We've gathered up a bunch of comments from tweets, interviews and keynotes that compare the PlayStation 4 to the Xbox One.
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Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.
Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.
Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.
When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.
The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.
If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.
We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.
I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.
Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.
Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.
Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.
its a fact
I've said it before, and I'll say it again... and again. the specs matter less. What the first party studios do with the machines is what is most important. And we all know which of teh two companies has the best first party studios. We also know which of the two know how to maximize their home console to deliver truly amazing games...
Directx > OpenGL
Xbox controller > dual shock
Xbox One games > Ps4 games
Microsoft budget > Sony's budget
Xbox live infrastructure > PS +
Kinect > Move
:)
Grabbing my popcorn waiting for all the comments from the people that known that Xbone is better over the developers that actually have the hardware on their hands and are currently using it and working on it
Article title is misleading, there's like one or two quotes that say the PS4 has an advantage and it's from developers I haven't heard of before, take what you see with a grain of salt.
The differences between the consoles hardware/graphic's won't be as great as many are thinking.