Much has been made of the graphical capabilities of the Xbox One and PlayStation 4, especially when compared to PCs. It has been generally accepted that there is still a gap between what the next generation of gaming consoles can do, and what PCs are currently capable.
The friendly folks over at Razer recently sent us their full size Kishi Ultra mobile gaming controller, and this thing didn't disappoint.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
Vanillaware's tactical role-playing game Unicorn Overlord is a beautiful mix of old mechanics and new-age graphics, with over 65 unique recruitable characters and a rich storyline.
Release the PC gamers and their hardware specification discussions!
misleading tittle as always...
Enlighten Creator: "GPUs in the new consoles are not as powerful as the most expensive desktop GPUs, but that was also the case at the last transition. It is something of a myth that consoles at launch are usually ahead of the top-end PCs."
"What the consoles always are at launch is the best power per dollar ratio, but if you want more power you have always had the option of going for a really expensive PC."
And this is exactly what PC gamers have been waiting for. Consoles, especially early in the life cycle are the standard platforms for game development. They are the base platforms - the lowest common denominator. When the base platform is hardware from nearly a decade ago, that stymies progress and innovation. Finally, those base platforms will move into the modern age with the Xbox One and PS4, and innovation and progress will begin to happen again.
really cant wait to see what the devs can do now and see what we get years from now not just year 1 but who will push not just graphics but game play and innovations in ai and new ways to play multiplayer and co op
I am wondering what more can be done that Devs havnt been able to do on PC? At this point we will be seeing higher textures, higher resolution, more AA and AS, and more detail across the board.... My question is how is this any different than what PC is doing already? If all we are seeing is better textures and a resolution bump is that enough to drive next gen?
I am really hoping they make more interesting games rather than just moving the graphic settings from medium to high.I love good graphics as much as the next person.. I am just worried we are just going to see more third person, first person, and open world shooters from this point forward since the hardware is better..