290°

Square Enix: No Huge Graphical Improvements Likely in PS4, Xbox One Launch Timeframe

Games will look better later this year, but the gap won't be too big.

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gameranx.com
ShugaCane3935d ago

I wasn't expecting the gap to be huge by the launch timeframe anyway. It always take some time for the improvements to become really significant. What we've been shown so far already looks great enough for me to wait for devs to come up with truly mindblowing stuff.

Need4Game3935d ago (Edited 3935d ago )

It's sad that Square Enix can't Afford better Graphic Tech.
With PS4 higher performance, that'll helps with anti-aliasing, and smoother Gameplay.

Reflecting on their Financial woes, I guess its better for them to Focus more on Better, less Buggy, more-open world, more-diverse Gameplay.

Plus Square Enix have too many Game Engines (FF's Crystal Tools, Luminous Engine, Tomb Raider's Crystal Engine, Hitman's Glacier 2).

I really hope Square Enix can combine all their Tech and make one Great Powerful Game Engine for Final Fantasy, Deus Ex, Tomb Raider, Hitman series and all their future Games.
Maybe it's the Luminous Engine, time will tell.

Kleptic3935d ago

its still fall out, imo, from the mess of this generation in terms of tech...so, with that said, there is PLENTY to improve upon for the time being...and so far, early launch titles look to do just that...

the ps3/360 era introduced a lot of extremely good looking games...but the HD problem was never solved...most games are 720p, if that, and usually around 30fps...if they were higher than that, they were relatively simple in design...

Current gen games have no problems with complex lighting systems, elaborate post processing, very deep animation programming, etc...instead, they struggle with texture resolution, AA, frame rates, etc...

I'm just saying, currently...we're in no need of graphical innovation on a complex and expensive scale...we just need existing 'ideas' to facking run better on consoles...PC has been doing that for years (taking games that have no significant increase in anything but res/framerate, etc.)...

If you take something like killzone 2, uncharted 2/3, TLOU, etc...and pump it out at 1080p/60fps with upped AA...no one will complain for the time being...

Cuzzo633935d ago

These guys? I use to love Square, now they are getting kinda.... square. I say they are full of it. The gap will be relevant enough to notice. Better textures, draw distance, fps, lighting, more polys, better resolution. If KZ, SS for ps4 and Ryse, Forza5 for xb1 is any indication. ... I think the next gen systems started off pretty good if you ask me.

TheTwelve3935d ago

Yeah, I've decided I'm pretty much done with Square. They used to be why I played videogames but this has deteriorated to where I don't care for them at all anymore.

12

skept3k3934d ago

If you want next gen graphics all you need is a decent PC. I have a powerful enough PC to run current games completely maxed out. I highly doubt next gen consoles at launch will top what is currently out there.

Cuzzo633934d ago

WTF!
@skept3k
What will you gain if I switch to pc. I dont wanna lol. Im cool with the hassel free consoles. If I get a pc then I wont be able to play the sony exclusives. They interest me more. Besides, most pc games are getting console ports anyway. I can deal with the mid-high. Prolly gonna take me about $800 to build a ps4, maybe a lil less but without GOW, TLOU, Infamous.... I rather just deal with the ps4 lol. Sorry. Games matter more than ultra high graphics.

BallsEye3934d ago

Because they've said something NOT AMAZING about ps4 and some good things about X1? You are sad.

Cuzzo633934d ago

@Ballseye
??? Sure you got the right article. I didn't see anywhere they praised one system over the other in the article... Maybe im missing something.

+ Show (2) more repliesLast reply 3934d ago
Campy da Camper3935d ago

Remember, too that devs had no idea about the whopping 8 gigs Sony was gonna put in the final build. What we saw at e3 were demos and alphas that were utilizing 2-3 gigs.

With the huge about of ram that is now available, I suspect 2014 is going to have some major games with fantastic draws, textures, AI etc.

3-4-53935d ago

Usually in year 3-4 you start to really notice the difference.

Cuzzo633934d ago

Square Enix: No Huge Graphical Improvements Likely in PS4, Xbox One Launch Timeframe

Correction

Square Enix: No Huge Graphical Improvements Likely in our games for PS4, Xbox One Launch Timeframe

*fixed*

+ Show (2) more repliesLast reply 3934d ago
Xaphy3935d ago

launch games always look a bit better than previous gen games but not by that much. We wont see full power until next year and beyond.

InMyOpinion3935d ago

Is that King ov Hell in your avatar? Hail Gorgoroth!

Xaphy3935d ago

Infernus :). Fav band. Hail!

Timesplitter143935d ago

that's the impression I got from the games we've seen so far

CalamityCB3935d ago

Damage control of what to be exactly?
This happens every gen, the first jump to the new consoles are usually made up of multi-gen games (e.g. A game that is on the PS3 and PS4).
For this first year I expect nothing more than developers getting use to optimizing to the higher polygon count and games with higher frame rates.

kwyjibo3935d ago

I think you're going to be limited at the beginning of the generation, because the install base isn't there.

Which means that games, such as Watch Dogs for example, are going to be cross-generational. This will inevitably hold them back a bit.

Show all comments (43)
70°

I’m Glad Atlus & SE Changed Dates To Avoid Competing With Shadow Of The Erdtree

Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."

H91d 8h ago

More intelligent than guerilla games

raWfodog15h ago(Edited 14h ago)

Atlus is releasing their game one week before Erdtree, SE is releasing theirs one week after.

HZD released four days before Zelda, HFW released one week before Elden Ring.

It seems to me like they are still releasing their games too close to Erdtree.

130°

Yuji Naka guilty of insider trading breaks silence to accuse Square Enix producer of lies

Yuji Naka was fined $1.2 million and given a suspended jail sentence for the crime.

Profchaos15d ago (Edited 15d ago )

I find his comments around how Balan turned out to be very insightful as to why the game is trash. He basically apologises for its existence

solideagle14d ago

can you please give some of us who don't know anything about this, a summary of what happened?

Chocoburger14d ago

Balan was knowingly rushed out by S-E, it had an extremely short dev cycle and was fairly low budget.
Naka was the game's director until near the end when he was fired or perhaps he quit, I forgot.

carrotcakeag14d ago

@Chocoburger Yeah they did fire and replace him which caused him to unload a bunch of rants about the company. The project only existed because of Naka in the first place, he convinced Square to give him one shot at making a platformer. They gave him an opportunity but pulled the rug out before he was done for reasons not explained.

90°

Top ‘Dragon Quest’ Producer Steps Down in Square Enix Overhaul

The top producer of Square Enix flagship Dragon Quest franchise is stepping down from the role, following delays in developing the next installment of the popular series.

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bnnbloomberg.ca
shinoff218319d ago

Please o please don't turn dragon quest into final fantasy square enix we dont wont that. Dragon quest works well just as it I. Plus you'll piss off Japanese fans to.

jznrpg18d ago

Hopefully they don’t. From this it doesn’t sound like that is the case and development is just taking too long.