210°

Blizzards Next Project is Starcraft Online?

Quoted as 'China's leading online game operator', Netease is reported to be considering licensing agreements with foreign online game developers.

Of particular interest is this quote: "Caijing Magazine reported that the first foreign online game to be operated by Netease, which used to rely on independent R&D, will be Starcraft Online, developed by US-based Blizzard, quoting an industry insider as saying."

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tradingmarkets.com
shotputking5924d ago

after reading the other posts in there, i'm about 99.9999% sure they are just referring to starcraft 2. either it's what they're calling the online server system, or if that's what they call it over there because they are so into playing strategy games online.

Leord5924d ago

Well, any mentions of "Starcraft Online" makes me cringle =D

JsonHenry5924d ago

Whether it is SC online (as in WoW) or SC2 I don't care - SOLD!

SRuN45924d ago

Hopefully their next MMO is the first MMORTS with Starcraft. The oppurtunity is right there for them to take control of another genre.

JsonHenry5924d ago

^^ I don't know how that would work - but I would sooooo be there!!

Chuck Norris5924d ago

I can just see myself riding in a battlecruiser and blasting that yamato. It would be cool if they implemented it in a way that it feels like an RTS. The only catch is you only get to control 1 unit.

SRuN45924d ago

You wouldn't have to control only one unit. Instead you'd play like you normally would except instead of a max of 8 it'd be alot more on HUGE maps, with far more diplomacy options within your race, etc. Theres alot of ideas but I just dont feel like typing them out.

mighty_douche5924d ago

If its true, i guess you can forget the whole "PC gaming is dead" thing...

Hooby5924d ago

I had an idea where blizzard created an MMOeverything, heres how it goes:

Terran race get a first person view because they get all the guns, classes like ghost, marine, firebat, medic, etc. The first person race

Protoss get the standard 3rd person view because they have melee and spellcasters very akin to current MMO's.

Zerg get a RTS view, with a small number of units that they spawn and choose, with the player acting as their queen. Obviously the individual units are def weaker than a single protoss or terran player, but they strategize with their multiple units to overcome enemies. The camera is locked in the middle of all the units and follows them, so the player has a relativley wide view point, and they can send their units to alternate paths around the bad guys and so on, but they can't explore the whole map, if you know what I'm sayin.

With this, all playstyles can face off against each other in a game that appeals to everyone from Halo, WoW, and Starcraft fanboys. I mean, zerg need to be able to zerg things, so they need multiple weaker units, otherwise it just wouldn't be starcraft.

It could be the ultimate game ever, AMIRITE?

Chuck Norris5924d ago

I think it would feel more natural if they all have the RTS view. It would be like playing the original starcraft only with more freedom and more teamplay involved. I would even settle for the graphics in SC1, there's just something about it that feels so right.

xsteinbachx5924d ago

Surfer girl basically said it was going to be a diablo mmo.

"What is this new Blizzard MMO?
Demons, the Blizz don't do new IP."

http://kotaku.com/gaming/ru...

if either one is true expect a subscription from me, plus pre order.

Leathersoup5924d ago

Why would Blizzard pit a fantasy MMO up against a fantasy MMO? I can see them doing a StarCraft MMO as it would be a Science Fiction and wouldn't completely compete against World of Warcraft. Diablo pretty much would. I mean WoW even uses Diablo jokes.

Show all comments (17)
90°

It Seems Pretty Clear Why StarCraft 3 is Not a Thing Yet

Even though fans have been clamoring for a StarCraft 3 for years now, it seems like Blizzard really has no reason to spend time making one.

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gamerant.com
StormSnooper154d ago

They sort of ran the story as far as it could go.

Also, it seems like blizzard is more busy with mediocrity at this point in time.

Jingsing154d ago

The problem with Blizzard is they have franchises that don't need sequels. People are happy playing the games that they previously made. What they need is new games, none of this business of trying to transport the old audience into a new version of an old game which only ends up nickle and dime'ing users.

170°

$15 horse for WoW made more money than StarCraft 2: Wings of Liberty

Jason Hall, currently an indie developer and former Blizzard employee, has been sharing some really interesting stories from his long career in the industry for a while now. Some of them are truly insightful, while others may seem depressing.

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gameworldobserver.com
Sciurus_vulgaris157d ago

I’m a little shocked that StarCraft 2: Wings of Liberty sold only around 6 million copies. The original StarCraft did over 11 million. Maybe Blizzard was too leisurely in releasing StarCraft 2? Starcraft 2 came out 12 years after it’s predecessor.

Plague-Doctor27156d ago (Edited 156d ago )

Im surprised too. Starcraft was still a huge name in 2010. It was kinda the only new RTS around and other genres like MOBAs hadn't really kicked off yet. I do remember at the time sentiment around the game was
pretty angry the game was being split into 3 but I doubt that would have impacted sales to that degree

Sciurus_vulgaris156d ago

For a long time I believed StarCraft II sold on par or better than its predecessor. There was so much hype for the game. Plus it had a pretty strong E-Sports scene for a few years.

Myself and half a dozen friends all bought StarCraft II: Wings of Liberty and played it religiously for a full year. While I bought the expansions, most of my friends did not. RPGs seem to be a generally low selling genre.

Nerdmaster156d ago

I'm not shocked at all. This was an early example of Blizzard being greedy. Instead of releasing a complete experience, splitting Starcraft 2 in 3 parts so it could make us purchase it 3 times if we wanted to know the whole story and play story mode with the other races.

Sciurus_vulgaris155d ago

I originally had that stance. However, Wings of Liberty, was just as long, if not longer than StarCraft 1. The expansions were of decent length too and added a good amount of additional content.

il-JumperMT156d ago

and people wonder why we are having mtx in everything. i blame the people who actual buy them.

Nerdmaster156d ago

It's interesting he used Brazil as an example of the importance of regional pricing. Nowadays many companies on Steam are setting their prices in Brazil as high as, if not more than, their price in USA. I simply refused to buy a few games when I noticed that's the case.

Extermin8or3_156d ago

This right here is the fucking problem.

155d ago
70°

Star Discord is a StarCraft lookalike optimised for mobile by a one-man team, out now

Illogical Games has just announced the official release of Star Discord, the one-man indie dev's charming StarCraft lookalike on mobile.

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pocketgamer.com
XiNatsuDragnel825d ago

I wish for a console version too