"Thekingslayer.com Why are gamer's hating on "Ryse" Son of Rome? In fact why is there a concerted effort to down play games shown at E3 for the Xbox One? Sony didn't show much for the Playstation 4 in terms of games. Most in fact say that if were not for DRM, Price, and a no change policy on used games. Sony didn't come to E3 2013 with their best. Instead what we saw in February was pretty much it. Looking online this may seem like a minority view point, but if E3 is about the games. Where were the games for the Playstation 4 that showed off 50% more power than the Xbox One? "Ryse" Son of Rome shows us just how power on paper is just that. On paper."
Golf With Your Friends gets better again, with the introduction of a Critical Hit DLC pack and the launch of Speed Golf.
Between its innovative puzzles, impressive presentation, and undefeated vibes, Cocoon needs to be experienced on Xbox Game Pass and beyond.
VGChartz's Evan Norris: "If you haven't played Rainbow Cotton before, you're not alone. A Dreamcast exclusive released only in Japan, it's not exactly a household name. Looking to change that, and bring the sixth-gen game back into the spotlight, is German studio KRITZELKRATZ 3000, which — with the backing of publisher ININ and original developer SUCCESS — has remade the 3D shoot-'em-up from the ground up. Featuring several modern quality-of-life upgrades, plus HD graphics and a brand new local co-op mode, it promises to merge the past and present when it launches digitally on consoles and PC on May 9.
Ahead of the game's release, I chatted with Andreas Scholl, technical director at KRITZELKRATZ 3000 and lead programmer for Rainbow Cotton, about what fans can expect from the remake."
Really? The game looks like a giant quick time event with minimal control,the only wow factor I saw from it was the graphics,but for me graphics arent enough to make me buy a game.
I can understand that. If it's not your cup of tea why look forward to it is valid.
Because it a XB1 exclusive.
Because the game is so casual QTE that it will actually play itself if you stop pressing things, according to Kotaku.
Before the reveal I was very much looking forward to how they altered it, since they said the controller was now how the game was played. Taking that into consideration, along with the CG trailer from a few years back that showed a massive battle that the player was supposedly a part of, I was ready to see some next-gen epic battle...stuff.
The reveal showed a corridor of a level filled with button prompts. Then the developers saying you didn't even need to hit the button prompts for you to succeed. So, the developers are holding your hand on two different levels. The only thing that felt like a step in the right direction was the visuals. Everything else felt so very dated. I wanted to see a huge battle field to explore, TONS of enemies, combat that wasn't based around 300-style slowdown scenes.
The game might have those things, but I haven't seen it yet. You only have one chance to make a first impression, and my first impression was a figurative hallway of X, X, X, A, X.
Quote:
"So why exactly are gamers sleeping on “Ryse” Son of Rome? The word fear comes to mind. Fear that what Microsoft and Crytek are doing with the hardware, and features of the Kinect 2.0 can not be duplicated on other platforms."
Features, like voice command being used for a game like Ryse, can be duplicated on other platforms. I did it with Rainbow Six on the original Xbox. As for "fear", the only fear I have is that a developer will depend/focus so heavily on the visuals that the game is one step away from playing itself. That is my fear, and I hope Crytek can prove me wrong with a new gameplay showcase in the future.