680°

Capcom’s Deep Down is an Actual Game, Can’t Say if Exclusive or Not, More info on Panta Rhei Shared

The Deep Down demo at the presentation of the PS4 left a lot of questions both on the game and on the Panta Rhei engine itself. Some of those questions were answered by Capcom’s Deputy General Manager of Technology Research and Development Masaru ijuin.

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dualshockers.com
NYC_Gamer3912d ago

I guess no check was signed to make it exclusive as of right now

dedicatedtogamers3912d ago (Edited 3912d ago )

For what it's worth, not being willing to confirm or deny its exclusivity means - in my eyes - that it is probably exclusive or in the process of being locked down as an exclusive. Remember, CAPCOM is a mostly-multiplat company, but they DO make exclusives, and most other games have already been confirmed as exclusive or multiplat. For instance, immediately after the Final Fantasy 15 presentation, it was confirmed 14 was exclusive but 15 was multiplat. And Dead Rising 3? Immediately confirmed as an exclusive.

Few people thought it was incredulous that Dead Rising 3 is an Xbox One exclusive. In the same way, why is it so hard to believe that Sony might have secured its own exclusive from CAPCOM?

Ritsujun3912d ago

DTG's logic's hilarious.

3912d ago
Fireseed3912d ago

@dedicated

The difference between DR3 and Deep Down is that MS is the publisher for DR3, and Capcom is the publisher of Deep Down. If the game is being published by the console manufacturer I can guarantee you that it will NEVER be seen on other consoles. HOWEVER a game published by either it's developer in this case or a 3rd party publisher has at least a chance to be seen on other platforms. For example Mass Effect was never published by MS, so it was logical that it would eventually end up on the PS3. That is why it's hard to believe, because as long as Capcom is the publisher it has a chance to come to other systems.

Ritsujun3912d ago

LOL@Fireseed, did he come from a different world?

Mass Effect 1 XB360 ver. was published by MICROSOFT Game Studios.
Mass Effect 1 PC and PS3 ver. were published by Electronic Arts.

Fireseed3912d ago (Edited 3912d ago )

By referring to Mass Effect I meant Mass Effect as a franchise. The IP was never purchased by Microsoft when they financed the 360 version. Probably shouldn't have assumed people knew the specifics of what I was getting at.

But regardless my point still stands, if it was published by Sony then it has a chance to be exclusive. But if it's published by Capcom you can guarantee it will eventually be on all platforms. You do not as a company invest millions of dollars into a new proprietary engine and make it exclusive.

Ritsujun3911d ago (Edited 3911d ago )

"For example Mass Effect was NEVER PUBLISHed by MS, ... "

Whatever you say, Twister.

3911d ago
+ Show (5) more repliesLast reply 3911d ago
Cuzzo633912d ago

The Deep Down demo ran in real time at the PS4 presentation and displayed between 10 and 20 million polygons per frame.  It had a variable frame rate above 30 frames per second and a total texture capacity of 2 GB. It ran 30 different shaders at the same time.The demo can run on a PC with an NVIDIA Geforce GTX 570, 8 GB of RAM, and an Intel Core i7 CPU. The development machines used at Capcom have Geforce GTX 680 and GTX 590 GPUs.The peak performance of the PS4 is lower than that of an high end PC theoretically, but due to the ease of development and to the streamlined architecture there are areas in which it can be superior. The same can be said about the Xbox One which has a similar architecture and potential.

(Waiting for the PC fanboys to come in and kill dreams with their tech talk denouncing what the devs said.)

GortJester3912d ago

Well Said!! I don't even have anything to add...

nirwanda3912d ago

Wow I was convinced the demo was prerendered.

Fireseed3912d ago

You know what sucks is that I have a GTX 670 in my rig right now and I can guarantee you the games I play can't handle anything near that level... crap.

3912d ago
fr0sty3912d ago

@Slasher, at no point did they say it wasn't an exclusive. Only that they couldn't confirm if it was or not. In other words, the negotiations are ongoing. They probably have to get the game farther along in development before they'll have enough to show Sony, MS, etc. to see if they are willing to pay up whatever amount they want for exclusivity/multiplatform. They also likely are paying close attention to pre-orders for both consoles.

Bonerboy3912d ago

Hooray my PC can run this then! (Providing it comes to PC, here's hoping) This game looks stunning and has intrigued me since its unveiling.

There's nothing more annoying than the vast bounty of almighty "Tech-Lords of N4G" (of all platforms) spreading their "by the numbers know-it-all-isms" as though they designed the bloody things.

3912d ago
SephirothX213912d ago

PS4 streamlined capabilities will improve performance some bit but when it comes to rendering polygons on screen, its all about gpu speed and buffer size. The PS4 gpu is in between a GTX 580 and GTX 680. The cpu is poor relative to an i7 but the communication between cpu and gpu will be fast which is good for the speed of binding data from the cpu to the shader pipeline.

kingduqc3911d ago

Oh, it's this "Optimization" Talk again.

Tell me why a 8800GT released in November 2006 for 200$ run games at higher frame rate with the same visual quality then ps3?

http://www.anandtech.com/sh...
http://www.anandtech.com/sh...

Bioshock run at 1280*720 at 30 fps on console and 60fps at 1920*1200 on the 8800gt

Call of duty 4 run at 1280*720 at 60 fps on console and 55 at 1920*1200 on the 200$ card in 2006

Farcry 3 on consoles run in 1280*720 at 25-30 fps and on this 2006 card in 1280*1024 with an average of 45 fps. http://www.youtube.com/watc...

There is no magical Optimization, ps4 will run games just like a 7850 will, considering the AMD 9850 will release at around the same price as the 7850 in october and gain 20-30% on the previous gen of card (AMD skipping 8xxx series for those who wonder) I don't see your argument being valid.

I don't denounce what dev said, but I like to point out facts. Dev are getting paid to say nice things about the platform they work on, don't eat their words like it's free bacon.

+ Show (6) more repliesLast reply 3911d ago
kupomogli3912d ago

Sony doesn't pay for exclusives.

I think they should because they've lost a lot of would be exclusives by not doing so.

dcj05243912d ago

Yeah, Metal Gear Series, Final Fantasy, Tekken, Resident Evil.If MGS V was PS4 exclusive that would be a major selling point.

slimeybrainboy3912d ago

I would rather them just fund the creation of great first party studios.

pwnsause_returns3912d ago (Edited 3912d ago )

Sony doesnt need to pay for MGSV as an exclusive anymore. gamers who buy a PS3 or will buy a PS4 tend to be MGS fans.

3912d ago
kupomogli3912d ago (Edited 3912d ago )

Don't know why I got disagrees when it's true.

Plus it's a compliment that Sony doesn't pay for exclusives. They don't need to buy exclusives so they keep the money on giving us good games.

The problem with that though is that when the PS3 launched, games that would have been exclusive and were originally announced as exclusives, GTA4, Devil May Cry 4, Stranglehold, Assassin's Creed, etc, were all announced as multiconsole afterwards.

You know how much Sony would have dominated this past gen if it secured the rights to those games? Especially GTA? GTA4 was going to be exclusive until Microsoft paid $75 million for it to be multiconsole. Coming from the PS2 to PS3, I'm sure anyone would have been willing to make a good deal with Sony for their first big games to remain exclusive.

NeverEnding19893912d ago (Edited 3912d ago )

SONY doesn't buy exclusives? Ever hear of Heavy Rain? How about Starhawk, Twisted Metal, Wipeout, Playstation All Stars, Heavenly Sword, PixelJunk series, SOCOM, Journey, Flower, White Knight Chronicles, or anything by Insomniac Games (Spyro, Ratchet and Clank, Resistance). Some exclusive games SONY buys, just to name a few.

And "First party" exclusives are almost entirely just studios that SONY has bought out. Again, SONY using the checkbook.

The reason we've seen GTA, Final Fantasy, and Metal Gear, among others, slip away is because SONY can no longer afford to keep these games exclusive. This isn't SONY of the 2000's. Take a look at their quarterly reports or even their stock from the last few years for proof.

SONY would love to afford to buy exclusives, as they've clearly done many times in the past.

CrossingEden3912d ago

um, what? yes sony does pay for exclusives or exclusive content, hint hint, watch dogs/AC4 exclusive dlc isn't a love letter to sony fans, unless you call sony handing ubisoft a check a love letter

TheRealHeisenberg3912d ago

Maybe change it to Sony doesn't pay for too many exclusives anymore? That would be more accurate I guess.

dedicatedtogamers3912d ago

But what's the point of an exclusive if it sells the most on your console anyway? Fanboys made much ado about FF13 going multiplat and yet it sold nearly three times as much on PS3 as it did on 360. You think Metal Gear 5 being multiplat is going to hurt the PS3? After MGS4 (and the recent Legacy Collection) still being exclusive to PS3? It's like Mass Effect: yeah, it came out on PS3 eventually, but on which console did it sell the most? 360.

Ausbo3912d ago

how do you know sony has never payed for exclusives? Those deals are never discussed with the media or public. Im sure both microsoft and sony have both payed for exclusives. Although Microsoft has probably done this a lot more, its stupid to assume sony has never done the same.

Because lets face it, no one knows except sony and the dev.

ALLWRONG3912d ago

"Sony doesn't pay for exclusives."

HAHAHAHAHAHAHA!

MazzingerZ3912d ago (Edited 3912d ago )

Well, believe it or not some devs just prefer to work with SONY, myself as a consultat tend to choose certain customers that are easy to work with hence I can deliver better services that look better in my CV even if that means less money during the assigment because I know in the long term it pays-off

BABY-JEDI3912d ago

Better to fund your own studios IMO
; )

kupomogli3911d ago (Edited 3911d ago )

@dedicatedtogamers

There's a difference between Mass Effect and these that were going to be PS3 exclusives. Mass Effect was on the 360 for five years before it was released on the PS3(the first game.)

GTA4 on the other hand was exclusive but bought out and was then multiconsole at the same time. This is a series that sold the most on the PS2 yet GTA4 sold more on the 360. As an exclusive, the PS3 would have been the only place to play GTA and the other games that were turned multiconsole, guaranteeing sales that otherwise would have went to the competitor. That's why Sony should have secured them as exclusive.

@Neverending1989

The games you listed are games that are either first party or are developed through Sony's publishing program. Much like Microsoft, Nintendo, EA, Activision, Capcom, etc, developers come to the publishers with a little bit of work put in to a potential game to receive development funds. Development funds to pay the employees, to pay for licenses on which programs they use for the game, etc.

Paying off a developer means giving them a large sum of money plus funding the development of the game. Not just funding the development.

Once the game is developed, it has to sell enough where the publisher makes all their investment back before the dev starts getting additional royalties which is normal for third party games. Probably less royalties than if they funded the games themselves.

@CrossingEden

How do we know that Sony just didn't offer additional funding so the employees can make exclusive content?

You have to assume that a lot of these employees have down time after a game has finished development. Could be a way for them to have less down time after the main game is completed. Or if people are being laid off after a games completion, giving them a little bit longer to work before they lose their jobs.

--

For those that were mocking my comment. Google this and see what you come up with.

"We don't buy exclusivity."

While Jack Tretton does state that they don't fund development in his speech, we know that's false, but that's also not buying exclusives. That money is a loan/investment which the developer makes no royalties until Sony starts to receive a profit.

+ Show (11) more repliesLast reply 3911d ago
avengers19783912d ago

I don't think a game show cased first by Sony at the PS4 will be a XB1 exclusive, it may be multiplat, or PS4 exclusive, but not XB1

showtimefolks3912d ago

i could careless about exclusives from 3rd party, i believe exclusives should come from console makers them self.

I hope this is a great game and the more people that get to play/enjoy the game the better, for it to be exclusive doesn't or will not give me extra pleasure

ps4
xbox one
pc

Bigpappy3912d ago

If some one wants this exclusive, the check will be huge. The get a game to push that level of graphics is not cheap.

3912d ago
OmegaSlayer3912d ago

Can't say clearly means it's not exclusive and it's ok.
Third party devs should stop making exclusives because it's not good for the business.

webeblazing3912d ago

funny cause i said it most likely be exclusive before and got massive disagrees. did people seriously think this was going to be exclusive. ps fanboys try to use every game to their advantage, even ignoring common sense

Keregan3911d ago

I guess there is no need for them to make it exclusive, especially if Capcom feels the demand is there on the Xone. If this game have the potential of a "Witcher or Elder Scroll" i don't see why they'll pass over the opportunity to sell 3/4/5 millions more copy for the sake of exclusivity.

+ Show (7) more repliesLast reply 3911d ago
Prcko3912d ago

and displayed between 10 and 20 million polygons per frame.
ooo my god.....

TheOneWhoIsTornApart3912d ago

Not sure why you got disagrees for that lol. That is mind blowing that it has that many polys per frame. The visuals in this game will melt our faces off.

Abriael3912d ago (Edited 3912d ago )

Too many polygons, obviously. Can't beat the glory of 2D :P

levian3912d ago

I've been waiting and waiting to hear some news about this title. I know it'll be a solid three years at least before its out, but this game has me really excited.

SpideySpeakz3912d ago

I bet it won't look like that when the game launches.

_QQ_3911d ago

It never does,but let these guys dream.

thebigman3911d ago

The demo was actually built using weaker specs than PS4(and Xbone for that matter), so expect it to look better than this

3912d ago Replies(1)
HammadTheBeast3912d ago

Maybe Capcom gave Dead Rising 3 exclusivity for Xbox, and Deep Down exclusivity for PS4? I don't know. Hopefully more at Gamescom.

sobotz3912d ago

I would buy PS4 just for this game, if it's turned out PS4 exclusive.

CrimsonStar3912d ago

lol they didn't give anything away . MS gave a nice fat check to Capcom to get DR3 , and its almost surprising they didn't with deep down . I bet it will be multi because Sony would be crazy not to have claim this already as an exclusive title .

Williamson3912d ago

Its hard to predict capcom these days since they're all over the place with some poor decisions, but I doubt this will only be ps4.

Abriael3912d ago

Yeah, same here. IMHO if it was exclusive they would have said so from the start.

HammadTheBeast3912d ago

Well, the game site only lists PS4, and one of the developers said there's only plans for PS4 at the time (same response he gave for DR3 on Xbox 1).

Furesis3912d ago

@HammadTheBeast just like FFv13 and look what happened

PersonaCat3912d ago

@Furesis
Well FFv13 was exclusive all the way until it was renamed lol :p In Square's mind that somehow nullifies the exclusivity I guess.

Show all comments (141)
490°

Layden Has 'No Idea' What Happened to Capcom Deep Down Game

Former Sony executive Shawn Layden has "no idea" what happened to Capcom Deep Down game, which disappeared after announcement.

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playstationlifestyle.net
SullysCigar954d ago

I thought this looked fun. I hope they do something with it eventually.

Rangerman1208954d ago

From what I have read, they wanted to delay the game to make the graphics "realistic". Imo, the game already looked good as it is. My guess is that perhaps they shifted their focus for a ps5 release but only time will tell.

Michiel1989953d ago

considering it looked basically better than any other game in that trailer, they were probably too ambitious. They also wanted to have endless dungeons, have several historic periods that they wanted to realize, infinite randomly generated loot. its not being made for ps5, it went in the dumpster, no way capcom would let them work on it from then on until now. it was like 9 years ago or something that trailer came out?

Ashunderfire86953d ago

I remember seeing demo footage of this game on the PS4! It already look like one of the best looking games on the PS4, like a prenext gen game before PS5.

Shinox952d ago (Edited 952d ago )

This was never meant to be a game and it was more like a showcase for their engine "Panta Rhei" that they never used in any game ( which probably named RE Engine now ) , yes this project was meant to be a low budget free to play game for the PS4 and planned to release in Japan but all of that was canceled in a matter of few months , this whole project has been silently canceled long long time ago and people does not know Capcom well when it comes to sideswiping projects

Giraiga13952d ago

@Shinox if what you said is true then that's a big shame really. I was really looking forward for the game, and it had some cool ideas and mechanics that caught my attention (though making it a F2P title was somewhat worrisome).

+ Show (1) more replyLast reply 952d ago
darthv72954d ago

I always thought it was because of this games questionable development that they were able to do the deal for SFV in its place.

SyntheticForm953d ago

As far as I'm aware not a single game was developed with the Panta Rhei engine. Some aspects of the engine may have been folded into Capcom's current engines, but who knows, really?

I thought it looked really good at the time it was shown.

Giraiga13953d ago

Agreed. The game had a lot of promise, jankiness aside. Plus, I sorta loved the survival horror aspects of the game in certain areas.

ManInRed954d ago

Still sucks we haven't heard much from it. Really liked the concept behind it, and I feel like I was one of the very few who liked the game's music. A shame it's in hiatus as of now.

Sciurus_vulgaris954d ago

I think Platinum has been overextending itself for a good while now. Scalebound was canceled after missing deadlines and Bayonetta 3 has shown nothing since its announcement in 2017.

Sciurus_vulgaris953d ago

Posted my comment on the wrong article..,

Rangerman1208953d ago (Edited 953d ago )

Like Darkborn said, you still have a good point, even if it's not related to this newspiece.

Sciurus_vulgaris953d ago (Edited 953d ago )

@Darkborn and Rangerman1208

I think Deepdown's disappearance is simply due to Capcom focusing resources on their already established IPs ( Resident Evil, Monster Hunter and too a lesser extent Devil May Cry). Despite the vaporware nature of Deepdown, Capcom has been doing quit well for the past 4 years or so.

TheExecutioner954d ago

even capcom doesnt know .. no one knows what happened

Rangerman1208953d ago

Honestly, I want to believe the game will happen but after what happened with Wild, who's to say Capcom won't consider on pulling the plug on the game?

A shame cause the game looked very interesting.

Barneyco952d ago

Excuse my ignorance but was Wild cancelled or delayed? I didn't hear news about that.

Barneyco952d ago

I looked Wild up. I had no idea it was cancelled last year. I was looking forward to it.

spicelicka953d ago

It's quite deep down this game

hulk_bash1987953d ago

Deep down seemed like Vaporware from the start. There was never anything shown beyond the initial reveal trailer.

Yppupdam953d ago (Edited 953d ago )

There is always games like this that look cool and excites everybody...and then it disappears. Look at "8 days", everything about that game looked as cool as hell, The Story, Ving Rhames as one of the characters and pretty cool game mechanics (of what video leaked out of them) That game still stings to me, I really wanted to play it.

Giraiga13952d ago

Same thing with The Getaway for the PS3. I always wanted to try out English GTA from Sony, but it sadly never came to be.

+ Show (1) more replyLast reply 952d ago
DVAcme953d ago

While the game never came out, I don't think it was time wasted. If you look well at how the camera follows the character and how it moves around during "gameplay", you'll notice it's spot-on identical to the camera in Resident Evil 2 Remake. Deep Down might have been cancelled, but it most likely became a proof of concept for Capcom in development of the REngine.

Magic_Spatula953d ago

I always thought it was a tech demo never intended to become an actual game. Pretty sure it's just them showing off what would eventually become their proprietary engine Reach For The Moon Engine or "RE Engine" as most people call it.

gleepot953d ago

capcom calls it the RE Engine, because thats what its called

Giraiga13952d ago

To quote from the other guy, it's definitely likely that Phanta Rei probably transformed into the RE engine. Still, it sucks the game might not see the light of day, especially considering how ambitious Capcom was with it.

Show all comments (46)
390°

Capcom Renews Deep Down Trademark

Don’t count this game out just yet. Are we going to see Deep Down release on PS5?

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gameranx.com
_SilverHawk_1389d ago

Hopefully its still in development and will be released on ps5 because deep down trailer looked amazing when showed years ago

Sonic-and-Crash1389d ago

i hope this to transform to " Dragon s Dogma 2 Deep Down" ....would be smart move and excellent to revisit DDogma elaborate world

Lore1389d ago

I’m hoping for both

camel_toad1389d ago

Capcom is really sitting on Dragon's Dogma and I don't get why. It was an out of nowhere fantastic game.

They need to come out with the sequel already.

Hakuoro1389d ago

That's actually what I always thought, that it was just a code name for a Dragon's Dogma game.

bouzebbal1389d ago (Edited 1389d ago )

heard good things about DD.
didnt have a chance to try it, so i hope the series gets some love cause i think it was successful.

Michiel19891389d ago

@sonic I rather hope for a Monster Hunter deep down, that could be amazing

Army_of_Darkness1389d ago

It's probably gonna be a ps5 game now.

nitus101388d ago

I will agree Dragon's Dogma is an excellent game and having the ability to climb on huge enemies is fairly unique, however, I really hope that Capcom (if they make DD2) reduces those "escort missions" or at least makes them much more interesting. Of course, if I hear "Harpy!" one more time I am going to scream.🤪

+ Show (4) more repliesLast reply 1388d ago
1389d ago Replies(1)
ActualWhiteMan1389d ago

Deep down, it’s just vapor ware..

NVMGaiden1389d ago

Absolutely, I'm more interested in games that exist like Pragmata and Resident Evil 8.

Yui_Suzumiya1389d ago

Those are two games I'm most excited for as well

NovusTerminus1389d ago

Renewing a trademark is a sign of life because they cannot just indefinitely renew it, they only get so many renewals before it is rejected and open to the market again.

Relientk771389d ago

Good, hopefully we see Deep Down on PS5.

Kavorklestein1389d ago

I kind of have a feeling that Deep Down was put off until new hardware because the Quality of what we saw in the trailer looked like it was causing major frame issues and stutters on the PS4 the time.

The PS5 may finally be able to handle the visual goal of what they were going for.

drizzom1389d ago

Actually would like to see it on PC too.

isarai1389d ago

Hopefully it maintains the technology (like their fluid/particle simulations) and 4 player co-op

lildudexst1389d ago

Oh now they wanna work on it again

Show all comments (49)
70°

10 Missing Games We’d Love to Hear from in 2020

Here are 10 major video games that are missing in action from the public eye, and we hope to see them make a triumphant return in 2020.

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escapistmagazine.com