Game Front: "A faster pace and shorter matches are in store for the upcoming Command & Conquer, a reimagining of C&C Generals. According to the developers, the RTS, which is based in the near-future Generals setting, will reduce the average play session from over an hour to around 40 minutes in length."
Command and Conquer mods are overhauling the classic RTS games Red Alert and Tiberian Sun ahead of a live celebration event for Westwood’s strategy series
The sounds of Command & Conquer, originally developed by Westwood Studios, come courtesy of Frank Klepacki and his band The Tiberian Sons.
"In case you have missed it, "ModDB has just released their “2020 Mod of the Year” awards final top 10 list, and what an awesome list it is! And with that said, a big congratulation to everyone who made it into the final top 10 list" - Jonas Ek, TGG.
Why reduce time? If the games good than more time the better!
They should take the series back to its roots c&c 1 and red alert were awesome (up to generals the games were good). Than it all got a bit silly and lost its way.
I love the older C&C, I hope that you can choose how long of a match you want to play, and I am sure you can, I just hope that they kind of go back to their roots as far as gameplay
Couldnt agree more sir
One of the reasons the early C&C games were so damn good was because of Westwood. I don't know if you remember but that greeny Westwood logo appearing at the launch of the game was the trademark for a successful game. Since EA took over it all became cartoonish and silly.
While Westwood made quality games without calculating every penny, EA did the opposite resulting in less than average games to continue the C&C legacy.
That being said, I really hope the new F2P model and the reimagined setting of Generals would be a huge success; already itching to get my hands on it.