410°

9 things you’ll never see on PS4 – the annoyances PlayStation 4 will leave behind

OPM: With PS4 packing some of the most sophisticated technological innards this side of the large hadron collider, we’ve rounded up 9 bugbears you’ll never have to put up with once PlayStation 4 enters your living room.

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officialplaystationmagazine.co.uk
3914d ago Replies(4)
Chrisgamerguy3914d ago

Omg I think the ps4 is literally going to be the best console ever created!

Picnic3914d ago

I don't know whether any console that doesn't contain a game by Rare or Remedy can definitively be called that.

DragonKnight3914d ago

Rare sucks. Try and name their last great game. Remedy is mediocre as well. Another other devs?

edgeofsins3914d ago

Rare is doing what nowadays? They work more on the XBox system software rather then actual video games. Remedy hasn't proved anything to me yet. If I wanted Alan Wake it's on PC right now. Quantum Break has little to go by right now

DragonKnight3914d ago

*facepalm* I meant "any other devs?"

Early morning typos are always the worst. Lol.

jambola3914d ago

Rare died when it went to microsoft

Picnic3914d ago (Edited 3914d ago )

Rare had fairly nice launch games in Perfect Dark Zero and Kameo. People still have fun on PDZ to this day and maybe its weird cheesiness is part of its charm in that respect- but it wouldn't get away with that if, underneath that, there wasn't still a fairly decent shooting game for the time that showed off the new console's shiny HD visuals.

NewsForge3914d ago (Edited 3914d ago )

Rare? BWUAHAHAHA

Last good game they made was Conker, Perfect Dark and Banjo (ON NINTENDO64 15 YEARS AGO!!!). Everything they've done with MS is boring Kinect shovleware.

Remedy? BWUAHAHAA

It took them years to complete a game that wasn't that all great to begin with (Alain Wake)
Have fun with Quantum Break when it releases...in 2017!!!

NeoTribe3913d ago

Rare.... lol are you serious or trolling?

+ Show (4) more repliesLast reply 3913d ago
Bigpappy3914d ago

With the "OMG" I was really expecting to read something new or alt least not plain obvious.

ovnipc3914d ago

both are great! but X1 looks better!

Majin-vegeta3914d ago

Yea..if you like paying more for less.

PSN_ZeroOnyx3914d ago

X1 looks like a VCR, EPIC FAIL!

Thatguy-3103914d ago

It's simply fantastic that the controller will be able to charge itself in stand by mode. Some thing simple but amazing because of how useful that is.

blennerville3914d ago

i dont get the charging one, you will still have to either put it on the charger stand or plug the usb wire into it so how is it any different from ps3 ??

DaPrintz3914d ago

The PS3 has to be on to charge anything. You can play while charging if u have a longer cord, I do like the idea of finishing my session for the night, turning my PS4 off, and plugging my headset and controller in so they're ready to go the next day.

Kleptic3913d ago

the comments are confusing some people...

the PS3 only has its USB ports 'on' when the device is on...not in stand by...the PS4 still routes power to the usb ports when 'off'...so you don't have to leave the device on just to charge accessories...

its surprisingly useful...the motherboard for the PC i just built has this feature...and its actually really nice...

+ Show (2) more repliesLast reply 3913d ago
TABSF3914d ago

It doesn't quite work like that

2. Loading Times
If the game is being read of a Blu-ray and Hard Drive then the loading times will be long, okay the BR Drive is 3 times faster but its still slow, conventional HDD performance has remained unchanged since PS3 launch and 2.5" drives are slower than 3.5" counterparts

Remember MGS4, that wasn't a ram issue. A SSD and installing the full game to that SSD will solve that.
Skyrim on my PC loads okay with the HDD, with my SSD it loads in about 5 seconds.

3. Texture drop-in
That will most likely be down to developers and game engines, additionally when see get towards the mid - end of this coming generation is will most likely surface again.

4. Draw distances
Of course its got 8GB GDDR5 and of course the draw distances will be far greater than PS3, however the GPU is still needed to push the pixels regardless of the about of RAM. I wouldn't expect amazing textures at distance or fantastic models.

kB03914d ago

SOme of your information is a little misleading....2.5 drives are slow than 3.5?

You know that doesn't make sense...considering SSDs are 2.5" and regular hdd are 3.5...your comment about physical size....seriously stupid comment.

Also your basing your comments on assumption (your #4). Remember a lot of PC games would really not require high end hardware if it was properly optimized (much like we see for ps3 and 360, where games run and look very good on 7 year old hardware).

This is one HUGE disadvantage to the pc market, the constant need to upgrade, and developers do this on purpose to make the market move. Remember Crysis 1? Where everyone had to buy high end hardware, which everyone did...then they released a patch to make it work on most mainstream PCs....My point is, with optimization we'll see some great texture push.

Haters gonna hate:)

dlocsta3914d ago

I couldn't get past your second sentence. You do realize the size of HHDs refers to the disk size while on SSDs it is just a physical characteristic of the overall design size? Size on and SSD is irrelevant because it is a chip. But you are partial correct because it is not the size of the HHD that matters but the speed of the drive, 5400 or 7200 rpm.

kB03913d ago

@dlocsta
That is my exact point:) I'm saying size matters very little to performance, what you can argue is COST...usually smaller is more expensive.

He made it seem like size is performance...

NexGen3913d ago

Rpm, data bandwidth, and platter size all affect Hard drive seek performance. Hard drive cache impacts access performance.

2.5 are usually slow rpm, but smaller platters. 3.5 are higher with larger platters. Typically 3.5 does outperform 2.5

PSN_ZeroOnyx3914d ago

So you helped design the PS4 and know all the ins and outs as well as all the ways the hardware has been optimized. Why didn't you say so from the beginning?

+ Show (1) more replyLast reply 3913d ago
cesuf3914d ago

Less glitches/bugs on multiplatforms like Skyrim thanks to more ram & the more dev friendly x86. Cheers!

Tatsuya 3914d ago (Edited 3914d ago )

"we’ve held one, and it was like our fingers were being wrapped in a warm cloud of happy."

Yeah just that sentence alone would have sold me on the DS4. I've got a feeling we have a new king of controllers come next gen.

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