80°

Ryse Son of Rome Preview Interview With Crytek - Gamerhubtv

Producer Justin Robuy discusses the Ryse Son of Rome Xbox One game and new comic book at San Diego Comic Con 2013 in this exclusive interview.

gamerlive3922d ago

They need to get the gameplay right and make it more fluid and less scripted events.

dark-hollow3922d ago

I agree about this. Am not saying crytek games are bad at all! But they always focus on the graphics too much and gameplay/storytelling is their main weakness.

CRAIG6673922d ago

It's only the executions that have a "scripted" part in proceedings, but even then Crytek have said it's a skill based procedure with choice...

Eldyraen3922d ago

Actually they have shown other scripted moments outside of executions: shield wall and archers being 2 I can think of off the too of my head. I'm curious if they are required or if you don't do them it changes anything (less help by allies as they die) or if they are required you just stand there till you do it (which would be stupid).

The way they have described it is you are not just a soldier but a commander of soldiers and only seen a few examples but in warfare there are plenty of other possible scripted commands both for your character or his troop to follow.

Executions though look cool but not sure if I like all the button prompts which were bit distracting at times. They need a more subtle prompt for it IMO. Not a dealbreaker but it really stands out especially with multiple enemies on screen.

3922d ago
Eldyraen3922d ago

I don't mind the scripted events--its part of what gives it its cinematic flare.

Some of the combat could be bit more fluid though as ocassionally it would be a little too fast or slow given the combat going on. Not a big deal though but alway something to nitpick about and animations are never going to be exact for all circumstances unless completely scripted.

I still like the cinematic look and can tell they were at least partly inspired by "300". I just hope its good as there is a lot on both sides of the debate. I like what I see (for most part) but as I haven't played it kind of hard to judge gameplay sufficiently based on videos and differing opinions.

+ Show (1) more replyLast reply 3922d ago
golding893922d ago

hmm this game has the potential to be a classic if done right.

Lovable3922d ago

Sorry but the developer isn't capable of that.

-In Crytek we don't trust!

CRAIG6673922d ago

You ever play FarCry? one of the best games EVER made, I can't even begin to say how many games have borrowed/ripped stuff off from that first game, it was near perfect.

Lovable3922d ago

I have FarCry 3. I thought it was ok. Got bored half way and let my friend borrow it. VAAS was a badass though can't deny that.

CRAIG6673922d ago

@Lovable FarCry3 was good however Crytek sold Farcry after the first game and they moved onto Crysis, as I say - Farcry 3 good, FarCry 1(PC) magic!

gedden73922d ago

Is anyone actually looking at the gameplay??? I looks HORRIBLE. yes the nice graphics (texture, lighting, etc) but Damn Assassins Creed Combat (ON THIS GEN) Puts this game to shame.. Look at the how horrible the transitional animations are... God please help these gamers and devs..

Graphics aren't everything guys and gals..

Cmk01213922d ago

i tend to agree the non scripted action like not button prompt moves looks like hes bouncing off the guy when he swings it lacks fluidity. have hopes for this game but for now it KI and watchdogs, and dead rising 3 at launch for me, and infamous second son for ps4 and few free to play titles like warfram.

3922d ago Replies(2)
Einhert3922d ago

The combat like I have said before is just does not look deep enough or even challenging.

Yes they are going for a casual market but for me as someone who likes challenging gameplay mechanics and techniques to learn this really does not look gripping at all.

Just looks like the average weekend run through simple cinematic campaign game.

110°

Why The Game Industry Needs In-Person Shows Despite The End Of E3

Skewed and Reviewed kick off 2024 with a look at the need for in-person game conventions with the End of E3 and compares the cost-cutting methods of Hollywood who still value in-person events.

gold_drake108d ago

so, this article didnt tell me why we NEED to have in-person shows like e3, other than the authors nostalgia and remembrance of covering one of these shows.

but it also doesnt mention everyone outside of america who have never had the chance to see it in person either haha
we had to watch the darn livestream, if they had it available, at 3am in the morning haha with lags amd crashes (not all the time)

while i think these shows are great and all, i dont really "need" to have them. people are busy, im busy. id rather watch a livestream than to book a flight, a hotel etc.

but theres still pax and all of that.

Garethvk108d ago (Edited 108d ago )

I did mention that you cannot have hands-on and meetings with key people and the excitement. Europe has Gamescom and had Paris Games Week and N.A
Needs an industry event again.

A Livestream does not even come close to what was lost. I much prefer seeing and playing the games in person and asking questions to developers and marketing people versus watching talking heads doing shtick on a scripted showcase with a carefully edited video.

gold_drake108d ago

"need" is a strong word for it, imo.

"good to have it" would be a better way to describe it.

and sure, gamescom is in se germanland, paris week in .. paris.

most people dont rly care for it anymore. they either tune in to a livestream or vod or read about it online.

but opinions are opinions. if u think we Need them, then there ya go.

Garethvk108d ago

I think the industry needs them. The rank and file public not as much but our coverage is greatly limited via livestreams compared to what it was to say nothing of streams. Hands on previews Re very limited as well as we used to play big games months before release.

ApocalypseShadow108d ago (Edited 108d ago )

I get what you're saying. In person is always preferable with a hands on. Because there are those like myself that like to try before buying. That likes physical mostly over digital.

But having said that, I think it's more *your personal need* than a need for the industry itself. You need to be the middleman giving your point of view, possibly your own personal bias or subjectivity or objectivity to the equation. *We* as gamers don't actually NEED it. We can come to the same conclusions, positive or negative about a game as you can.

Companies like Sony or Nintendo used to sit back and watch others give their take on things that were negative to the message or had an agenda. Especially during the PS3 era of website bias, swag bags, advertising hand shakes, biased video, free laptops, etc.

Companies like Sony took the reigns and decided to let their base see for themselves what the games look like, than through the eyes of some journalists, bloggers and vloggers looking to cash in on click bait and advertising.

Delivering their message directly to the consumer killed a lot of that nonsense. You see the developers, you see the game, and in many cases, you can speak to these developers on discord than worrying about some article's take on something.

It's not that I want you to become obsolete. But for some, I'm glad it killed their business practices. Also, we live in an era where these games could be streamed directly to the consumers after the presentation from Nintendo, Sony and Microsoft that gives that hands on of a game. They just have to implement that technology and make it high quality without latency. And *WE* as gamers can speak to each other on a preferred media platform and give our opinions on the gameplay we just experienced. Many journalists have not been fully honest on games before release because they fear losing their backstage pass and free gifts. We would know just by playing if a game is something we want. Remote play is possible now without lines, without expensive trips, etc.

To close, Sony has sold mostly 50 million PS5 consoles, over 110 million PS4 consoles and Nintendo has sold over 120 million consoles without a journalist take. They delivered their message and it's still reaching the consumers they are targeting without spending the millions of dollars on in person setup at a venue

I get what you're saying. I lived through the whole era when E3 was created and watched. But I don't need it and never been to one. And really don't need a journalist to tell me what to like or dislike.

EvertonFC107d ago

The ques for 1 game were 4 hours long for the most part, that's NOT fun.

S2Killinit107d ago

The problem with live shows was that it became all smoke and mirrors and a show of things not related to gaming. Therefore I would argue that it added a new layer of cost to the game developers and console holders that necessarily will need to made up for. Either we the consumer have to pay for that cost or the developer/manufacturer will have to bear the cost thereby taking away from profits leading to smaller studios dying out.

Remember xbox buying celebrities to make appearances? Thats a good example of unnecessary cost.

+ Show (2) more repliesLast reply 107d ago
JackBNimble108d ago

You don't need to go to the movies either, you can sit on your ass and watch any number of streams but that doesn't make it any better then actually going out.

This generation has become so spoiled and lazy.

gold_drake108d ago

booking a flight and a hotel aint the same as going to the movies, but pop off i guess ha.

Garethvk108d ago

Streaming cannot replace the communal experience of event films.

EvertonFC107d ago (Edited 107d ago )

Actually it does, for one it's cheaper eating my own snacks at home than over priced pi** take cinema prices. 2 it's About £150 to take the family to the cinema or £15 for a new cinema release and watch at home on my awesome 4k TV.
3 We can pause the film when needed, sit in the warmth of our home and have no di*kheads talking through the movie.
That's called using your brain, not being lazy or spoiled dude.

TheColbertinator108d ago

I'd rather publishers send out closed betas to garner gamer concern and interest like how we had demos back in the day.

I don't miss E3 as much as I loved it at one point but that era is long gone.

Garethvk108d ago

There is a need but refinement was and is needed.

Zenzuu108d ago

Sad to see it go. It was a great event for gamers and developers all around the world getting together and celebrate gaming as a community.

The announcements of new games/hardware, hype, surprises and seeing live audience reactions, it's something only events like E3 are able to bring. It will be missed...

hombreacabado107d ago

if its going to be anything like the game awards where celebrities that dont even play games are there and its just full of fluff and commercial crap than no we dont need in person shows. we just end up watching the trailer montages the next day anyway.

Shiro173107d ago

To be honest E3 was one of my favorite times of the years when I was younger. I couldn't wait for all the big conferences and new announcements. It was hype even if nothing good was announced we had cringe moments to laugh at.

Show all comments (18)
60°

Talking Mortal Kombat 1 With Ed Boon And Thiago Gomes

During SDCC I spoke with Ed Boon and Thiago Gomes about Mortal Kombat 1 as part of a Roundtable.

60°

DC Heroes United and Borderlands Comes To SDCC

This sounds awesome. This afternoon, Genvid Entertainment announced two, all-new interactive streaming series at San Diego-Comic Con: DC Heroes United and Borderlands EchoVision Live.