Iran White writes:
Lately, and really all along, there has been some confusion as to just how the large amount of eDRAM (32mb) fits into the Wii U memory hierarchy, and just what advantages the huge amount gives the Wii U.
Shin’en, whom we feel know as well as anyone in the business, have been so gracious as to offer the gaming world what they describe as the General Impression they have of Wii U eDRAM.
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.
All Xbox 360 games on Wii U, why not?
WOW They only used ONE CPU Core on Nano Assault Neo. That game is super pretty.
Can we quit whining about ram now and enjoy next gen games please? Thanks.
Wii U is more powerfull than XBOX 360 and PS3 when used properly, but problem is that Modern engines like Unreal 4 are focused on even stronger hardware PS4 and XBOX one have. I am Wii U/PC user and I hope those two will satisfy my gaming needs just fine.
So the Wii U is powerful then? Nano Assault Neo is a very attractive game, and to say that it uses only a fraction of the Wii U's resources is excellent news. I hope this puts to rest that foolish rumor that the system is only as capable as current gen systems.