some of the benchmarking we've done and how we balanced our system."
More disclosure and transparency is the way forward.
The math doesnt add up and he has been called out on that and even got warned by a mod.
This is the thread in question it turns pretty ugly when Penello goes into PR mode.
He came on Neogaf to damage control. Just like he and Nelson do on reddit, except on Neogaf they arent as gullible, to believe everything they say. So its backfiring quite a bit and only has the opposite effect.
They should focus on what makes their console unique like kinect, cause the PS4 has it beat in the specs department.
X1 GPU
768 GCN shader cores with 853MHz
48 TMUs
16 ROPs
1.31 TFLOPS
40.9 GTex/s
13.6 GPix/s
8GB DDR3 with 68GB/s + eSRAM voodoo
2 compute command processors
something between 2 and 16 parallel compute queues
GPU cache bypass: no
PS4 GPU:
1152 GCN shader cores with 800MHz
72 TMUs
32 ROPs
1.84 TFLOPS
57.6 GTex/s
25.6 GPix/s
8GB GDDR5 with 176GB/s
8 compute command processors
64 parallel compute queues
GPU cache bypass: yes
Read the whole back and forth. It really wasn't any worse that's happened before. Some people say you can't add bandwith...a few said you can in certain circumstances.
He was called out again...he admitted he has to check with his most knowledgeable people. Neogaf wants that guy to come and talk to them directly...Parello said he will try and get him to come on...and if he can as soon as he can.
Nothing we haven't seen or heard before.
While i don't think the difference in performance is as big as some people make it out to be, ill let the games of Sony's 1st party studio's speak for themselves when they are announced.