150°

Platinum: Bayonetta 2 development hasn't 'reached its peak'

Platinum Games hinted recently that Bayonetta 2 may release further into 2014 than some would have hoped, saying that the game hasn't 'reached its peak' in terms of development yet.

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majiebeast3882d ago (Edited 3882d ago )

Sounds like its in pre alpha state.

For the people who dont know, these are pretty much the stages of game development.

Planning: Pretty much the brainstorm section.
Pre alpha: Parts of the game are playable.
Alpha: The game is fully playable with all its gameplay elements.
Beta: gfx are starting to look decent,framerate,big game breaking bugs.
Crunch time: the finishing touches and smaller bugs.
Final product: The game as its ships to consumers.

Offtopic
Bethesda softworks dev time is more like this.

Brainstorm
Pre alpha
Alpha
Final product

LOGICWINS3882d ago

The gameplay footage from E3 looked buttery smooth. Im shocked that its probably only in its alpha stages.

zeal0us3882d ago

Hopefully PG and get to the final stage and release the game before the end of 2014.

Lol you saying Bethesda ships games in alpha state? I and many others can't say we disagree. Given the last few titles was bug nightmare.

majiebeast3882d ago (Edited 3882d ago )

Its a joke by me, but i would not be surprised if they did.

@Logic
They probably polished that part up very well for an E3 demo. Its pretty common to do for developers. These demo's take awhile to make and polish thats why they are almost always pretty old builds.

LOGICWINS3882d ago

Yeah I see what your saying. Just because that particular part of the game looked good doesnt mean that the rest of the game is on that level yet.

Neonridr3882d ago

I don't mind waiting a little longer for a more polished, well rounded game in the end.

Don't rush things.

majiebeast3882d ago (Edited 3882d ago )

I agree with you 100%.

Miyamoto said it best

“A delayed game is eventually good, a bad game is bad forever.”

jc485733882d ago (Edited 3882d ago )

by then probably more gamers have given themselves into buying a WiiU.

Misaka_x_Touma3882d ago

Well it coming 2014 so I can wait

Concertoine3882d ago (Edited 3882d ago )

Even more impressed with the game if its that early. 1080p 60fps, off tv play, best looking action game ive ever seen. Honestly its what i had expected from a new GoW on ps4 given it ran 720p 35-45 fps on ps3.
If the unoptimized wii u can pump those results out less than 2 years after launch, i honestly dont care how bad the specs look on paper.

exfatal3882d ago

Well said im very impressed that this is only alpha stages, can't wait till we can get our hands on it. "Bad" specs mean very little to me if they pumping out games this good.

Concertoine3882d ago (Edited 3882d ago )

Exactly. I was sort of partial to the wii since it had essentially gamecube specs and was less powerful than the original xbox, but the wii u offers the individuality the wii had and packs some decent power too. Even if its originality is to its detriment (lack of multiplats and bad looking multiplats with next gen), that honestly gives me all the more reason to buy it. I feel like before the ps2/gc/xbox gen systems had a very distinct identity with their games. Like youd look at a ps1 game or n64 game and know its platform. But these past 2 gens have been largely multiplat and that magic is sort of lost. Handhelds retain it and so does nintendo in my opinion.

jcnba283881d ago (Edited 3881d ago )

Well said. We all know the Wii U isn't as powerful as the PS4 or Xbox One but the fact that Super Mario Galaxy on the Wii only used 88mb of ram just imagine what Nintendo could do with the 1gb of ram in the Wii U.

I cannot wait for the Wii U's future.

XisThatKid3882d ago

Yea prolly because it's on the wrong system.

SpiralTear3882d ago

No, it's on the right system. Nintendo is smart to publish and support the development of a game that releases on a console they produce.

RicardJulianti3882d ago

Well...if people on the "right" systems (according to you) would have bought the original, Sega might have been interested in publishing the sequel.

Don't like it? Too bad. Buy a Wii U.

R00bot3881d ago

It was Wii U or no game at all.

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110°

Hideki Kamiya On Why He Left PlatinumGames, His YouTube Channel, and His Next Game

In a wide-ranging interview with IGN, game developer legend Hideki Kamiya reveals why he left Bayonetta maker PlatinumGames and what's next.

darthv72126d ago

Long shot here but with him out of the picture... MS could get PG to finish Scalebound. As it is, the project was shelved and Ms still had all the work they had done up to that point. HK's mismanagement of multiple projects is what caused MS to pull the plug, but I feel they still wanted to get it done at some point.

gold_drake124d ago

if MS hasnt picked it up yet,it will never return. it was cancelled in 2017. 6 years ago.

MS owns the IP, not PlatinumGames.

Cacabunga124d ago

I have been waiting for a new Vanquish for a long time!! I barely imagine how the result could be on PS5

isarai126d ago

Sounds like Tencent influence was something he wasn't down with.

Levii_92125d ago

Sorry,you have been blocked by Hideki Kamiya. ❌

Zenzuu125d ago

“My work with Platinum Games was based on a relationship of trust with the company. I decided to leave because I felt that the direction the company was heading in was different from my beliefs as a developer. Without that element of trust, I couldn’t continue working there, and so I left, so that I could continue working in what I consider to be the right way.

“I don't think of games as products, but rather as works of art. I want to put my artistry into games and deliver games that could only be made by Hideki Kamiya, so that players can enjoy Hideki Kamiya games exactly as they are. I decided to leave the company and forge my own path, to continue making games that reflect the developers who made them.”

210°

Hideki Kamiya will be leaving PlatinumGames on October 12, 2023

Hideki Kamiya will be leaving PlatinumGames on October 12, 2023.

-Mika-207d ago

Phil better have that check ready. Hideki expertise and knowledge would be a great asset to the Xbox team and can possibly bring growth in the Asia region.

VersusDMC207d ago

Phil already canceled a Kamiya game(Scalebound) so we know he doesn't have the check ready. And that check couldn't keep Shinji Mikami there either...but maybe?

CrimsonWing69206d ago

I’m still bitter about that cancellation. Even if it was in dev hell he could’ve given it to an internal studio.

Obscure_Observer206d ago

@CrimsonWing69

"I’m still bitter about that cancellation. Even if it was in dev hell he could’ve given it to an internal studio."

Are you crazy???

That would be extremely disrespectful!

Michiel1989206d ago

@obscure as if one of ms's own studios would know how to get the game out the door in a great way. Remember what happened when they did that with Duke Nukem Forever?

20nmrtnz207d ago

Tencent and Netease around the corner: Bonjour!

AdonisIsBeast206d ago (Edited 206d ago )

Was the 69 billion dollar acquisition plus 8 billion for Zenimax not enough lol?

-Foxtrot207d ago

How sudden, I wonder what changed.

Maybe after the certain story choices and direction for Bayonetta 3 they can hopefully make it more like the first two games.

justsomeoffdude206d ago

i've always felt platinum games lack of growth/failures can be traced back to kamiya. He seems like a very troublesome person to work with

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40°

Interview: Platinum explains why The Wonderful One needed to go solo | VGC

Vice president Hideki Kamiya, director Yosuke Matsumura and producer Yuji Nakao discuss the standalone release.

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