540°

New Destiny trailer from gamescom 2013 plus booth photos

Bungie has released a new Destiny trailer at gamescom. Titled “Out here in the Wild” the trailer shows the games freedom. You can customize your character, design your own weapons and travel to any place you like in the game, additional Players will be able to carry three weapons at once. See the trailer below and our exclusive photos from the Destiny section at the Activision booth at gamescom 2013.

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insideplaystation.com
ErcsYou3890d ago

We might all be arguing over which systems has a a better launch up now but next year we will all be playing the same thing, Destiny.

ZBlacktt3890d ago ShowReplies(11)
-Foxtrot3890d ago

This looks really great, I'm glad they allow you to play it solo aswell like a single player mode.

Only question for me now is what to choose...a hunter or a Warlock

starchild3890d ago (Edited 3890d ago )

Destiny looks so promising. I hope that it will be on PC, which is my main platform.

But it looks amazing regardless. It seems to have so much depth and Bungie know how to make addictive gameplay.

I also have to say that Destiny is quite impressive visually. I don't know why its visuals don't get as much hype as some other shooters. I think it looks just as good or better than KZSF and COD Ghosts.

Edit @ Pintheshadows

Yeah, they have said that they would like to do a PC version, but that the PS4, PS3, XB1 and XB360 are their focus right now.

I think it would be very well received on the PC, so we'll see. If not, I'll probably just get it for the PS4.

Pintheshadows3890d ago

Has it actually not been announced for PC? I find that surprising and for some reason I thought it had been.

pandehz3890d ago

PC gamers will thoroughly gobble up this game.

Its got all the ingredients.
Looks great+fps+mmo+loot=win win if it comes to PC.

I just hope they actually go ahead and do it.

Evilsnuggle3890d ago

P.s Destiny does not look anyway as good as killzone SF is 1080p 60fps destiny is 720p 30fps he'll no

Minato-Namikaze3890d ago

It looks better than ghosts but its not in KZ:SF's league.

H0RSE3890d ago (Edited 3890d ago )

technical stats aside, a person can still make a valid claim that one games looks as good or better than another, since aesthetics play a big part in one's opinion.

Graphics aside, one Destiny looks to have in spades compared to KZ and Ghosts, is re-playability and fun.

Blachek3890d ago

The 1080P 60 FPS vs. 720P 30FPS is moot.

I can run the hell out of a stick figure in 1080p with 60 fps and you wouldn't prefer it much to the 720p 30fps counterpart. Concept & design play a larger role in how a game looks and Destiny appears to have captured a unique perspective on both art & application.

Starchild has every right to say that visually, they are more impressed with this game. In terms of what this game is (Non-Linear Gameplay, Large Scale Cooperative, MMORPG Elements, & Customizable Loot Based Reward System) it is remarkable how polished this game looks. Compared to a base 1st Person Shooter like Kill Zone I am much more impressed with what they have managed to do here.

+ Show (3) more repliesLast reply 3890d ago
shysun3890d ago

Man that's the damn truth!!

Ashunderfire863890d ago

I admit, I think X1 has the better launch line up, with the dedicates servers those games are getting as a plus. PS4 is the cheaper one, and more people will get it.

T23890d ago

uhh you still on this tired argument? sony was using dedicated servers for like 10 years ... such a waste of a post.

ZodTheRipper3890d ago

On which servers do you think the PS4 version of Destiny will run if not on dedicated ones?

ShwankyShpanky3889d ago

@Zod: Love your disagrees. I guess they think a persistent open world game with dozens of simultaneous players per instance will be run P2P.

Godz Kastro3890d ago

Agreed... But you still might have fights ove texture resolution :/

BallsEye3890d ago

It feels totally like Halo. The armors, The enemies, The weapons, the whole style.. WHICH IS A GREAT THING! Weird tho that suddenly everyone love it. I swear every ps3 owner hated halo for everything it was.

3-4-53889d ago

It reminds me of a mixture of WoW, Borderlands & various random elements from about 10 other games.

In other words, Awesome !

+ Show (5) more repliesLast reply 3889d ago
GarrusVakarian3890d ago

Hmmm, there's something im just not "getting" from this game from what ive seen so far. Ill give it a rent, see if i like it enough to buy. Can anyone actually define for me what type of game this is? Is it like Borderlands but with more people?

Pintheshadows3890d ago (Edited 3890d ago )

That is how I described to a friend that didn't really get it. It is essentially an mmo. I came up with a 20 word term for it a little while ago but it was silly and I can't remember it. At one point Bungie didn't seem to be able to explain it either.

If you give Defiance a look it will be a far far far far superior version of that type of game.

A persistent co-op driven competitive massively multiplayer online role playing game first person shooter. Or PCODCMMORPGFPS for short.

pandehz3890d ago

Its a kind of MMOFPSrpg

JimmyHACK3890d ago

I was like you until E3. I had my "get it" moment when the public event happened in the demo. Super excited now!

Benchm4rk3890d ago

A must buy for any platform even....

spicelicka3890d ago

A must buy in general. Do you seriously need to flaunt your subliminal fanboy advertisement.

BlasterGR3890d ago

Give us a PC version BUNGIE! Thats an order!

TekoIie3890d ago

They should make this game cross play between platforms too! I hate that a game with a persistent world like this is going to have a split community :(

BlasterGR3890d ago

I definitely agree on that. Imagine the possibilities!

DialgaMarine3890d ago

It'll probably be split between PC and PS4, but sadly with XBL being such a closed in service, it's very unlikely we'll see such a thing on XBone.

ForgivenZombie3890d ago

The more I see, the more I want it..

Pintheshadows3890d ago

I'm adoring the artstyle they have chosen. Someone on here said the other day that it invokes classic science fiction book covers. I couldn't agree more.

nukeitall3890d ago (Edited 3890d ago )

The more I see, the more I'm confused. I still don't know what this game is?

The world looks interesting though, bur the little game play I have seen looks bland, very bland.

Show all comments (78)
90°

Starfield Highlights a Major Problem With the AAA Game Industry

Video games -- particularly AAA video games -- have become too expensive to make. The intel from every fly on the wall in every investor's room is there is an increasing level of caution about spending hundreds of millions just to release a single video game. And you can't blame them. Many AAA game budgets mean that you can print hundreds of millions in revenue, and not even turn a profit. If you are an investor, quite frankly, there are many easier ways to make a buck. AAA games have always been expensive to make though, but when did we go from expensive, to too expensive? A decade ago, AAA games were still expensive to make, but fears of "sustainability" didn't keep every CEO up at night. Consumer expectations and demands no doubt play a role in this, but more and more games are also revealing obvious signs of resource mismanagement, evident by development teams and budgets spiraling out of control with sometimes nothing substantial to show for it.

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comicbook.com
franwex42m ago

It’s a question that I’ve pondered myself too. How are these developers spending this much money? Also, like the article stated, I cannot tell where it’s even going. Perfect example was used with Starfield and Spiderman 2.

They claim they have to increase prices due to development costs exploding. Okay? Well, I’m finding myself spending less and less money on games than before due to the quality actually going down. With a few recent exceptions games are getting worse.

I thought these newer consoles and game engines are easier-therefore-cheaper to make games than previous ones. What has happened? Was it over hiring after the pandemic, like other tech companies?

MrBaskerville37m ago(Edited 32m ago)

Costs quite a bit to maintain a team of 700+ employees. Which is what it takes to create something with state of the art fidelity and scope. Just imagine how many 3D artists you'd need to create the plethora of 3D objects in a AAA game. There's so much stuff and each asset takes time and effort.

That's atleast one of the things that didn't get easier. Also coding all the systems and creating all the character models with animations and everything. Animations alone is a huge thing because games are expected to be so detailed.

Back in the day a God of War type game was a 12 hour adventure with small levels, now it has to be this 40+ hours of stuff. Obviously it didn't have to be this way of AAA publishers hadn't convinced themselves that it's an arms race. Games probably didn't need to be this bloated and they probably didn't need to be cutting edge in fidelity.

franwex16m ago(Edited 13m ago)

Starfield’s animation and character models look like they are from Oblivion, a game that came out about 20 years ago. I cannot tell the difference between Spider-Man 2 and the first one at first glance. It’s been a joke in some YouTube channels.

Seven hundred people for 1 game? Make 7 games with 100 people instead. I think recent games have proven that it’s okay to have AA games, such as Hell Divers 2.

I guess I’m a bit jaded with the industry and where things are headed. Solutions seem obvious and easy, but maybe they aren’t.

raWfodog27m ago

I believe that it is due to this unsustainable rise in production costs that more and more companies are looking to AI tools to help ‘lower’ costs.

KyRo6m ago

I genuinely believe it's mismanagement. Why are we seeing an influx of one person or games with a team no bigger than 10 create whole games with little to no budget? Unreal Engine 5 and I'm sure many other engines have plugins that have streamlined to many things you would have had to create and code back in the day.

For instance, before the cull, there were 3000 Devs working on COD alone. I'm a COD player but let's be real, there's been no innovation since 2019s MW. What exactly are those Devs doing? Even more so when so much of the new games are using recycled content

60°

All Campfire Locations in Fortnite: Chapter 5 Season 2 Guide

ESTNN writes: "The easiest campfire can be found in the middle of the lake close to Restored Reels. Landing in the middle of the island immediately puts you near the campfire, which is surrounded by a tent, a barrel and a single lawn chair."

50°

Helldivers 2 players want audio cues for heavy enemies

Have you ever noticed how quiet the Automatons can be in Helldivers 2? That is exactly why some players are calling for audio cues for heavier foes.

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gamesandwich.com