The coming of a new generation of always-on, super-connected consoles surely spells doom for the humble video game manuals, which is a shame, because video game manuals used to be a real art form.
"30 years after its launch, however, Super Metroid for the SNES remains the undisputed king of the franchise in terms of its atmosphere and tone. " - Ollie Reynolds | NintendoLife
Fusion did a great job at it. Really love that horror feel with metroid. I mean you are completely alone on alien planets filled with horrific monsters and toxic environments.
These groundbreaking video games changed gaming forever and drew in scores of fans in the process.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
I used to really enjoy reading game manuals. The best offered cool little bits of extra background and detail to the gameworld, and had a distinctive tone/style. The one for the PS version of Doom really sticks in my mind because of that.
I miss manuals, but they started getting real cheap with them. Nothing really enjoyable. PS2 and Xbox had some great game manuals.
I still have the box and manual for super Mario bros 3 :-)
They smelt great.