140°

Game developers want a cut of the used game pie? I don’t think so - Gamer Horizon

After Xbox One’s failed attempt to try and stymie used game sales by funneling them through “participating retailers” and thus killing off private sales, loaning and game rentals, developers like former Epic superstar Cliffy B and God of War creator David Jaffe took to Twitter to voice their disdain for used sales and more specifically, GameStop. Again, they were of the opinion that each used sale is money being taken from their pockets and they should get a cut of the used game sales. PS4 developer Ready at Dawn, which has the upcoming The Order: 1866 currently gestating, recently voiced their dissatisfaction with GameStop’s business model of pushing used games over new. Now, this might prove controversial, but it’s a stance I firmly believe in so brace yourselves - Game developers and publishers are not entitled to a single dime after the initial sale. Not one red cent. And the fact that they think they’re entitled to any of it is , quite frankly, ludicrous.

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gamerhorizon.com
3920d ago Replies(6)
Bigpappy3920d ago

'The_Infected' has a strong argument from the developers perspective. But I have to side with 'CalvinKlein' on this one.

If publisher want a piece of the use game market, just offer gamers a better deal for their used games.

But 'CalvinKlein' is still missing one key factor that almost everyone seems to ignore: What about USED DIGITAL games? You said they could go digital to screw PS, which is true, but they also screw the gamers. We almost had M$ offering a policy for Digital ownership, but people who want to stay with physical disk won that round for now. I really hope M$ have 2 separate policies for digital and physical so they could offer some type of freedom for people who are ready to move to Digital over physical.

N83920d ago

It wouldn't be a problem if other companies offered something better. Either way your handing your money to a company that just wants to make money.

Cmk01213920d ago

if they want a slice of the pie they need to mimic steam , come up with digital rewards, an ecosystem for trading digital games or what have you. Dont idly sit by that games shouldnt be able to be traded and they want more money. if i buy a shirt from whomever do thye get a portion of it if i resell to thrift shop,yard sale etc. No so they need to do something positive or get over it, gamestop robs us and they cant compete with that???

Majin-vegeta3920d ago

This is not spam mods and excuse the caps rage.

WHAT MAKES THE DAMN VIDEO GAME INDUSTRY SO "SPECIAL"THAT THEY DESERVE TO BE PAID TWICE FOR THEIR WORK??THEY ALREADY GOT PAID WHEN THE CUSTOMER BOUGHT THE GAME FOR THE FIRST TIME.WHY DOES NO OTHER INDUSTRY B*ITCH ABOUT USED SALES BUT ONLY THE GAME INDUSTRY??

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360°

God Of War Creator Thinks That The Character Of Kratos Took A Wrong Turn

Terri writes: "In a recent video released by the creator of the God of War series, David Jaffe, we can see that Jaffe is not fond of the direction PlayStation took regarding the franchise, and in particular, Kratos himself."

SinisterMister122d ago

Well, I personally think that Santa Monica did an absolutely phenomenal job with Kratos, showcasing insane character development in all the right ways.

Jin_Sakai122d ago

I disagree. God of War went from a brutal action game where Kratos was slaying gods to a boring father figure. God of War 3 was my favorite in the series.

Christopher122d ago

I much prefer the focused and purposeful with reason Kratos who still gets into brutal combat and still has to kill gods even though he tries not to. Past Kratos was just anger personified and did nothing but subvert any expectations of him being something else other than just rage.

darthv72122d ago

2 is still my favorite. Everything about that game is top shelf design. the scale and scope of things like fighting the colossus of rhodes to awakening the steeds of time... just epic. 3 was good, but 2 is the high point of the original trilogy (for me).

The direction santa monica took for the reboot was less GoW (god of war) and more GoW (gears of war). The whole 3rd person perspective, having a partner (even if its his son), and lack of verticality with no more jumping and creating crazy areal combos... it was difficult to come to terms with but i managed. the story was good though, but i still give the nod to greek mythology over norse (and likely egyptian if that is where they go next).

frostypants122d ago

I can see it either way. I agree that the series now has nothing in common with the original beyond superficial character appearances and general setting. They sort of used the IP to sell an entirely different style of game. That said the new games are well made in their own right.

VivaLaManual121d ago

Yes. The game grew and stopped being one dimensional. What a shame....

DarXyde121d ago

I don't even think Jaffe really understood Kratos, despite creating him. Or rather, he doesn't seem to understand how he created the fertile ground for this kind of character development arc.

He was always a warrior, but he had a very human element since day one. He had a chance to protect his family again in God of War I and Ares took them away... Again. He knows he can't get them back and moved forward as the new God of War. Fast forward, the Gods betrayed him (though he was still sympathetic to Athena at the time). Eventually, he waged war with Olympus.

He was part of the pantheon and that would've been the entirety of his story arc where he oversaw war for all time.

But the truth this, Kratos has changed, but he largely remained the same. His two constants were always pride in his family and revenge against those who have wronged him. You take those two together (a threat to his family and Gods looking to kill him) and the direction he's taken is pretty congruent with who Kratos always has been. I guess you can say Kratos would just be a merciless monster for the sake of it, but the old games never explore present aspects of the character (e.g., what kind of father Kratos was). We got a look at that, and with a boy, no less.

I find the franchise did well to age with the audience. I was an angry teen when the original came out. Now I'm kinda mellowed out with a family and I just get it.

I think it did an excellent job of connecting with the audience as we grew up. It's a bit like Toy Story in that regard.

Monstieur121d ago (Edited 121d ago )

Agree. I liked GoW 3 the best as well. There weren't enough unique boss fights in the reboot.

Crows90121d ago (Edited 121d ago )

Well he aged considerably. Define boring father figure exactly? Maybe your father was boring but don't put that blame on others.

As far as slaying gods ...you're right ...he went from god slaying to....hmmm god slaying.

The newer Kratos matured with the audience. They could have just kept doing the same game over and over but they saw it getting stale so they had to switch the formula...they did so incredibly well.

SinisterMister121d ago

While God of War 3 is undoubtedly excellent in its own manner, the "boring father figure" part is something I don't agree with. For starters, if the situation calls for it, the old Kratos is back on camera, like when he fights against a particular Aesir god in Ragnarok.

tombfan121d ago

He achieved his goal... he actually got the revenge he was so desperately needing and in the end what? It'd be terrible character development if he would just go to another mythology to kill more gods just for the sake of they being gods. They actually gave them a meaning in life, and even better, they got an amazing idea of how to create a new game with actual bealavility and a plot, not just merciless kill.

+ Show (6) more repliesLast reply 121d ago
savedsynner121d ago

Agree 100% Kratos had about an inch of depth before the norse version. Now he feels like a real character, a real dad, with real reactions based on his experiences.

gold_drake122d ago

i think they did a fantastic job with Kratos.

Snookies12122d ago

Wasn't Jaffe the one who got stuck on something easy in Metroid Dread and started bashing the game because of it? From what I played of GoW 2018, they actually gave Kratos some much-needed depth. I definitely plan to finally go through the newer entries once my PS5 comes in.

tombfan121d ago

Jaffe got stuck with his young mind thinking and it really showed with his latest attempt in gaming "Drawn to Death" it was like a teenage dream that became true and also, sucked.

Christopher122d ago

This whole video was essentially him finding comments to back up his own opinion. "It looks like a lot of people think..."

Yeah, well what do the review scores, sales, user scores, and completion rates on the last two say? Anything on that?

Reaper22_121d ago

Nothing wrong with his opinion. He created it so he's earned the right to criticize. Review scores and sales have nothing to do with it. It's success was never in question.

Christopher121d ago

You should probably read the first part of my comment. He's cherry picking opinions to support his but ignoring the plethora of other opinions.

Yeah, he's allowed his opinion, but his arguing method is to act like people just agree with him and not the diverse opinions out there on the subject.

-Foxtrot122d ago (Edited 122d ago )

People won’t like it I know but he’s entitled to his opinion being the games creator

I totally disagree but it’s not going to ruin the game for us who do like it

purple101122d ago

Yeh I may or may not disagree but he created the original and without him we would have no god of war, (or maybe one that wasn’t as good). So he can say what he wants in my books

Last I heard of him he made a black ad white game with a weird sketch art style. Similar to Sega Madworld

Haven’t heard from him since
Shame

itBourne121d ago

Drawn to Death, yeh, played it at the Playstation experience, it was quite fun, an old school arena shooter. Then it came out, and everyone died quicker, so strafe battles gone. It essentially turned into die, insta spawn, use ult, get a kill, they insta spawn, ult you, you die, and just repeat that loop lmao, its was terrible.

Christopher121d ago

I just have a problem with him saying they shouldn't have called it God of War because his opinion doesn't align with theirs on the future of the IP. That part I felt was pointedly petty.

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350°

The Order: 1886 pushed visuals hard in 2015 - And still looks stunning today

Digital Foundry : Released in February 2015, The Order: 1886 was a stunning PlayStation 4 game at the cutting-edge of rendering technology, with visuals that still hold up today. The game's release pre-dated in-depth Digital Foundry coverage, something we're looking to address with this new video! Ready at Dawn's game never received a sequel and never received a PS4 Pro upgrade, but thanks to developments with exploited, older firmware PS5 consoles, we can now show you the game running locked at 60 frames per second.

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eurogamer.net
VenomUK253d ago

The gameplay was bland and extremely frustrating at times with unnecessary QTE combat at points. But the world and the lore and the characters and the story were fantastic. I’ve always wanted a sequel. I still hope Sony will surprise us one day.

shadowT253d ago

Sony missed the opportunity to acquire Ready at Dawn Studios.

Tacoboto253d ago

But... Sony didn't want Ready at Dawn. Clearly

mkis007253d ago

I'm guessing had 1886 turned out more positively they would have.

RaidenBlack253d ago

And let's not forget,
Ready At Dawn showcased The Order 1886 running on PC at 60fps at SIGGRAPH 2015
https://www.dsogaming.com/n...

isarai253d ago

I still stand by my theory that this game just released at the wrong time. Almost every outlet spent a lot of time in their reviews ragging on the game for not being an online experience, everyone was in the Destiny hype train and at the time they wanted EVERY game to follow suit, bashing any game that didn't. If this were released after everyone realized how much that wasn't future, people would've appreciated it more. I loved it, and I'm always disappointed that we'll never get a sequel

Tacoboto253d ago

That doesn't seem to be true about outlets complaining on the lack of online. The review summaries on Metacritic are very consistent: Amazing graphics, but shallow gameplay and a very short length with little reason to return.

Here's an example of how *little* time IGN spent talking about multiplayer:

"With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it."

It's the final sentence. They don't even take the time to say "online multiplayer"

MrChow666253d ago (Edited 253d ago )

"Amazing graphics, but shallow gameplay and a very short length with little reason to return."
You are right, that's what everbody was saying at the time, never heard anything about it not being online.
I've been thinking about trying this game for years, I may get it now that it's dirt cheap, no big loss if it sucks

MrChow666253d ago

Oh, add to that bad enemy AI, I remember that from the reviews, I saw a video of a wherewolf boss fight with a very weak AI

thorstein253d ago

And there we glowing reviews for shorter games. It was one of the times where hating this game was "cool."

CrimsonWing69253d ago

Can you show me the reviews that rag on it for not having an online experience?

I’m not doubting you or anything. I’m just being lazy.

isarai253d ago

Sorry, not multiplayer, open world is what I meant.

Tacoboto253d ago

That's also fake news, isarai. Again, the game was consistently criticized for what it was (Pretty but extremely short, extremely linear, hand-holding, no replayability), not for what it wasn't (multiplayer/open-world)

isarai253d ago

Nope, every review uses the term "linear" several times as if it's some inherently bad attribute. Not fake news at all. Since then there's veen plenty of short and sweet single player linear games that get lots of praise, again after the reality of everything being open world set it and it wasn't as great as everyone thought. But at the launch of the last gen everyone had open world fever, and especially the first couple years "linear" was a con in many games reviewed

Tacoboto253d ago

That's your own contortion assuming criticism of its extremely linear design is suddenly a call for it to have been open world.

+ Show (1) more replyLast reply 253d ago
zumlauf14253d ago

You totally made up a claim regarding an overall review consensus that isn't true. And, instead of just ignoring being called out for it, you respond with "oh actually i ment to say OPEN WORLD". Which literally isn't true either. You can't show us one review that bashed the game for "not being open world". And, somehow the other guy is getting downvoted. Over a bullshit liar.

isarai253d ago

Games were being criticized at that time for any game that wasn't open world or online. So yeah I got one mixed for the other, doesn't change my argument one bit that it would've been received better if it released later. People are agreeing because if you were not riding the "online and open world" hype train at that time, it was blatantly obvious there were biases in play for how games were criticized. Now after all that has happened since people want to say "oh wait these games were actually pretty good" cause they know better now

Rude-ro253d ago

The gameplay was very shallow and when one says repetitive, it is by the very definition for some fights. As in, completely identical but different setting.

The game has amazing potential.
The graphics, the lore, characters…
This could most definitely have been all corrected with a sequel and became a franchise hit…
Still would love to see an attempt.

Ie fantastic premise and moments that shine…
But it had its downfalls that deserved the negative marks.

thorstein253d ago

It was the "game to hate" when it launched. And right here, on this site, we saw people posting stories that were outright fabrications about the game. It was weird. The game launched, it was fun, a really cool game but the hate was too much. And so were the lies.

Minute Man 721253d ago

It was just too short....but I loved every minute of it....double dipped and grabbed the ultimate CE

babadivad253d ago

That isn't true. I remember people talking about how incredibly short it was and the somewhat janky gunplay.

KwietStorm_BLM253d ago

First I'm hearing of this. I don't know what multiplayer has to do with anything. The game was just dull. Amazing graphics, great narrative, great lore, boring gameplay sprinkled in pieces between cutscenes, and lackluster AI and controls.

+ Show (5) more repliesLast reply 253d ago
anast253d ago

People cried this game was too short. No people are crying because games are too long.

isarai253d ago

Pretty sure everyone is complaining about bloated games lately but ok

anast253d ago

Thank you for the ok. I needed that.

RaidenBlack253d ago

Games like Ubisoft open worlds not enjoyable lengthy games like Elden Ring or Baldur's Gate III

anast253d ago

I get it, but people also complain about the main stories being too long or just games being too long in general because they are "adults".

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230°

The Curious Case of The Order: 1886 - A Retrospective

Ready At Dawn cut their teeth developing spin-offs for PlayStation Portable and porting games to consoles. When they got a chance to establish their own with The Order: 1886, its poor critical reception ostensibly halted their trajectory. Can one middling game really sully one’s reputation in the eyes of Sony?

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lordsofgaming.net
moriarty1889719d ago

Wanted a sequel for this game so much. It was left wide open for one with the ending it had.

porkChop719d ago

Sony did file a new trademark a while back, so you never know. Though if I were to guess it would be a reboot rather than a sequel.

REDGUM719d ago

The Order was great from my playthrough and really enjoyed it. The same with Days Gone. Both, amongst others out there, deserve a follow-up. Anyone who actually played through the complete games knows there were hidden gems in and around these 2 games. Too many out there put too much faith in reviewer's opinions instead of thier own and get put off or join the hate bandwagon.
Seriously, gamers need to game & not read or view other people game with added opinions thrown in.
Honestly, if you haven't played either of these 2 games yet, do yourself a favour, pick it or them up, forget anything you know about them & just play it for yourself & create you're own opinions.

Ninver719d ago

I ignored the reviews and went straight to the store to but the game. Thoroughly enjoyed it I might add. If only Sony had the balls to summon enough faith to reboot or give us a sequel. Maybe even a prequel done right and make it a 3 part series. Wasted opportunity for a really different exclusive if you ask me.

barom719d ago

Days Gone is really an exceptional game though it feels like it took a bit of time for it to get interesting.

The Order 1886 was unfortunately not very good. Super beautiful game with beautiful cinematics but felt incomplete and don't really remember much happening at all in the game i.e. it was kind of bland. A sequel where they learned from their mistakes would be very intriguing though and I would have bought it.

monkey602719d ago

I loved Days Gone and I would have loved a sequel.

I didnt like The Order. There was enough there for me to give a sequel a chance if they improved on bits but I'm losing no sleep over the absence of it. I thought the 1st one was genuinely terrible for a multitude of valid reasons.

S2Killinit719d ago

I really enjoyed it. I was hoping for a game in the same world but less linear. With lots of that sweet lore.

YoungKingDoran719d ago

Yeah with the tech sorted and expanding on the existing assets, they could/should have been able to do a trilogy that gen. What happened..

moriarty1889719d ago

Agreed. Such an interesting title just abandoned. Makes no sense. As I said the ending of the game sets up for a sequel perfectly.

+ Show (1) more replyLast reply 719d ago
porkChop719d ago

Incredible graphics and presentation. Great use of photo mode. A really interesting premise. The actual gunplay felt solid. The game just needed to be longer, and the levels could have been a bit less constrained. More enemy variety as well. At full price it just didn't have the value, at least in my opinion.

I would like to see a sequel or reboot, which I think is more likely. It would need to be a new dev as Ready at Dawn are part of Oculus now

robtion719d ago

I think Bluepoint could do a good job. They have the technical capability if Demon's Souls is anything to go by.

MeatyUrologist719d ago

Agreed. Because of all the bad reviews I waited until the end of last gen to buy it, but was really surprised. The only knocks against it were length and linearity. Really loved the visuals, atmosphere, story, and characters. The gunplay was actually really well done with unique and fun weapons.

You mentioned the photo mode, and this was one of the best examples I have seen. They actually allow you to add filters and modify the visuals in the photo mode, and then apply those to the game. I have never seen that before or since. I really wish more games would allow this. Give the users more control over how the game looks to cater it to their tastes.

uth11719d ago

This was a weird one in that the community hated the game but also demanded a sequel

SonyStyled719d ago

Because it’s literally a 5 hr game, yet had the same quality offering of the other AAA Sony games that are tens to hundreds of hours of gameplay.

I used a walkthrough trophy guide for the platinum to not miss any collectibles in one run, it took 8hrs. I thought it was actually a pretty great game, but always wonder why that level of game development didn’t continue for a 15hr single player campaign.

robtion719d ago

I'm part of the community and I loved it.

I think a lot of the hate was from people who didn't even play it jumping on the bandwagon. Clearly there was the usual hate from xbox fans but also from insecure PC players as the graphics were (still are) phenomenal.
The game is a flawed gem. A new entry on PS5 would have great potential (doubt it will happen though, Sony isn't into risk taking these days).

Eidolon719d ago

All the early hate was a people who haven't played it and were quick to call it a QTE game.

AuraAbjure719d ago

I'm an Xbox fan and I'm planning on getting a PS4 pro one day to play this game along with gravity Rush 2 and others.

coolbeans718d ago

-"I think a lot of the hate was from people who didn't even play it jumping on the bandwagon."

Can we please stop retreating back such tired defenses? It's had a heavily mixed reception ever since critics PLAYED the game back then, and justifiably so. Even trying to rope in "insecure PC players" just shows how shallow this view actually is.

719d ago
Shiore2u719d ago (Edited 719d ago )

Can't ever forget those terribly designed lycan fights.

ClayRules2012718d ago

Ugh, I love this game! But yes, those lycan fights were terribly designed, for real.

Overall though, solid gameplay.

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