GamesRadar - You've already read our latest preview of Splinter Cell: Blacklist, right? And you've definitely watched our video showcasing 3 minutes of brutal takedowns, yes? Good--you're all caught up, and ready to hear what the game's Creative Director, Maxime Beland, has to say about Blacklist in our exclusive interview.
Tom Clancy's Splinter Cell has been out of action for a decade, so it's time to look back at 2013's Splinter Cell: Blacklist.
Sam Fisher is evidently the most skilled stealth operative because no-one has seen him in his own game for years
The entire mark and execute system belonged in another game.
It’s cool, but the polar opposite to how Sam Fisher initially handled.
The original trilogy made shooting very, very difficult, yet a viable option, which ultimately motivates stealth.
The mark/execute system makes shooting stupid easy, to the point of why would you even bother trying stealth as an alternative?
The sad part is that I actually really enjoyed the last game, Blacklist. It may have lacked the iconic voice but the gameplay was excellent, and blended stealth, action and a mix really great compared to most games, where none of the three options felt like the wrong way to play. I really hope they either produce a remake of the original game or a proper sequel.
The stealth icon has gone too stealthy of late, but the best Splinter Cell games still rank among the best games ever made.
Ubisoft VP Maxime Beland has resigned from the company after being accused of assault and harassment. An internal investigation is ongoing.
speaking outside of the allegations,
word is (or was, rather) that he was also overseeing a new splinter cell game,
seeing as he was creative director on conviction as well as co-creative director on blacklist, so this doesn't bode well for whatever that project is going to be or was going to be.
as far as continuing the investigation,
I kind of find that (I know it's not a funny situation) statement a little bit amusing.
he left the company,
you're going to do what, to him now?
So long as it doesn't play like a James Bond movie. More stealth, and less unrealistic over-the-top action movie antics, please.