420°

When Sony Almost Conquered the Shooter Scene

Eric from GamR Mag writes: "...the truth of the matter is that Sony nearly stole the show from Microsoft when it comes to shooters. Some of these games ended up doing pretty well, a few struggled, and one fell flat on its face."

slinky1234563873d ago

Sony has many exclusive titles in just about every genre, while ms just has a couple in some and none in most.

ABeastNamedTariq3873d ago

I'd have to agree with that. Shooter and racer mostly, IIRC. They're still fun, but.. You know.

shivvy243873d ago

I really hope someone picks up the Resistance franchise, I was a huge halo fanboy until I got resistance on my 14th bday back in 2007 ! Man I was hooked on both 1 and 2 ! I liked 3 but it didnt feel like a resistance game ! I reckon insomniac didnt have enough to fund R3 so the game was smaller , small mp , no co-op compared to the huge scale in R2

UltimateMaster3872d ago

I really loved MAG, Sony should've kept Zipper Interactive.
They should make a sequel.

Campy da Camper3872d ago

What I like about Sony is they take chances with devs. Some of what I consider this gens greatest games (TLOU, Heavy Rain, Infamous, Little Big Planet, Demons Souls) have been on the PlayStation.

Games with a awesome SP are what I prefer. Sure, mp can be fun but I spend 60.00 on a game that I want to sit in a dark room, wired in to my LED 55" with my Sennheisers 7.1 surround sound headphones and become lost in for hours at a time.

I don't care so much for loadouts and Hollywood voice acting I want a game with great atmosphere and unyielding gameplay. I want to turn off my console and sit there for a few minutes having to process what I just played. I want to be at work physically but mentally day dreaming about how I'm going to tackle that level and research online other peoples comments about being stuck or over burdened by an enemy. This is the sum total that makes a game great.

The order, second sun, knack, the next ND and MM game...this is what excites me to buy a ps4

AbortMission3872d ago

Meh. Resistance shouldn't be milked anymore. R3 was a good ending.

I want new memorable IPs instead for the PS4 and Vita!

itBourne3872d ago

R:FoM was possibly the best shooter of this generation. R2 was trash and not even remotely like the first resistance. R3 was a CoD syndrome game, the story was trash (sp gameplay was fine). Resistance was the best thing Sony had going and whether it was Sony or Insomniac they ruined it. I know at lest 15 people that abandoned Resistance when it came to R2. 4 people that bought a ps3 because of RFoM as well, and didnt like any of the sequels

I_am_Batman3872d ago

@AbortMission: I really have to disagree. If there was anything that I disliked about Resistance 3 it definately was the ending. I really was hoping to get to the world of the ancient chimeras or at least for them to get in the real world. The actual ending was way too predictable. I'm not a huge fan of happy endings just for the sake of it. I especially liked the ending of Resistance 2 because it took me by surprise.

ohiostatesman3872d ago

It doesn't really matter because Sony does not have Halo. The king of FPS games.

+ Show (4) more repliesLast reply 3872d ago
TomShoe3873d ago

If I wanted a console that was entirely about FPS games, I'd get an Xbox.

UltimateMaster3872d ago

And I'd agree with you more if bungie was still making Halo.

But so far, Microsoft doesn't have an Exclusive First Party Shooter coming out this year, which is kinda odd. Halo's only coming out next year.

CrimsonStar3872d ago

Xbox 1 : no exclusives for shooters
PS4: KZ-SF , Planet side , and war thunder (think that's what it is called)
Your comment just imploded with an incredible amount of contradiction .

JBSleek3873d ago

That is disingenuous really at the start of this generation because MS is launching without their major shooter games while Sony actually is.

Fireseed3873d ago

Except they don't even have a fighting game for launch... let alone an exclusive.

JP13693873d ago

Key words: At launch. Over the course of the console cycle it's very likely that Sony will produce more exclusives with more variety. But, you keep pointing to that narrow window of time in which most of their studios and third party partners won't have had the opportunity to release or show their newest products and act as if that's somehow a barometer for the next 5-7 years. How'd that turn out the last three generations?

WeAreLegion3872d ago

Killer Instinct looks good, but it easily could have been a 360 title.

pr0t0typeknuckles3872d ago

I completly agree with you,heck tge reason I like Sony and nintendo mire cause they have a bigger variety than Microsoft.

humbleopinion3872d ago

Actually last gen started quite the opposite: Sony came strong from the PS2 era in JRPGs and action-adventure games (especially platforms), plus they had the ultimate racing franchise, while Microsoft was much stronger in FPS games and Western RPGs.

So both focused on their weaknesses: MS started with some action-adventure and platforming efforts with games like Kameo and Banjo, and at the same time focused heavily on JRPG - in fact the Xbox 360 was the best place for JRPGs until about two years ago when MS abandoned them and sony picked up the spoils of war - so now the tables have turned again. Microsoft also delivered PGR and Forza games back to back, and thanks to Sony missing the mark with GT it turned out that the 360 became the best place for racing franchises. Microsoft also put some focus on H&S games (Where Sony completely dominated last gen thanks to GOW and DMC), but after a few failed attempts (Ninja Blade, NNN and losing the Ninja Gaiden exclusivity) they bailed out.

Sony on the other hand focused on shooters: From Killzone to Infamous to Haze to MAG and SOCOM. But nothing in that least could even come close to dethrone Halo... hell - none of the games even comes close to the feature set offered by Halo 3 back in 2007. Not to mention the 360 had some assitance from games such as Metro 2033, PDZ, and (and that's exlcuding 3rd person shooters such as Gears). But it was eventually multiplatform games like COD and Battlefield that made FPS games a non-issue whichever console you owned

But sony also failed to hit one other major genre: the Western RPG. The PS3 practically had none (the closest thing was the ARPG Demons Souls). Meanwhile the X360 had the Fable series (which is only Semi-RPG), built up on the Mass Effect series (which was initially exclusive) and had some other console exclusives such as The Witcher and Divinity 2.

Sony also stayed on top the Platformer genre (with Ratchet and Sly games for example), while Microsoft expanded to the strategy genres (Halo Wars, Toy Soldiers for exmplae) with no real answer from Sony. Both had their 3rd party exclusive stealth-action game (MGS4 VS SC:C) but both have their sequels turned multiplatform so no real dominance here.

At the end of the generation it turns out that both have a varied selection of titles, with the PS3 strengths being mostly H&S and Platformers, while the 360 strengths are Strategy and RPGs. In almost all other genres each console has a fair share of exclusive counteroffers.

But lastly, microsoft also better capitalized on the indie market and small games segments, with Xbox Live Arcade outshining at least in quantity whatever the PSN had to offer. This is probably why Sony identified this as a key weakness of the PS3 and is now moving on full force towards the indie scene with the PS4. This gen is going to be very interesting.

savaroth3872d ago

"with the PS3 strengths being mostly H&S and Platformers, while the 360 strengths are Strategy and RPGs. "

Most of your arguement is actually good, but you forget to mention that MS has left RPG gamers out in the cold now the next gens are about to appear. Sony came with Ni No kuni and Tales of Xillia. MS came with what?

Do agree with your statement that MS did have a good start. Fable, Star Ocean ( THe PS version was better with dual JP/EN audio , but came out a year later )

humbleopinion3872d ago (Edited 3872d ago )

@savaroth

I actually agree with you - but please note that I was making a distinction between RPGs and JRPGs (who for most part aren't really RPGs in the same sense western games are).

Regarding JRPGs, I clearly stated that "about two years ago when MS abandoned them and sony picked up the spoils of war" - which is exactly whay you are saying. MS dropped the ball here.

But if someone is picking up the Xbox 360, he still has about 4-5 exclusive JRPGs not available on the PS3 to play (although most of them are from 2006-2009). Hell, Lost Odyssey is still one of my most recommended JRPGs to date this gen.

But when Regarding western RPGs - I still stand by my statement that Sony doesn't really have anything exclusive on the PS3 to counter what the 360 offers.

+ Show (3) more repliesLast reply 3872d ago
Amazingmrbrock3873d ago

Aww I didn't know they were shutting down the MAG servers. That makes me kind of sad. I haven't played it in a long time but I put a lot of hours into it. I'll probably never throw away the disk just because of all the memories.

MRMagoo1233873d ago

I would rather all devs put FPS games aside for a while and concentrate on different genres this gen.

shivvy243873d ago

I would like to see more platformers/adventure games

-Alpha3873d ago

I remember I used to be so hyped for Haze. My Halo friends would laugh at me... I had so much faith in Free Radical.

It's unfortunate how these shooters struggled. Resistance and SOCOM should have been so much more. Sony always had SOCOM, it's definitely the biggest disappointment and a title that should have succeeded if not for horrible management and cluelessness from the developers.

Bigpappy3873d ago

The only shooter I really wanted to play from Sony was Socom. I was playing Ghost Recon on Xbox and some of the feature in Socom sounded like they would have added to the fun in Ghost. Doing co-op online missions in Ghost was priceless though. Love those Xbox Ghost. GRAW was not quite as good.

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350°

New SOCOM Game Possibly Leaked by Actor

Over on actoraccess.com, acting talent David Veach lists on his resume motion capture work for "SOCOM 111" by Sony. According to the resume, he is the co-star of the game.

Read Full Story >>
comicbook.com
_SilverHawk_9d ago

Hopefully true with a single player campaign and robust online multiplayer

InUrFoxHole9d ago

I remember at the time socom 3 had the best audio ever!

Cacabunga9d ago

I want to giggle, but i keep seeing those gaas ghosts those days😣

INMATEofARKHAM8d ago

I remember liking SOCOM 4 a lot for its single player... Its MP got delt a devastating blow right after it released so I think my memories of it were of the betas...

Anyhow, it released the week of the PSN hack that left the network being down for a week or two... I enjoyed the SP in that time but all of my group that was looking forward to it just went back to the previous MP games we had been playing (mostly Uncharted 2) because after that break everything felt fresh and new again.

purple1019d ago

O jeezuz, praise the lord

They have seen the light

purple1019d ago

More info: developed by Geruilla games, (so no kill zone anytime soon).

The studio hired ex- rainbow 6 siege developers in 2019, also hired Chris Lee as principal game designer, guess where he used to work, “Slant Six’, ive just been informed thats the PSP version of SOCOM: US Navy seals developer!!

2+2 equals four in this case lads! It’s gotto be’

Omegasyde9d ago

Great If True. I gave money to the H Hour kickstarter and it was sad how that turned out.

Shiro1738d ago

I'm still waiting for my ps4 copy 😭 lmao

Johnh52238d ago (Edited 8d ago )

If this is true graphics should be amazing using decima engine.

Amplitude8d ago (Edited 8d ago )

The only source I can find with the info you just said is one random Reddit comment from two years ago and a very fake looking box art of "Socom Resurgence" with Guerrilla's logo on it. Not saying it's not true but definitely take it with a grain of salt lol

It does seem likely that a new Socom game in 2024 would follow the same path as R6 Seige' Free to Play model though, unfortunately. I highly doubt we'll get a new Socom game that plays like Socom 2 and doesn't gouge you for microtransactions. It's too niche and too slow to hold the attention of the TikTok YouTube Shorts generation enough to be profitable. I'm equally as cynical about this as I was when waiting for Last of Us 2's multiplayer lol I dont trust this new "Games As A Service UwU" Sony very much. Helldivers 2 proved me wrong though so we'll see

Inverno9d ago

Don't let it be GaAS for the love of all that is gaming goodness. I only played the PSP games but I enjoyed them very much. If it does have multiplayer then I hope it's quality, FACTIONS needs a good replacement after it was cancelled.

Rynxie8d ago

Socom and MAG can only survive being a gaas game. I also don't mind it. I would gladly support a kz, resistance, mag or socom gaas game if it means longevity with updates.

Inverno8d ago

Longevity with updates can be achieved without it being GaAS, as evident by all the games supported long term before this service trend.

NotoriousWhiz8d ago

Games don't need to be supported long term to be successful. Just make a good game. Socom never had any updates because it was fantastic straight from the disc.

Rynxie8d ago (Edited 8d ago )

Socom would die again, if it's not a gaas game. Cod releases every year, in order to compete with cod and stay relevant in the market, socom would have to release yearly (resulting in rushed or poor quality releases). If not, every two to three years and that would mean it would never grow to the level of cod, because it would become irrelevant. Being a gaas game, socom could be updated regularly with content and remain relevant in the market.

NotoriousWhiz8d ago

Socom's community lasted for years without any updates. If they make a solid game, it can do the same.

+ Show (1) more replyLast reply 8d ago
Johnh52238d ago

Multiplayer can really work as a gaas. But need a single player mode too.

outsider16248d ago

They Have to have a good single player campaign to atleast sell the game to players who love single player games. For online it's ok they can gaas it. I hardly buy them anyway unless its worth it and i support it.

ocelot079d ago

Fingers crossed it's true. Socom confrontation was great imo.

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies12d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken12d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga12d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken12d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6411d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic11d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 11d ago
DivineHand12512d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91312d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer11d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit11d ago (Edited 11d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91311d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit11d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 11d ago
Christopher12d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6911d ago (Edited 11d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit11d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal12d ago (Edited 12d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher12d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken12d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic11d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2311d ago

Correction, they have no issue playing good live service games

shinoff218311d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit11d ago (Edited 11d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder12d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts12d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades18d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken18d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades17d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken17d ago (Edited 17d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii17d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p