CraveOnline writes: "With the PlayStation 4 and Xbox One both set to include AMD chips, you may feel a bit sorry for Nvidia being left out in the cold, but the company doesn't seem too worried. In fact, Nvidia believes that a lot of PC users will invest in new hardware to play games like Call of Duty: Ghosts, Assassin's Creed IV, and Grand Theft Auto 5. Wait a minute!"
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
*Grabs Popcorn*
Late 2013 and all of 2014 are going to be so interesting.
That's a lot of revenue
Ok Nvidia, there are already a ton GTA pre orders on both consoles.
I already know GTA5 is coming to PC. It has some of the most dedicated players on PC including awesome mods that I don't think Rockstar would shaft. Also I really think that ps3 gameplay they showed earlier was actually on PC. It looked too smooth with almost no screen tearing and fine tuned shadows. What game on the consoles has THAT smooth of shadows?