160°

Kotaku - Asked Astro About Next-Gen Gaming Headsets And The Xbox One

Game Informer - Not only won't Xbox One come with a headset, but existing devices won't work (and there won't be an adapter either).

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gameinformer.com
cl19833953d ago

Microsoft wants us to use the kinect.

HammadTheBeast3952d ago

Whoever thought of the idea needs to be fired ASAP.

Cryptcuzz3952d ago

I agree that it is a pretty stupid idea to implement and the person should be fired for suggesting this idea in the first place.

The thing is, if MS decided to go with this idea and it ends up making them a lot of money from selling the adapters separately, I am afraid that person would more then likely get a raise then be fired.

The whole idea is so backwards, they say it is because they wanted to make higher quality headsets for the Xbox One since the 360 one was Mono, but there are already high quality headsets that are stereo and even surround sound that uses the same conventional audio connector commonly found in almost every audio and smartphone devices.

Cyfyxtfg3952d ago

Microsoft support said on their twitter that they are making an adapter. this story is pointless -_- stop lying to the people!!

SITH3952d ago (Edited 3952d ago )

Your Astro head set will work fine. The mic is what can not connect to the controller. The optical audio connects to the wireless/wired mix amp the same exact way as current gen. Kinect mic can be used as a mic in place of the non existent mic connection.

What is needed for compatibility is a simple cable coming from the mix amp or wireless hub as the article clearly states. That is like $9.99 at the most.

mxrider21993952d ago

the cable should come with the console shouldnt be an after market product you have to buy bc they decided to change the plug the reason they changed the plug is to sell you this bs and make more money...

SITH3952d ago (Edited 3952d ago )

You are literally stating Microsoft should anticipate that you have an Astro headset and include the necessary cables with your console. I have no idea what makes you think that is their problem, and what justifies the inclusion of a compatible cable with a non-Microsoft product that is not needed for basic console operation like the video cables. To put my point into perspective, I received multiple cables with my Astro headset to fit all ranges of devices. Yet you imply this is microsoft's problem? No it is Astros problem, as the article clearly states. And the article also states they are working to remedy the connection problem as they should.

mxrider21993952d ago (Edited 3952d ago )

if this is astros problem why is microsoft working on a cord for it to be compatible.... to make more money....

Burrito26a3952d ago

You cant be using stereo surround sound headsets and also be using a mic several feet from you. There would be a lot of yelling going on.

SITH3952d ago

You obviously never used kinect. It works quite well in loud environments. Which it in fact, there is a requirement to have ambient noise from the tv operating during setup. With a head set there is no ambient noise. That is in your head set. S all kinect will pick up is button clicks and your mouth. So I fail to see what you are implying.

Burrito26a3952d ago

I dont mean it like that. Ever noticed when someone is wearing stereo headphones and they tend to yell a bit? Thinking that the person theyre talking to is hearing the same noise as them. When that mic is by your mouth you know you dont need to yell.

theWB273952d ago

http://www.digitaltrends.co...

Its already been stated that Micro is working for a solution to the problem. But this is news why?? Oh X1...

Skate-AK3952d ago (Edited 3952d ago )

Game Informer didn't know they are making an adapter...?

http://www.gamespot.com/new...

EDIT: "You still can output game audio through Astro Gaming's mixamps and A50 transmitter. "You will definitely not be able to do voice chat," Drayer confirmed. This means that an adapter for existing devices simply won't work."

Maybe it isn't as easy as it sounds.

No_Limit3952d ago (Edited 3952d ago )

This is old news. MS already confirmed that an adapter will be available for current headsets.

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60°

Disney Dreamlight Valley teases part two of paid expansion

Disney Dreamlight Valley devs have officially teased the second part of the paid expansion titled The Spark of Imagination.

60°

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Starting out a new farm, but need help choosing a name? Check out this article for a 100 farm name ides for Stardew Valley.

170°

Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

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gamingbolt.com
-Foxtrot10h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack8h ago(Edited 8h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

KyRo4h ago(Edited 4h ago)

Obsidian should take over the FO IP. They're do far better with it than Bethesda who hasn't made a great game for almost 15 years

Duke194h ago(Edited 4h ago)

I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.

Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.

--Onilink--1h ago(Edited 1h ago)

I dont think anyone is saying they need to come out every 2 years (not to mention almost no game is released that quickly anymore)

By the time Fallout 5 comes out, it will be more than 15 years since Fallout 4 came out (same with ES6 coming out 15 years after Skyrim). Even if you want to use F76 as the metric for the most recent release, that one came out in 2018. It will be a miracle if F5 comes out before 2030

The point is that for a studio that doesnt seem to operate with multiple teams doing several projects at once, that their projects normally take 4-5 years as a minimum, and that now they even added Starfield to the rotation, it becomes a 15+ years waiting period between releases for each series, which doesnt make sense. Imagine that Nintendo only released a mainline Mario or Zelda game every 15 years…

They either need to start developing more than 1 project at a time, let someone else take a crack at one of the IPs or significantly reduce their development times

Duke1918m ago(Edited 15m ago)

Why should someone else take a crack at one of the IPs? Look at what happened to Final Fantasy as a recent example - there is pretty clear FF fatigue setting in because they are now pumping out titles in the franchise every few years. Pumping out more games faster doesn't always make a series better.

There are plenty of options to make new games, not just create more titles in the same universe at a faster pace.

mandf1h ago

Yeah I’m going to say it, who cares about the modding community when making a game? Half the time developers only tolerate modders because they fix there game for them.

Skuletor3h ago

Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.

SimpleSlave2h ago

"how the series have dropped in quality and they could have benefited from more time in the oven" So every Bethesda game then? Got it.

Listen, I would agree if this was about From Software or something, but Bethesda?

🤣

C'mon now. What timeline are you from?

Skuletor13m ago

Think about it, they're already bug filled messes on their current schedule, can you imagine how much worse it would be if they rushed things?

Duke1918m ago

I mean you aren't wrong. People are going to complain about anything

isarai2h ago

Hows about you focus on quality, just a thought 🤷‍♂️

Sciurus_vulgaris1h ago

Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.

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