From GamesReviews:
"It makes for a wonderful story, doesn't it? A poor innocent child, excited to play on his PlayStation 3 console, puts in his copy of Grand Theft Auto IV and suddenly becomes a crazed lunatic. He reaches for his grandparent's gun - which happens to be loaded and in an easily accessible place - and then he moves into the other room, shooting her through the head."
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
I think that people who have no idea what they're talking about regarding video games (the media) should shut the hell up.
Oh well of course GTA is to blame. Actually the parents are to blame for buying the game for the 8yr old anyway. Games have certain certificates for a reason. OK I admit I was playing 18/R certificate games when I was younger and also underage, but I know the difference between a game and reality. So they are trying to blame the game for the 8yr old kid killing his 87yr old grandmother. Maybe he also tried to use her as a prostitute first!
'The game: The Grand Theft Auto video games are notoriously violent and involve both maneuvering cars and shooting'
That is one of the captions from the Daily Mail story. I think they mean driving.
Can we block gamereviews.com from this site now?
It's interesting how most child gun murders are the result of using a weapon owned by the parents of the child. That child didn't go to a street corner and buy a handgun or rifle from a shady individual, they walked to where the gun was held, stole the parent's key, or in some cases used a weapon given to them by their parents.
The accusation that a video game is the sole reason children (or young adults) commit murder is naive and ignorant. There are many people who play violent video games and never commit a violent crime. It's when they have pyschological issues, no other positive outlet, and only see violence as the solution to their problems when gun murders usually occur.
Parent's need to be proactive in their child's health, if a person commits murder solely because of a video game it's probably because that video game is the only relevent thing in their life. Just like if a person grows up in a war environemt they will usually exhibit aggessive, protective behaviors, someone who only lives for volent video games can be heavily conditioned by it. Even then it does not mean a person who plays video games 8 hours a day will kill because of it.
Blindly accusing video games for our problems is not the solution. All of these "anti-video game" fanatics use poor research for their conclusions, they use simple association as their thesis. To them "playing M rated games leads to violence", not "violent video games, when paired with psychological issues, lack of outlet, and poor coping skills leads to violent tendencies".
They believe correlation is causation, when in fact it is never the case. Take a psychology class and you will learn behavior is not caused by one thing, but multiple working in unison. They're not helping children by blaming everything solely on video games, they are only hiding the real issues.