80°

Indie Game: The Movie – Where Are They Now?

GameInformer: "Indie Game: The Movie has been out for over a year. We decided to check in with the developers showcased in the film to see what they are up to now and find out how the film affected their careers and personal lives."

Read Full Story >>
gameinformer.com
Pixel_Enemy3941d ago (Edited 3941d ago )

Making games on PS4 of course. They were put through hell in this movie to get their games on XBLive..

Speider3941d ago

If they only had put their games out on the Indie Arcade on 360 instead, it might have been a hell of a lot easier for them.

lashes2ashes3941d ago

They also would have not been able to make a profit. Some people look at games in the indie section as inferior. And they don't have achievments. Another thing most consumers want.

SilentNegotiator3941d ago (Edited 3941d ago )

Then Microsoft would not have even remotely helped them with advertisement (that is, acknowledgement on the main XBL games page). Their games would have just been...."on" Xbox LIVE and not many people would have known.

3941d ago
50°

The Binding of Isaac x Fortnite collab teased by Edmund McMillen

Will Isaac make an appearance in Fortnite? We're taking it with a pinch of salt for now, but collaboration has been teased on Twitter.com by Edmund McMillen.

Read Full Story >>
rogueliker.com
40°

Braid Creator is Developing a Purely Roomscale VR Game

Braid creator Jonathan Blow is developing a roomscale VR game with no "concessions for seated or stationary play."

Read Full Story >>
xrsource.net
60°

Edmund McMillen Details New Board Game Tapeworm, Now Live on Kickstarter

VGChartz's Evan Norris: "For a long time, video games and board games have had a fruitful, symbiotic relationship. The tabletop Warhammer became a long-running video game series, while electronic titles like Bloodborne and The Binding of Isaac have transformed into board games. Edmund McMillen, the man behind The Binding of Isaac and its multiplayer card game equivalent Four Souls, has now skipped over the video game component altogether and gone straight for the board game with Tapeworm, a spatial 2-4+ card game that debuted on Kickstarter today.

Ahead of launch, Mr. McMillen was kind enough to share his thoughts on the game's art style and mechanics, and his experience with crowdfunding."

Read Full Story >>
vgchartz.com