With The Bureau Xcom Declassified soon to be released, I thought I'd compare some of the changes that have been made from the previous instalment in the series, Xcom Enemy Unknown. The most glaringly obvious of these changes, is the fact that Xcom Declassified is actually a third person cover-based shooter, whereas Enemy Unknown was a definite turn based strategy game. This will effect fans of the gameplay more than anyone, though forgiving the game this alteration will let you enjoy what is arguably one of the best looking current gen releases.
XCOM: Enemy Unknown rebooted the series back in 2012, and has since inspired numerous new strategy game series to be born.
If someone gets into this I'd recommend getting the enemy within version. It's got all the dlc included so it's the better version. Wish the author would've atleast mentioned it. I didn't see it.
Fantastic game though. Xcom 2 is top notch also. I've spent countless hours in these games.
There are few things more gratifying in gaming than skillfully turning the tide of a conflict. And few genres provide as many opportunities to abruptly reverse the odds via skill and forethought as tactical strategy. To be sure, we are more often than not talking about turn-based tactical mobile games, specifically titles in line with the iconic landmark series (XCOM and Jagged Alliance) that made the genre a genre.
Some games age better than others. When a game is getting on in years, mods can help give the game a little push and make it worth playing again.
I was utterly, utterly disinterested in this game, but over the past few weeks my interest has been upgraded to "cautiously optimistic". The gameplay reminds me of Brothers in Arms (R.I.P) and not very many shooters have had similar squad mechanics. Well, except for ArmA but that's more of a sim game.
Reminds me of Full Spectrum Warrior and Brothers in arms.
3 drunk edits later...
It's definitely tempting.
Deciding between this and Saints Row 4 is difficult.