GamesRadar - It’s a tragic fact of video games that some of the most important, coolest, most game-improving stuff in them is also the least superficially sexy and the hardest to sell. Look at the bullet-points on the back of your average game box. What do you get?
Games Asylum: "Well, this is neat. As the name suggests, Wrath of the Mutants is the rarest of things – a genuine arcade conversion. With most modern arcade games being ticket redemption machines, this is something seldom seen. In fact, the last arcade conversion we can recall was Raw Thrill’s own Cruis’n’ Blast on Switch back in 2021. This is also based on an older iteration of TMNT, harking back to the series from 2012-2017. It’s essentially breaking franchise continuity (we’ve had two different iterations of the Turtles since) and could even be considered nostalgic for a select few – those who grew up with 2012’s Turtles are probably in their late teens."
Year 9 in Rainbow Six Siege brings Deimos, ACOG sights with new grips, and an interesting roadmap for the upcoming seasons.
Eiyuden Chronicle: Hundred Heroes is a love letter for all Suikoden fans; it embraces the classic essence and doesn't succumb to modernity.
And it will. AI improves every generation, just like graphics.
Unfortunately, AI is a harder sell than scripted spectacles which is a damn shame.
I think we will see some help from Cloud-Based AI in the future..
Theres plenty of company's out there that provide physics engines, i think it would be nice if there would be a company that would create an AI engine.
Right now every game has to reinvent the wheel, and has its own set of AI instructions created for it, it would be so much better if there would be an AI engine thats constantly improved and updates, that developers can use in their games.
Such an engine creator could even spent all their time and resources on creating personality defined AI, so that characters even seem to have a simulated personality.
The Robotics sector is already trying to jump this gun, by creating an universal OS for robots that will form the AI of any robot created, and can be modified to extend.
Bring this solution to gaming as well in the form of an engine that can be used alongside game and physics engines.