Much has been made of the graphical capabilities of the Xbox One and PlayStation 4, especially when compared to PCs. It has been generally accepted that there is still a gap between what the next generation of gaming consoles can do, and what PCs are currently capable.
Games Asylum: "Well, this is neat. As the name suggests, Wrath of the Mutants is the rarest of things – a genuine arcade conversion. With most modern arcade games being ticket redemption machines, this is something seldom seen. In fact, the last arcade conversion we can recall was Raw Thrill’s own Cruis’n’ Blast on Switch back in 2021. This is also based on an older iteration of TMNT, harking back to the series from 2012-2017. It’s essentially breaking franchise continuity (we’ve had two different iterations of the Turtles since) and could even be considered nostalgic for a select few – those who grew up with 2012’s Turtles are probably in their late teens."
Fuse ARPG, Soulslike, and cozy crafting mechanics for a one-of-a-kind adventure. Here is The Nerd Stash's early impressions of No Rest for the Wicked.
Starship Troopers: Extermination is continuing its early access period with a class system overhaul that will give players more options when it comes to pushing back the bugs.
It must be frustrating for these devs to see Helldivers 2 absolutely devour their lunch lol
-Oh my God, this game looks like a complete rip-off of Helldivers II!
-At least it gives Xbox players the chance to experience something similar to the PlayStation game!
Jokes aside it does make you wonder why Sony, who owns the IP for both, is continuing with two products when there is such overlap. Should it one day make a new Starship Troopers film or a Helldivers film instead?
Release the PC gamers and their hardware specification discussions!
misleading tittle as always...
Enlighten Creator: "GPUs in the new consoles are not as powerful as the most expensive desktop GPUs, but that was also the case at the last transition. It is something of a myth that consoles at launch are usually ahead of the top-end PCs."
"What the consoles always are at launch is the best power per dollar ratio, but if you want more power you have always had the option of going for a really expensive PC."
And this is exactly what PC gamers have been waiting for. Consoles, especially early in the life cycle are the standard platforms for game development. They are the base platforms - the lowest common denominator. When the base platform is hardware from nearly a decade ago, that stymies progress and innovation. Finally, those base platforms will move into the modern age with the Xbox One and PS4, and innovation and progress will begin to happen again.
really cant wait to see what the devs can do now and see what we get years from now not just year 1 but who will push not just graphics but game play and innovations in ai and new ways to play multiplayer and co op
I am wondering what more can be done that Devs havnt been able to do on PC? At this point we will be seeing higher textures, higher resolution, more AA and AS, and more detail across the board.... My question is how is this any different than what PC is doing already? If all we are seeing is better textures and a resolution bump is that enough to drive next gen?
I am really hoping they make more interesting games rather than just moving the graphic settings from medium to high.I love good graphics as much as the next person.. I am just worried we are just going to see more third person, first person, and open world shooters from this point forward since the hardware is better..