Digitally Downloaded writes: "To hear the small and independent publishers talk about the Wii U, it does not matter that the console has only managed to shift a couple hundred thousand units in the last quarter; it’s still a big opportunity.
In fact, it works to their benefit that the likes of EA and Ubisoft are scaling back their interest in the platform."
Former EA developer and the founder of indie developer Nnooo, Nic Watt, has revealed an EA Pokémon competitor was in the works.
Wouldn't they normally just buy a company who is working on a Pokemon like a game. Then close them and make them do something else?
Pokemon Battle Revolution was pretty awesome, but we need another game like Pokemon Colosseum, with multiple regions to explore. Hoenn, Kanto, Johto, Sinnoh. Where we can traverse all those regions defeating their respective gym leaders and Elite Fours. With all pokemon available, all wrapped up with a pretty good story. Why has Nintendo not done this yet? That has triple A all over it. Could be a potential GOTY.
Mark from PN2 reviews Blast 'em Bunnies by Aussie studio, Nnooo.
"Blast ’em Bunnies isn’t your typical console experience. It feels more like the best kind of mobile game combined with a classic arcade shooter, brought over to the big boys leagues with extra content. It’s the perfect antidote between bouts of The Division or Halo."
AA writes, "With the launch of Blast ‘Em Bunnies imminent, Analog Addiction had a chance to speak to one of the creative minds behind these games, Nnooo Creative Director and Founder Nic Watt."
I could see the wii u becoming a creative haven in a world of big budgets and technical pretention.
The gamecube owners bought good games like viewtiful joe and killer7, at least they bought them at comparitively higher numbers given the ps2 had 6 times the consoles out there.
Too early to tell, but original, quirky games like W101 and bayonetta 2 could sell fair enough on the wii u off their exclusivity and creativity. The no more heroes games did pretty well, for example.
I often find myself flopping between liking the wii u as a system that will offer an original experience, and disliking it for doing the same thing. Here's hoping the games push me towards the former.
Nintendo is making it pretty easy for Indies to develop for the WiiU. Several times they've been the first to ask for a title to come to the WiiU, and offered consultation and support to get them on.
With how crowded the Mobile market is home consoles are a smart alternative for Indie devs, they don't need to underprice or undervalue their games to get noticed
You can't go wrong with free dev kits.