480°

PS Vita as Second Controller for PS4?, "Depends on Developers"

Shuhei Yoshida is President of Sony's Worldwide Studios for SCE has confirmed that Playstation VITA cannot be used as a second controller to Playstation 4.

MariaHelFutura3918d ago

That sucks, but I kind of expected this.

Need4Game3918d ago

Of course PS Vita cannot be used as a Second Controller on PS4, its because PS4 is not out yet.

What about PS Vita as the First Controller or Third or Forth controller?

mewhy323918d ago

All games are "required" to work with Vita.

thechosenone3918d ago

"Unless a game is specifically programmed to allow such use of PS Vita"

So it's definitely possible but not by default.

kfloydchicken3918d ago (Edited 3918d ago )

POSSIBLY WRONG TITLE !!!

FROM THE ARTICLE / Twitter
=============================

"@InsideEddie Hey BRO! In a normal sense, no. Unless a game is specifically programmed to allow such use of PS Vita."

darthv723918d ago

It could probably be done at some point. I can recall the GBA could be used as a controller for certain games on the gamecube.

The added circle pad pro for the 3ds could potentially lead to the 3ds being some sort of controller option for the wii-u.

I wouldnt lose hope just yet.

MaxXAttaxX3918d ago (Edited 3918d ago )

Title is wrong.
It CAN be used as a controller. It depends on the games.

Not sure why you'd want to use the Vita as a PS4 controller though.
However, Vita Cross-Control features and Remote Play, hell yeah!

abzdine3918d ago

vita cannot be used as a standard second controller for each game for the very simple reason that vita isn't mandatory for PS4 to work

King_many_layers3918d ago

This should be fairly obvious as there's no way that you can just flick a switch for it.

There are no r/l 2 triggers and no input for r/l 3 inputs available so a developer Needs to work in a control scheme that is as effective and natural.

Guwapo773917d ago

@ Need4Game - OMFG I thought I was going to die laughing.

good stuff bro.

+ Show (5) more repliesLast reply 3917d ago
Dir_en_grey3918d ago

Misleading and made up title by submitter.

The tweet specifically said that Vita "CAN" work as a 2nd controller for PS4 if developers made it so.

So the title is completely wrong in saying that it "cannot be".

3918d ago Replies(2)
GABRIEL10303918d ago

Hi, Ms President what are doing here?

Please read

"Unless a game is specifically programmed to allow such use of PS Vita"

An update is enough in the future to allow to Vita be the second controller.

3-4-53918d ago

So games can't, unless the dev's make it so.

The Ability is actually there then, it's up to dev's to use it though.

Not bad news at all. It will be a huge bonus for dev's to include it as they will then have the handheld market playing their game.

They then can release a Vita game later on and have a better chance of sales because of the awareness of them as developers from their PS4 game that was played via the Vita.

bangshi3918d ago

This is using the Vita as a controller, not playing PS4 games on the Vita - but playing PS4 games _using_ the Vita as the controller instead of the DualShock 4.

All games will have Remote Play unless it requires the camera.

Christopher3918d ago

Wouldn't want to use my vita in the first place. Battery life is horrible.

MariaHelFutura3918d ago (Edited 3918d ago )

Great point. It nice as an option, but I'd rather just use a real 2nd controller. It's obviously more accurate aswell.

I would bubble you up, but that would be pointless.

Nicaragua3918d ago

In all fairness my Vita's battery life is a lot better than my WiiU gamepad.

If im using headphones then i dont think vita battery is bad at all.

badz1493918d ago

Vita's battery is not great but far from bad either! it's almost as good as current smartphones. my Samsung GS3 drain its juice like a thirsty camel even just by playing Candy Crush! play it for like an hour and it ask to connect the charger! (15% battery left)

I play more demanding games on my Vita and it easily give almost 2 hours of continuous play before saying the battery is low. on idle, the Vita easily last for days!

the Wii U gamepad however...that's the definition of horrible battery!

sinncross3918d ago

OMW Sony... MAKE IT A STANDARD FEATURE.

If all game require the PSV controlling mapping for remote play, how hard could it be to make the device a controller?

Seriously... what a stupid move. I am slightly disappointed by this.

3918d ago
FamilyGuy3918d ago (Edited 3918d ago )

That's not expected at all actually. With remote play an all you'd think PS Vita as a controller would work automatically, at the very least with the games that already support remote play.

Not sure why anyone would want to though, aside from not having to purchase an additional controller, the DS4 is supposed to be a great improvement so I'm sure it would be the most comfortable way to play PS4 games.

I actually wish they'ed make a DS4 style controller for the PS3. A PS3 controller with the DS4 triggers an analogue sticks would be pretty cool.

3918d ago
yeahokchief3918d ago (Edited 3918d ago )

Come on kid. Use your head.

Not all games are going to benefit from using a touchpad as the controller.

The simple games where you want more touch than you get with the touchpad on the dualshock or games where you want a second screen will be the ones to utilize the vita.

It would be a waste of resources for every developer to use the vita as a controller for every game. Are you really going to play call of duty with a vita as a controller? get real!

it will still be fantastic to use the vita for the games where it can add to the experience. you do not want every game to use this feature. lol.

+ Show (8) more repliesLast reply 3917d ago
THC CELL3918d ago (Edited 3918d ago )

Don't care about second controller, games will work on vita thru remote play is a winner alone. Also if developers want too may as well of been said.

Elem1873918d ago (Edited 3918d ago )

I'm curious how bad the latency is going to be. Nintendo did it right by putting two wireless N chips on the device so one can handle network/internet while the other is strictly for streaming video to the gamepad.... if the PS4 doesn't have two seperate wireless chips the off tv play will have to piggy back off of your local area network which will add up to 100ms of latency (50ms each way)

Crillvirus813918d ago

I been saying this from the beginning ....the vita ps4 remote play is using wifi so it will be laggy

ChozenWoan3918d ago (Edited 3918d ago )

been remote playing PSN games with my vita and I've not noticed any lag. You have to remember that the vita's screen res is not that high so the PS3/PS4 doesn't have to send high bitrate video. So unless your playing something like KZ:SF or BF4 online, your not likely going to notice any lag.

badz1493918d ago

@Elem187 @Crillvirus81

you guys should try remote play for once before saying that it will be laggy! when games are coded to work with remote play, the lag is barely there to begin with! I've played LEGO Batman demo using remote play on my PSP and it worked great! GoW Collection and ICO collection works almost perfectly with remote play on the Vita too. and these are achieved with the PS3. We can only expect things to get better than it already is with the more powerful PS4!

the Wii U pad is useless for gaming out of the range from the Wii U but the Vita can do remote Play from anywhere with wifi. and The Wii U pad itself can't play the whole game while the Vita is pretty mush your PS4 in your pocket. 2 very different things!

sherimae24133918d ago

why does it needs to be a controller when you can play ps4 games on it through remote play instead....

nick3093918d ago

Thats something else entirely.

jujubee883918d ago

No. It's PART of the same thing. What the rumor is talking about is slicing off the easiest part of remote play and doing that.

This is literally the easiest computer language trick, you literally just isolate the gamepad API to say "listen for the wireless signal from a dualshock 4 (in this case, a vita instead)" and boom.

Remote play is built on the same fundamentals, but adds a compressed video to be beamed to the vita display too. I guess what some might want is literally to have a blankass vita display while just using it as another DS4.

Hicken3918d ago

Well, technically, since the Vita has pretty much all the functions of the DS4, it CAN be a controller. And, in fact, the response actually SAYS that it's up to the dev to allow for it.

The title here is just somebody trolling.

Cam9773918d ago

P4G!
And yes, I agree, although it would be a decent feature, I guess.

DigitalRaptor3918d ago (Edited 3918d ago )

The Vita is different, build and feature- wise to the DualShock 4.

But if you can remote play PS4 games through the Vita, I don't see how difficult it could be to have it as a native controller.

Shame.

nyobzoo3918d ago

Kind of misleading title, he pretty much says that it's up to the developers to decide whether they want to allow a Vita controller or not. Like how you can use the vita as a controller for UMVC3 and LBP2 on the PS3

GameCents3918d ago

Like how it's up to developers to allow mods on Xbox One but everybody decided it meant no?

fsfsxii3918d ago

How do these two connect??

Show all comments (81)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies13d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken13d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga13d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken13d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6413d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long13d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197213d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic13d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 13d ago
DivineHand12513d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91313d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer13d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit13d ago (Edited 13d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91312d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit12d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 12d ago
Christopher13d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6912d ago (Edited 12d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit12d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal13d ago (Edited 13d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher13d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken13d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197213d ago (Edited 13d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic13d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2313d ago

Correction, they have no issue playing good live service games

shinoff218313d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit12d ago (Edited 12d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder13d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts13d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades19d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken19d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades19d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken19d ago (Edited 19d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii19d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit21d ago

Big victory for Sony. And a long time coming.

DarXyde20d ago (Edited 20d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

20d ago
Profchaos21d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9521d ago

Patents suck. Most of them are complete garbage.

Knightofelemia21d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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