490°

Sony confirms 'The Last of Us' sales pass 3.4 million, "fastest-selling PS3 title of 2013"

Sony Computer Entertainment confirmed today that the global sales of PS3 exclusive ‘The Last of Us’ has exceeded 3.4 million units as of July 3rd. This sales figure was achieved in less than 3 weeks since the global launch on June 14, 2013.

The PS3 exclusive was released to almost perfect scores across the board and, “surpassed all sales expectations to become the fastest-selling PS3 title of 2013,” according to Sony’s press-release sent out this morning (Tuesday)

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theslanted.com
CaptainSheep3934d ago

This makes me so happy. :'D
Congratulations, Naughty Dog!

LOL_WUT3934d ago

This game is a masterpiece and i'm glad it's paying off congrats to ND ;)

RyuCloudStrife3934d ago

Very awesome news this game deserves the sales I'm sure it will keep selling maybe past 5 mil

Dee_913934d ago

wow not even out a full month
I just started playing on hard+ a few days ago,my 3rd playthrough to waste time til my 2 friends finish theres so we can do mutiplayer together.

Skips3934d ago (Edited 3934d ago )

LMAO!

Who says new IP's don't sell this late in the cycle??? XD

Goes to show the dedication that Sony has for their CURRENT CONSOLE... By not stripping away awesome games just to try and fluff up their next gen launch lineup...

Looking forward to what Naughty Dog has in store for PS4!

EDIT: Let's hope Beyond Two Souls, another new IP sees similar success.

jc485733934d ago

@Sonic200

that would be EA.

Rumor3934d ago

And they're still missing my purchase I'm sure I'm not alone.... Just, the funds won't allow me to get it yet. It's still one of my most anticipated games to play this year and all these perfect scores are really torturing me x-)

NewMonday3934d ago

3.5m x $48 = $168 million

not bad

TheUndertaker853934d ago

@Rumor: Same for me. I could rent it out of Redbox but don't want to miss out on the multiplayer. Just waiting to get the cash to grab it at retail. Everyone I've talked to has raved about it.

Anon19743934d ago

Finally broke down and decided I'd make the time to play this game even though I have a fairly busy schedule. At least, that was the plan. Quickly discovered that it's still selling out all across my area and haven't got my hands on a copy yet. Hopefully it'll be back in stock tomorrow though, if I'm quick enough to grab a copy. :)

SolidStoner3934d ago (Edited 3934d ago )

the best part is that I still dont have it.. (jk) Im working, and dont have time..

but I will get it next week.. so count me in :))

+1 to that long list! :D lol

zeee3934d ago

It's safe to say that this game's lifetime sales will hit at least 5 million. To be honest, it deserves even MORE! Such a wonderful start to a brand new IP!

Mainsqueeze3934d ago

Game deserves more sales lol Naughty Dog are the masters.

nix3933d ago

this is what the industry should be doing... making great games instead of trying to collect money via DRM and other means. if you make great games people will certainly buy it.

congrats ND.

MikeMyers3933d ago

This is good news. We want new ip's to do well. What we don't want are quality developers like Naughty Dog who get stuck or forced into creating the same franchise because they are a hit like Uncharted.

So that argument that they should only release new ip's on new hardware is a myth. Dishonored is another game that was good and did well.

SilentNegotiator3933d ago

Impossible! X4Lyfe informed me that ps3 gamers don't buy games!

/s

QuickdrawMcgraw3933d ago (Edited 3933d ago )

Yes Mike I am sure you think this is good news....I know there are more exclusives coming for the PS3,but I seem to have missed the 360 exclusive games that are coming.Could someone fill me in please.Or point me to a site.

MikeMyers3933d ago

"Yes Mike I am sure you think this is good news...."

It is, didn't I just say that? Naughty Dog is one of the best developers out there and new ip's are always welcomed. You see, unlike a lot of people around here I can say positive things about games on various platforms because it's the games that matter most.

"I know there are more exclusives coming for the PS3,but I seem to have missed the 360 exclusive games that are coming.Could someone fill me in please.Or point me to a site."

Apparently you can't. I must have missed where this topic was yet another console war fanboy fest.

+ Show (14) more repliesLast reply 3933d ago
IMightBeRetarded3934d ago

Looks like Yu and I finally agree on something.

Hicken3934d ago

I see what Yu did there.

Lovable3934d ago

On my third playthrough right now on Survivor +. It's still as good as when I first played it.

Toon_Link3934d ago

That's awesome to hear... I'm about 50% through my first play through on Survivor difficulty and I'm loving every minute of it. Usually I don't replay a game right away but this time I just had to.

I hope everyone is having as much fun playing this game as I did. And grats to ND for making and amazing game.

ArchangelMike3934d ago

I'm on my third play through as well, survivor+ and the game still shines. Well done ND, much deserved praise.

ps3_pwns3934d ago

yep and guess what when ps4 comes out they will only get more and more awesome. more power, more awesomeness, more everything.

Thatguy-3103934d ago (Edited 3934d ago )

Wow that's amazing. Every developer should take a look. Insomniac, Ninja Theory etc. Only because you go multiplatform doesn't mean more sales. Make a good compelling game and people will flock to it and praise the hell out of it. Good word of mouth is what got this game to where it's at. It has now stapled Naughty Dog as one of the best developers in the industry. Crazy that it sold more than Bioshock infinite even though that was multiplatform. Happy for NAUGHTY DOG and Sony.

FelicityOldGamer3933d ago

Amazing huh ? ND is the shit! :)

omni_atlas3934d ago

Awesome game, just finished it a few days ago.

I'm trying to get into multiplayer but I can't update with the patch, I always get an error/ time-out.

It tries downloading from the EU servers (region 4 game).

Anyone have any issues?

Knushwood Butt3933d ago

I'm really into the multiplayer, especially the 4 on 4 survival game where there are no respawns.

kparks3933d ago

Actually yes the patch thing happend to me idk what happened it was right when i got the game i would try to dload the patch and my system would shut off i ended up dloading it on my main account then signing onto my sub account and thats the one i play on!

GribbleGrunger3934d ago

I can't believe it surpassed my prediction of 3 million in a month. Well done ND

dedicatedtogamers3934d ago

And THIS is how you support a videogame platform. Meanwhile, on the Wii and the 360, crickets are chirping. Next up, Gran Turismo 6.

Godchild10203934d ago

I hope the next game that sells well is Beyond Two Souls. I enjoyed my time with Heavy Rain and I expect good times with Beyond Two Souls.

Shuyin3933d ago

I wonder if it will outsell MGS4...really curious about that.

ZoyosJD3933d ago

Uncharted 3 sold about on par with MGS4 at closing in on 6 mil lifetime sales. This game sold more than half that in 3 weeks.

I predicted 7-9 mil a while back and it is definitely on track for those numbers.

+ Show (6) more repliesLast reply 3933d ago
Riderz13373934d ago

Wow what a beast. Well deserved, this game is incredible. Have beaten it 3 times now.

badboy7763934d ago (Edited 3934d ago )

I wonder How well Beyond: Two Souls Will sell??

LAWSON723934d ago

Not to well I think some of us are still wondering what the hell it is.

Picnic3933d ago (Edited 3933d ago )

Like shit in a shitstorm. No, actually it'll sell decently. Artsy games like it do on PS.

Inception3934d ago

I've beaten three time too (normal, hard, survivor). Gonna replay it on survivor+ for the trophies and normal+ for searching firefly pendant, fully upgrade skill & weapons, and shiv locked doors ^^

forcefullpower3934d ago

Good luck. Been playing on hard but had to drop to normal. There some hard places. I don't usually flinch on hard but the bloater in the mill caused me some problems.

aaron58293934d ago

Just started Survivor last night...

I'm more worried about getting out of the sewers...

kneon3933d ago (Edited 3933d ago )

I've finished 5 times now including twice on survivor and once on survivor+, it's not as hard as it may seem if you take your time and only use guns when absolutely necessary. For the bloaters fire is your friend, but also the hunting rifle at full armor piercing and power can be pretty effective.

Survivor really is the best way to enjoy this game, you're often running around with little more than a bottle and 2 bullets so you really need to plan how to approach each encounter. The best approach is sometimes to just avoid the encounter entirely.

aaron58293933d ago

@kneon

Yea... but i died quite a lot during my "test run" on survivor mode on the "Sewers"

Starting from ...

SPOILER ALERT

...got seperated from Ellie, hallways full of runners and some clickers up to reunited with everyone all the way to the locker rooms...

The locker room was a nightmare !!

TheEvilWithin3933d ago

I just need to get my last online trophy and I have the game to 100%!!! Its such an awesome game and multiplayer is really fun.

Inception3933d ago

@forcefullpower
Thx :) Yeah bloaters really a pain in the @$$. Flamethrower is the best choice when dealling with this creature. But i've always prepare my molotov because it can took down runner / clickers who came with it.

@aaron5829
I died a lot in the sewer on survivor. Those runners really got my nerve. When i want to stealth kill one of them, than the others spotted me :(

@kneon
Lol, i remembered when i just had one bottle, zero brick, a couple of bullets of handgun, and zero health kit on the way on the capital building when -----SPOILERS----- Tess got biten by runners. Damn man, that was intense!

I agree though that Survivor is the best way to enjoy TloU.

kneon3933d ago

@aaron5829

Some minor SPOILAGE below.

I was expecting the locker room to be a nightmare but I had a plan and it worked out really well.

For it to work you really need at least 2 Molotovs. There should be one in the room already if I recall and I rarely ever crafted health kits on survivor so that I could make Molotovs.

The key is to not wait in the locker room, go out into the hall and you will see that most of the infected jump down off a platform down to your level. Once the first one drops down hit him with a Molotov, as the others drop down they will catch fire as well. Some will get by so a second Molotov will take out most of them.

But don't stray too far from the locker room as some will likely come at you from the right. You just need to hold them off long enough for Ellie to open the door, then run for it.

Often these kinds of encounters can be made easier if you follow the advice of Jack Sparrow:

"I have only embraced that oldest and noblest of pirate traditions. We must fight, To run away." :)

+ Show (4) more repliesLast reply 3933d ago
Benjammin253933d ago

4th time for me. Hard, Survivor, Survivor+ and then normal to just take my time and collect all the artefacts. :) just two multiplayer trophies remaining till I platinum this baby. That's what I love about trophies. Everyone thinks their there just so people can show off how many they have. But to me, it lets me show my friends what games i love the most, and it lets me show Naughty Dog how much their game means to me, that I'd put in the effort to platinum it.

r213934d ago

Well deserved. Good SP, good MP, good story, great graphics and just overall a great package. Cheers for ND!

Benjammin253933d ago

'Amazing SP.' Fixed it for you.

r213933d ago

No doubt dude, no doubt.

Show all comments (139)
90°

The Sounds of the Fireflies ("The Last of Us") concert kicks-off on April 28th, 2024

"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.

430°

Naughty Dog’s Next Game Is “Really Ambitious” And Will Be “Really Hard” To Create

Speaking on what’s coming next for Naughty Dog, which could be either their new IP or The Last Of Us Part III, Druckmann gave what he seems to feel are realities of the project he’s talking about. That it’ll both be “really ambitious” but also “really hard.”

H941d ago

"I’ve really surrendered to knowing it’s going to be really hard, knowing it’s going to stress members of the team out"
As if crunch wasn't stressing them enough

helicoptergirl41d ago

Members of the team don't have to crunch anymore

helicoptergirl41d ago

According to people who work there

H941d ago

So the people who remained in a studio that had tons of workers quiting and others laid off said that they don't have to crunch, and you are just believing that

frostypants41d ago (Edited 41d ago )

They absolutely will wind up having to crunch. Happens at the end of almost every software project development cycle, especially with release date pressures. It's part of the job. Obviously they aren't in a crunch when they aren't in that late phase. But it's wishful thinking if they think they won't see that stress again. Druckmann himself seems to be aware of that.

helicoptergirl41d ago (Edited 41d ago )

Yes I believe them. The people who want to crunch can do it. The people who mentally and physically can't, don't actually have to. Some have young babies at home. Things have changed since the Schreier report.

rlow141d ago (Edited 41d ago )

@helicoptergirl
It wishful thinking to think some workers can choose to crunch or not to do so. That’s akin to people you work with saying they don’t have to do work they don’t like and you’re the one that has to take up the slack. That’s not how things work. Especially if your the person assigned to a specific task that has to be completed for the development to move forward. It’s a team sport when it comes to making a game. As with most things in life. Now that they are a smaller group, it’s even more important for everyone to pull their weight. Peace

helicoptergirl40d ago

@rlow that was exactly the mentality before the exposure and it was talked about and reported on. It's different now. You know, sometimes things and attitudes just change for the better. They knew they needed to change and they have and they're not stopping trying to make the creative environment as good as it can be.

+ Show (4) more repliesLast reply 40d ago
Tristan198241d ago

When someone pays another person to do a specific job in exchange for a certain rate of pay, it's called work.

H941d ago

They didn't sign to crunch and neither were they paid for it, people were hospitalized in Naughty Dog

MatrixxGT41d ago (Edited 41d ago )

Exactly most of these people wouldn’t last a season in the trades.

-Foxtrot41d ago

I f******* love how many people are doing a complete 180 on their views of crunch culture despite the awful stories reported on over the many years just because we’re talking about NaughtyDog

You can’t just cherry pick what to be mad about

“They signed a contract…it’s called work…that’s life…it’s a job”

I mean really guys, if this was EA you’d be having a field day

I bet you any money if any of these guys regardless of studio went in and said to their superior “Listen, don’t feel like the over time tonight, I’ll just stick to my normal contracted hours if that’s alright” I highly doubt they’d be given a warm response

Crows9041d ago

@h9

Actually yes they did. If overtime is mentioned...that's crunch.

Christopher41d ago

@Tristan1982: The problem is crunch is because of the inefficient management and sudden changes in projects. ND made major story changes based on some feedback, that results in months of rework, redesign, etc. And none of those changes were built into the project from the get-go, so they still have to meet a deadline.

@H9: One person. And they did sign up for crunch, ND is notorious for hiring people who don't mind it. That's the problem, they tell you who they are, people just aren't listening. And, they did get paid, just their QA level of people are paid shit, which is an industry issue for something so freaking important. And people wonder why we have such broken games at launch. Because companies don't want to pay to deliver as long as people will buy enough to get them past first few months of patches and then re-release a major patch with an expansion to get people to come back.

@-Foxtrot " You can’t just cherry pick what to be mad about " -- N4G home of 'hold my beer' on that alone.

CantThinkOfAUsername41d ago

The kindda guy to guilt trip others into overwork or tell them to be better slaves ('employees'). Exactly what corps like. How does it taste?

+ Show (4) more repliesLast reply 41d ago
anast41d ago

They get paid and they signed the contract. It's not a slave factory.

Shane Kim41d ago

Shh... your in the era of feeling sorry for people.

jwillj2k441d ago (Edited 41d ago )

Assuming you have a job, how would you feel working 80 hours a week for the same pay? You’ve not experienced crunch otherwise you wouldn’t be speaking like this.

senorfartcushion41d ago

As somebody who has crunched before. No, it wasn't my choice, no, you couldn't handle it, and no, you don't work in a better industry than I do.

Markusb3340d ago

exactly, get the game out before PS6 and if it takes crunch, or over time which you get paid for, get on with it

anast40d ago

"Assuming you have a job"

Assuming I haven't worked more for less, I suppose. And yes, I do.

"Shh... your in the era of feeling sorry for people."

I feel awful for the people that fought for the workers and got stuck holding the bag and lost everything.

"no, you couldn't handle it, "

You mean "I"

+ Show (2) more repliesLast reply 40d ago
Christopher41d ago

I really hope this isn't management BS stress. I get wanting to put the best out, finding the best new ways and concepts, and ensuring your design is just top notch and not wasteful and fulfilling, but when I hear some manager talking about this my first thought is "Are these jerks changing paradigms on a regular basis that's making people play catch up and redo work to meet their new goals?"

40d ago
Kiryu199241d ago

They lost so many great experienced talented people over the past 5 years

anast40d ago

Burnout is real. I even had to change my job because of it.

Markusb3340d ago

as if you dont get paid for crunch, get on with it,

+ Show (3) more repliesLast reply 40d ago
Stuart575641d ago

That it’ll both be “really ambitious” but also “really hard.”

Not 'is' but 'will be', kinda suggests that they haven't started yet, hope not.

Come on ND, a game PLEAAAAASSSSEEEE. Desperate this gen.

S2Killinit41d ago (Edited 41d ago )

From the article:

“Working on this new game, it’s really ambitious, parts of it are really hard,…”

That is the actual quote. They are already working on it.

LucasRuinedChildhood41d ago (Edited 41d ago )

Yeah, a lot of people push fake narratives about NaughtyDog and misquote things. That quote is very straightforward.

https://twitter.com/MitchyD...
Above is the complete debunking of a false story that still gets spread around all the time. And the bad faith actors doing it also only pin it on Druckmann for some reason and ignore Straley. They want to portray Druckmann as an evil schemer, even when the false story they're spreading doesn't align with their narrative. They don't care about reality ...

SuckerPunch doesn't get even 1% of this criticism and they haven't provided any update whatsoever on their next game, and it's a sequel not a new IP, so turnaround would be quicker. That's not logical.

Markusb3340d ago

probably 7 years out at this point after wasting all that time on factions

Stuart575641d ago

Also, just off-topic slightly but..

Does anyone think that layoffs now may well be making space for AI integration of game development, and 'crunch-time', 'unsustainable', 'big budget' are all terms been used to butter us up to receiving the news that AI integration will help and maintain the level of AAA games that were accustomed to? Perhaps the layoffs were the devs that didn't join a union quick enough and if only they had the smarts of SAG members and strike while the time is right, before its too late?! Imagine DEV's on strike at a time like this, there's already a game drought.

isarai41d ago

Nah, quite literally every industry around is having layoffs.

shinoff218341d ago

I work in manufacturing. Layoffs here to. Especially people with no skill. I feel bad for them more then anything.

isarai40d ago (Edited 40d ago )

I work in advertisement, Im being laid off in may despite being the 3rd best on my team of 15 just under the team lead and assistant team lead, and the assistant team lead is out next week. Yet the last two years we've all been congratulated for record numbers. Times are weird.

shinoff218341d ago

Game drought. Lol what. I can't keep up. There's so many dope games releasing. I gotta ask what do you play

Stuart575640d ago

Not Naughty Dog games, not this gen. You know, Naughty Dog? Who the article is about?

+ Show (2) more repliesLast reply 40d ago
Brazz41d ago

I hope they remember to make it realy fun to play.

FunAndGun40d ago

I hope it's extra woke and really fun to play.

Kneetos41d ago

And then Sony will lay off 900 more staff to save costs

Christopher41d ago

Is this supposed to be a big gotcha after Microsoft laid off 1,900 and we're ignoring that? Let alone the over 16,000 other layoffs from Microsoft in 2023?

Kneetos41d ago

This is an article talking about Sony, no one said anything about Microsoft

And we should always be reminded of it like people are doing with Microsoft, Sony shouldn't get a free pass either

Christopher41d ago (Edited 41d ago )

Yes, and this article is 100% about Sony firing people.

ND says new game is ambitious - until Sony lays off 900 more staff to save costs!
Sony publishes new gameplay video - until Sony lays off 900 more staff to save costs!
Sony announces weekend sale deals - until Sony lays off 900 more staff to save costs!

Show all comments (87)
150°

You almost got a version of The Last of Us 2 inspired by Bloodborne

A new The Last of Us 2 documentary reveals that Naughty Dog almost made a different version of the PS4 and PS5 game similar to Bloodborne.

Read Full Story >>
theloadout.com
Scissorman71d ago

Just make a new IP with the same concept. :)

toxic-inferno71d ago

Or just release a remaster of Bloodborne 😛

rippermcrip71d ago

Kind of a misleading comparison. They were simply talking about the game being melee oriented and more of an open world. I wouldn't compare a game to a soulslike based on that.

toxic-inferno71d ago

Open world in a very specific sense though. The sense of exploration and discovering shortcuts within a large, challenging area would feel great in a survival game like TLOU. But I'm sceptical it would be nearly as satisfying without the bonfire/lantern respawn system.

Inverno71d ago

A more melee oriented Last of Us 2 would've been so much better imo. The combat mechanics barely got any use from me cause everyone just shoots at you, and then the Scars with their bows are even more annoying. Level design was also more Bloodborne, and I love the level design in Souls game, there's a real sense of scale and exploration due to the branching paths. We really gotta move away from open world in the style of GTA and BoTW and do it more like Souls.

toxic-inferno71d ago

Completely agree with your final comment. Semi-linear open worlds like those in soulslikes are by far the most satisfying. Even Elden Ring (which is of course amazing) loses some of its heart due to it's open world.

70d ago
toxic-inferno70d ago

@SnarkyDoggy

Of course, my comment was my opinion, and may be different to yours.

I completely agree that Elden Ring's world is incredible. The design of every inch of its map is fantastic, with so much care that has been put into its layout and design to tell a story in the classic ambiguous way that FromSoft always manage. I would argue with anybody, any day of the week, that there is no finer example of open world design anywhere in gaming across all platforms and genres.

However, the 'heart' that I speak of is perhaps more aligned with gameplay. The more linear form of the previous games provides a distinct level of focus and determination that Elden Ring lacks due to the nature of it's open world. In Dark Souls, Bloodborne, etc. you often have between one and three bosses available to you at any time, requiring dedication and a certain level of grit. You have to learn each boss, master the techniques required and vanquish them before moving on. Between 60% and 90% of the bosses in each game generally result in this experience.

I had no such experience in Elden Ring, except for the fight against Malenia, because the nature of the open world meant that there was always something else to do and explore. The open world encouraged this, meaning that I spent most of the game over-levelled for the bosses I was facing. And I didn't even go out of my way to over-level.

To conclude, the heart of Soulsbourne games isn't inherently the difficult; it's the grit and determination required to beat them. There are other things that factor into the soulslike genre, but that gameplay loop is the real soul of the series. And Elden Ring, mostly due to it's open world, lacked that particular aspect.

As I have said, you are welcome to disagree with me! But I hope that further explains my original statement.

shinoff218371d ago

I don't think we need to move away from a gta open world style. There's room for all. I enjoy open and linear along with in between. If you have an issue I imagine it's on the devs.

Inverno71d ago

An in-between then should be considered more often. I'm just not a fan of the long stretches of land of nothing. Idk whatchu mean by the last thing tho, I like ND.

Demetrius71d ago

Def did good with their own thing I'm so over the whole copy souls combat sheesh I can dee if in certain games it would be bosses that looked like a souls boss but straight out copying the combat and feel takes away from a game that supposed to be its own lol

Show all comments (18)