410°

Cerny: PS4's 'time-to-triangle' to rival PS1

The tech housed inside the PS4 makes it as easy to swiftly bring games to the system as it was to do so for the original PlayStation, according to the PS4 Lead Architect Mark Cerny. Speaking at Spain's GameLab conference this week, Cerny explained how he took Nolan Bushnell's mantra of good games being easy to learn but difficult to master, and applied it to developing the PS4's technology.

"My variation on this was that the hardware should have a familiar architecture and be easy to develop for in the early days of the console life cycle," Cerny said, "But that also there needed to be a rich feature set which the game creators could explore for years.

dedicatedtogamers3952d ago (Edited 3952d ago )

I watched this conference yesterday.

This is very, very, very good news. In practical terms, it means that the days of "PS3 is too hard to develop for" are officially over.

When devs like Cerny and the Guerrilla devs say stuff like "developing for PS4 cut a year off the total development time", it really is true based on what Cerny is saying. The faster you can get a working graphical skeleton (that is essentially what "time to triangle" means), the faster you can go into production, and that increase in development pace goes up exponentially as development goes on.

3952d ago Replies(19)
TheTwelve3952d ago

Dang. The PS3's "time to triangle" was up to a year. And it came out a year later than the 360.

(Still beat the 360 out in sales...it's baffling, really.)

12

Sono4213951d ago

OMG now we can get 2 Call of Dutys a year!!!! YES!! :D

I keed I keed ^_^

yewles13951d ago

That's actually more true than you can ever imagine...

miyamoto3951d ago (Edited 3951d ago )

I enjoyed every second of Mark's presentation.
Wow!
Everything is is falling into place.
There is no stopping this train of perfection!
Nothing can prepare anyone for the arrival of the PlaySavior 4.

Its like Mark is amassing this Genki Dama of positive energy ready to dissolve all the bad and wrong (bad-ong) that exist in the gaming industry and give it a long time of peace, positivity, progress, and prosperity.

Clearly the PS4 is designed to solve tons of problems with in the gaming industry and provide the much needed solutions for game makers. PS4 is designed to make game development a level playing field for small and big developers and publishers.

And that means more awesome games from the east and the west.

Fantastic!

You are Playing With the Gods
You Are Not Ready

hellzsupernova3951d ago

The indie dev behind warframe took that pc build and ported it to ps4 in three months and that's an indie dev! Playstation 4 is going to be the second coming of consoles

nosferatuzodd3951d ago (Edited 3951d ago )

this guy is really smart that's what i like about him good job Sony this is the right man for the ps4 project

+ Show (3) more repliesLast reply 3951d ago
majiebeast3952d ago (Edited 3952d ago )

He talks about time to triangle at the 41 minute mark.

Time to triangle means the time it takes to get a games graphics engine to work on PS4.

Also Yosp is even more awesome then he is now with his masterplan.

s8anicslayer3952d ago

Hard to develop for means just that, you have to work hard and not be lazy to get the job done! Hard does not mean impossible!

KwietStorm_BLM3952d ago

Alternatively, hard to develop for means unconventional and unnecessarily complex.

s8anicslayer3951d ago

If you would've commented with a full description of what "Hard to develop for" meant we wouldn't be having this issue of what you had a biased understanding of complexity.

sAVAge_bEaST3951d ago

You never want to restrict creative flow.

iceman063951d ago

@KwietStorm....it was admitted many times that it was unconventional, but unnecessarily complex? Compared to? Sony always strives to get the most out of their chip design. It WAS complex. But, Sony felt that it was indeed necessary to design the type of games that they saw for the future. It's hard to argue with the future argument seeing the kinds of games that are being released at the end of it's life cycle. Sure, it put developers behind the 8-ball in the beginning. But, once they began to learn and SHARE the tricks of the trade...we were able to see some pretty great things.

+ Show (1) more replyLast reply 3951d ago
ThatCanadianGuy5143952d ago (Edited 3952d ago )

Gotta love cerny, man.I wish someone from MS would just come out and explain their tech.So much vague phrasing and word mincing.Cerny came out and gave a deep, detailed and close look at PS4 specs back in febuary and again just the other day.

No BS with him.It's all out in the open for anyone to see.But MS is just constant confusion and PR fluff.5 billion transistors? Cloud magic and esram theoretical peaks as standard output now? really MS?

Their lack of honesty will be their downfall this gen.Gamers aren't as stupid as they think.

dedicatedtogamers3952d ago (Edited 3952d ago )

Microsoft isn't explaining their tech because they know that the X1 is completely inferior. Back in 2005, MS was more than happy to go into pages upon pages of explicit detail regarding the 360's hardware design and how they believed it would be superior to PS3

Source: http://majornelson.com/2005...

And yet with the X1, they use fluffy non-info like "5 kajillion transitors" and "power of the cloud" and "300,000 servers" to explain why - inexplicably - the X1 is a powerhouse. That should prove to any casual observer that even Microsoft knows X1 is weaker.

EDIT @ below

Specs are just numbers, but specs are also real. You can't run GTA5 on the Super Nintendo, even though "specs are just numbers on a piece of paper", true?

As such, it would be best to look at these two companies' history. Between MS and Sony, who is known for first-party support? Who is known for long-term console support? Who is known for pushing hardware? Who is known for having the best-looking games between the PS3 and 360?

And as a car guy, I find your example of Lambo vs Ferrari laughable, because you CAN draw conclusions when comparing specs. When various car magazines compare specs on new/upcoming cars, they also compare very practical statistics like real-world times (0 to 30, 0 to 60, etc), they count 1/4 mile and 1/2 mile times down to the 100th of a second, they track G-forces around curves, they track horsepower as well as torque.

To say that specs don't matter is beyond silly. To say games matter is even sillier when the company who is saying it has the worst track-record of game support out of the Big Three.

3952d ago
Destrania3952d ago

Considering you haven't seen games running on an actual Xbone, and only on a far more powerful PC (look it up), you can't say anything about how they look. Don't expect games running on the actual X1 hardware to even come close to (almost) all that pre-rendered and PC ran stuff they showed at E3. M$=BS, end of story. Inferior hardware for an inflated price.

loulou3952d ago Show
nycgamer4ever3952d ago

@iron spider

Please just stop with the spinner and defending already. The hardware is inferior period. If it wasn't you can bet your ass MS would be out in force touting every spec they have. Now on to the games. The last gen and the one before shows a pattern of which company has more of an inclination and willingness to continue pumping out games throughout the lifetime of a console, amd it certainly isnt MS. I mean seriously what big game are people playing on the 360 right now. What exclusives came out this and last year?

360 and MS have a lot of pluses. They advertise great, they leverage there presence in usa great but only the biggest defenders would say they are better at games than Sony.

And they have a long and checkered past when it cpmes to shady business practice that includes misrepresenting their products, lying, bullying, and the works.

I'm not saying they need to gtfo of the business, nor do I want them to cause competition is necessary but please stop defending everything they do.

The writing is so clear on the wall with all that has been going on in the last several months and couple of years that you would have to either be blind or a devout fanboy to not see it.

I get that all companies need to make money and they don't love us but there are different ways to earn the consumer's money. A right way and a wrong way. I happen to think MS is doing it wrong.

I urge you and all the other defenders should just stop. You are not going to change anyone's mind. If you guys can see no wrong in the way MS is going about their business then more power to you. Buy the console of your choice and just enjoy your hobby. I for one know won't be touching that One with a ten foot pole.

miyamoto3951d ago

Historically hardware companies that say specs don't matter usually end up having their console not so dominating.

+ Show (2) more repliesLast reply 3951d ago
PSjesus3952d ago

It's sad but the truth is MS consider gaming industry as pure business and never dedicated to support hardcore gamers.When Conan O'Brien asked M.Nelson what will make me buy your console over PS or Wiiu he answered immediately Kinect

nosferatuzodd3951d ago (Edited 3951d ago )

indeed they are not showing their spec its the same thing with the smart glass they didn't show how much hardware sold because they was ashamed Google and apple would laugh at them typical Microsoft they denied the whole red ring fiasco i just don't know how ppl can trust a company like this

Blankolf3951d ago

@Dayz and @dedicatedtogamers I couldn't agree more, Sony's has an excelent path since the reveal, almost as if they learnt with their mistakes, yet Microsoft seems they have taken a more 'cocky' position and neglected most of their fanbase.

We can see that with Sony's Cerny, explaining everything, being completelly open, I feel like I am being treated as the main target here and it is quite the transparent powerful machine.

With Xbox1 e see this is made of rocket science stuff, i feel like I am being treated as an ignorant <.<

Nineball21123952d ago

This is actually pretty interesting stuff...

Garrison3951d ago

It's great to see this type of presentations. It gives people who are genuinely interested on "how" our favorite hobby comes to life that sneak peek we crave.

3952d ago
Show all comments (73)
470°

Mark Cerny talks Dolby Atmos support for PlayStation 5

Mark Cerny talks to Digital Foundry about how Dolby Atmos support made its way to PlayStation 5.

Read Full Story >>
eurogamer.net
crazyCoconuts253d ago

Cerny points out the advantage that DF keeps referring to as a disadvantage. Developers don't need to do anything special to have overhead sounds mapped to height speakers. It's all built in and processed lag free on existing and future PS5 games. This is obviously a superior approach imo as it works with virtually any speaker configuration.

253d ago Replies(2)
neutralgamer1992253d ago

DF have been very negative when it comes to PlayStation. Very nit-picky

ABizzel1252d ago

I like DF, but they’re starting to let personal bias seep into their talking points especially John, and the others are being occasional followers just to be non-confrontational.

just_looken252d ago

Its just like the ps3 or any receiver over 8yrs old

2015 ps3 had support then got updated
https://games.dolby.com/new...

Man the ps5 is digging up the past to reveal its new hey are they going to have a menu next with native 7.1 audio support like my 2006 motor storm edtion ps3?.

+ Show (1) more replyLast reply 252d ago
Azfargh253d ago

I see what you did there. Clever

kythlyn252d ago

I have an Atmos setup and in my case it definitely introduces some audio lag... probably around 10-20ms. The game I always use to test this sort of thing is Stray because of the dedicated meow button triggering the sound out of the Dual Sense. Makes it really easy to perceive a lack of audio sync. There's only one setting on PS5 that doesn't produce audio lag (at least with my setup), and that is Linear PCM.

fr0sty252d ago

So you are able to tell 1 frame of latency at 60fps, you're saying...

kythlyn252d ago (Edited 252d ago )

To fr0sty... yes? Not everyone will notice it, but people with trained ears such as musicians definitely will.

Reaper22_252d ago

The truth is that Atmos is superior. Plain and simple. The devil prefer it over what sony is providing. It's the standard for games, movies and music.

DarthZoolu252d ago

It’s definitely the leader of the industry right now

crazyCoconuts252d ago

And what about the PS5 implementation being discussed is NOT Atmos?

Reaper22_252d ago

Only DTS:X is on on par with atmos. I understand Sony wanting to use their own but Atmos is superior which is why is used throughout the entertainment industry.

crazyCoconuts252d ago

I'm trying to point out to you: PS5 is using Atmos. That's the whole point of this firmware update

fr0sty252d ago (Edited 252d ago )

From a hardware perspective, Atmos' 7.1.4 setup is indeed superior, but the software side of Atmos is far from superior. Dolby Atmos games (ISF) supports 32 objects and this is used in a 7.1.4 basebed + 20 dynamic object configuration most of the time. PS5's Tempest audio supports 100 dynamic objects, so it actually has to downmix the audio, dropping 68 objects in the process, to make it work properly over Atmos.

jwillj2k4252d ago (Edited 252d ago )

The truth is marketing is superior. Cant support something that kicks in after the scenes already ended lol

+ Show (1) more replyLast reply 252d ago
gold_drake252d ago

i like how calmy and detailed he explained it to the fools at DF.

mastershredder252d ago (Edited 252d ago )

Ah yes Mark, becuase less channels on a watered down feature is something to geek out about. You do realize you are getting atmos light right? Not for audiophiles. Totally designed for craptastic sound systems. It's all about tagging that name for a selling point.

jwillj2k4252d ago

At least it works, what good is a feature that introduces latency to the point it’s potentially “3x as bad” with a certain setup? You can’t even use it and it’s supposed to be a partnership between the two companies….

AmUnRa252d ago (Edited 252d ago )

So you know more then Mark Cerny..the man who made PS5 what it is now...the man who invented with his team the Tempest engine..., if you can read take a lot of tasks over from Atmos...

Woooow...you must be a genius in this field time to get a job In this expertise.

OptimusDK247d ago

I think one might be somewhat biased you can do your own guessing who that is

Show all comments (33)
240°

PlayStation 5 Lead Architect Mark Cerny Talks Sega, Michael Jackson And Yuji Naka

Mark Cerny is a true veteran of the games industry. His name might be familiar to modern gamers due to the fact that he's worked as lead architect on several of Sony's consoles – and has even had input into some of the company's major software releases, such as Knack, The Last Guardian, Marvel's Spider-Man and Death Stranding – but his career stretches back to the very early years of the games industry.

Read Full Story >>
timeextension.com
deleted452d ago

Lol, love this image...

https://images.timeextensio...

Look at the balls on Cerny! He really does though. One of the greatest minds in the industry and knows how to get things done!

Aloymetal452d ago

I bet he's already working on the PS6, safe bet.

ModsDoBetter452d ago

100%.
I can’t recall which leaker it was but there was a rumour floating about that we may not see a mid-gen refresh (PS5 Pro) and they’re focusing on PS6 development.

Could listen to Cerny talk for hours. Incredibly intelligent individual.

deleted452d ago

he really has a knack for being ahead of the curve!

UltimateRacer452d ago

@olMyerslo Tom Henderson is the insider who stated PS6 is being worked on over a PS5 Pro.

darkrider452d ago

The career of Cerny is really impressive.

purple101452d ago

Is this available in video format? It's a damn long interview to read.. but I will, if no video

Aloymetal452d ago

I haven't checked yet but try YT, maybe they do have it there.

Phoenix76451d ago

Could try using a "text to voice" app. Just copy and paste from the article then sit back and listen. I do that sometimes if don't want to read and am tired.

purple101451d ago

Thanks that's so nice of you but I don't need it that much! Il just read it. Just if there was himself on video I'd like that version. But have a great day my friend.x

Retroman452d ago

Wish Mark Cerny Develope Knack 3 Knack was a Fantastic game.

darkrider452d ago (Edited 452d ago )

I didn't like it very much, but cerny is truly a triple A Men. The ps4 and the ps5 are amazing consoles. What will he try with to achieve with the ps6!

Starman69452d ago

PS4 was good for it's time and for the price. It felt outdated after 2 years. Ps5 on the other hand... Future proof. Excellent 😊👌.

SullysCigar452d ago

I never played the first game, but the second one was great

gold_drake452d ago

i love his breakdowns of the consoles, he explains things very well with that soothing voice ha

Bathyj452d ago

I watched that ps5 reveal about 5 times. A lot of people complainwd about it when it came out for being too clinical and developer centric but I thought it was very informative. I guess they just wanted some flashy CGI trailers of games that won't come out for 4 years.

Show all comments (23)
390°

Jade Raymond’s studio is making a ‘persistent, scalable online game’ for PS5 and PC

Jade Raymond’s new studio is reportedly set to work closely with PlayStation 5 lead system architect Mark Cerny on its debut game.

Read Full Story >>
videogameschronicle.com
senorfartcushion805d ago

One of the ten games as a service games PlayStation mentioned?

I’m bored of how much online is playing into games now. Offline games still should exist in equal measure.

SeTTriP805d ago

I agree 👍 but they don't make money in equal measure.

SullysCigar805d ago

PlayStation has plenty of offline single player IPs out and in the pipeline, they're not dissappearing.

It seems likely to me that some those online games they speak of will be split among PS5, PC and mobile. People seem to forget how much money those phone games make.

Anything with Mark Cerny's technical eye cast over it has my attention though, so I look forward to finding out more about this one from him and Haven Studios.

Eonjay804d ago

Thank you. People act like they can have online games as a law or somehow it prevents them from making single player games which it clearly doesn't. Just in the pipeline we have Horizen FW, God of War, Spiderman 2 and Wolverine. They already released Reternal, Demon Soluls, Spideman MM, Rachet and Clank and probably more that I'm missing. These things exist, we don't have to speculate or let ourselves be trapped into some group thought. The idea that they ababdoned SP games suddenly is a fantasy from a blog that is trying to generate drama.

darthv72804d ago

... the guy does have a certain 'knack' for things.

gamer7804804d ago (Edited 804d ago )

Third party studios would be best served if they made multiplayer games open to all platforms for the sake of the longevity of the game. I understand first party doing pc + one console because they own the studio. Still interested in what they are making but it’s going to be a looong while.

+ Show (1) more replyLast reply 804d ago
moriarty1889805d ago

I agree. Offline games or offline modes should always be available. This online only obsession with every dev lately is going to ruin gaming as a whole imo.

FanboysKiller805d ago (Edited 805d ago )

I agree %110 , but Destiny changed my perspective on seamless online gameplay , but it's still considered one of its kind , nothings like it and that's far from enough to prove itself as a solid argument.

senorfartcushion804d ago (Edited 804d ago )

I have my online games, but the never ending progress in them means that you can’t really swap between games as often as we would like.

I would cite influence advertising as part of the problem. With even single player games being affected by the way gaming “engagement” is perceived.

I’m playing Sifu at the moment on PS5 and Max Payne 3 on Series X. Even the quality of how the games are produced is lessening because of how much studios are trying to appeal to influencers more than customers. Max Payne 3 is a game. It can be hard, it can be easy. Regardless, it’s polished to a mirror shine.

Sifu has great combat and is satisfying to play, but the roguelite stuff within (solely designed to appeal to Twitch players, like the genre as a whole) is a major bummer. People are currently arguing vision. Whether or not the game should be made easier due to how the difficulty doesn’t mesh with some people. Difficult games are fine, but they’ve got to be designed well. Sifu isn’t really. It’s a victim of the roguelite dragon the studio has been chasing. This is a game that deserves to be easier to play, something tells me that they’ve only kept the difficulty high to advertise it on the fact that people will be repeating levels a lot in their time spent playing the game.

The ironic thing about difficulty is the sense of identity people both feel for themselves and feel of the devs, when the devs are arguably going against their own identities by chasing trends.

The issues I have with Sifu starts with multiplayer games. The game itself is arguable an MP game due to how many people watch it on Twitch.

GhostofHorizon804d ago

Just because people watch a game on Twitch doesn't mean it's a multi-player game. This whole post is just some projected nonsense.

Roguelites created for streamers? What?

Sounds like you just don't understand what roguelike and roguelite games are all about.

FanboysKiller804d ago (Edited 804d ago )

@SenorFartCushion
Budget is king , the sad truth about generational leap is being overrated and easily overshadowed by its budget, a triple a game from the last decade or two still holds itself and get liked the way it looked more than its technicality behind it.

ABizzel1804d ago

Offline is the core of the significant majority of PS exclusives on the PS4. It's time for them to build online communities that fans can play and enjoy in-between the waits for these big AAA releases.

I'm all for all 10 of them.

1. Bungies New IP
2. Faction 2 (The Last of Us)
3. Twisted Metal Online (rumored)
4. Guerrilla Games other IP (rumored SOCOM)
5. Deviant Games New IP (former Black Ops COD devs)
6. Haven Studios New IP (Jade Raymond and former Ubisoft devs)
7. Firewalk Studios New IP (former Bungie, Take-2, Activision, EA devs)
8.
9.
10.

So by all means bring them on.

senorfartcushion804d ago

Obviously that’s good. But can you not follow the patterns that literally every other company has been making these last few years? Games as a service multiplayer games are made mostly to rid ones catalogue of any single player only games

ABizzel1804d ago (Edited 804d ago )

@Senor

That's a baseless point. There are significantly more companies that continue to produce single-player experiences, than there are companies that have dropped single-player completely to rid their catalogue of any single player only games. This is fear mongering.

Someone said this best a while ago in a PS Group. Sony is the AAA Blockbuster Film / HBO of gaming. They create premium high quality content. That has allowed them to make a huge comeback during the PS360Wii era, dominate the home console market during the PS4XBOWiiU era, and is what will continue to carry them into the PS5 generation and beyond. How many single player games have they released for the PS5 compared to Live Service games. How many single player games got cancelled for a live service game?

4 of the 7 known Live Service games are from 2nd party developers, so where is this concern from single player games coming from. Naughty Dog is making Factions.....And they've made several multiplayers before without it affecting their single player narrative driven games. Firesprite is a brand new developer under PlayStation, so there shouldn't be any AAA single player expectation on them to begin with, people were just talking about how this is a VR studio and okay with it, but have a potential issue with them working on service games. Guerrilla is releasing Forbidden West this month A single player game, with a Horizon VR exclusive later this year (also likely single player), so why is it a problem that they have a team working on something else multiplayer / GaaS based.

This fear mongering needs to stop.

PS Gamers praise Sony for their first party and the amazing narratives they play and create with their IPs. Why are they so fixated on holding them back from attempting to do the same in a multiplayer space. If you don't like playing online then don't. Destiny is an example of one you don't really have to, and that's a 5 year old experience now. Let them learn and grow in the Online space, just like they did in the Single Player Space.

People say all the time, I want Bloodborne for PS5 or Bloodborne 2. Well in a Ongoing world, they could still be getting new content from Bloodborne to this day, have new content launch each year, have an option where you and friends can take on a Raid Boss, and so much more. What is the fear in this?

Stop the fear mongering and just say you don't like multiplayer / online games, and these games aren't for you and move on. But there are millions of PS gamers who want to enjoy games like these and want to see Sony's first party blend narrative and world building into AAA online experiences. The PS3 had significantly more multiplayer experiences than the PS4 from Sony studios and the PS4 was a significantly more successful and online focused console. That has to change, because gamers are going online more.

northpaws804d ago

I welcome both, for single players, just from from first party alone we have Horizon Forbidden West, God of War Ragnarok, Spidermen 2, Wolverine, I am sure naughty dog is working on a single player game on top of the fiction MP game too.

If some good online games can help keep PlayStation's cash flow more healthy, then so be it, whatever keeps the ship afloat for my single player experiences.

Tapani804d ago

Agreed! The only way I see online is okay for me is something like Dark Souls where it's a part of the gameplay and lore system. I'm an offline games person.

Example: I was playing the other day Shadow Hearts 2 on PS3 Phat (using bilinear filtering and upscaled image + TVs black insertion frame and upscaler + sharpening etc.) and me and my wife were blown away by the writing, animation, graphics, and music. Can't believe some games on PS1-PS2 era are better than the ones today when you have all the technology in the world, and everything is online and connected. We are rapidly collecting old games to play, particularly the gems we didn't have time or a chance to play. These games take our weekends away more so than the modern ones. Maybe we are old, but they just suck us right in vs the new games which feel like a polished turd of a product.

KingofBandits804d ago

could not agree more. I'm sick of online games, MMOBA and anything in that vein. gaming is getting way too big and as a result is making way too much trend chasing trash

frostypants804d ago (Edited 804d ago )

Offline games DO still exist in more than equal measure. I don't think that is going away.

+ Show (6) more repliesLast reply 804d ago
Father__Merrin805d ago

I agree with everyone who wants a slew of offline traditional games...

But.... Online games persistent ones and those with dreaded micro transactions battle passes etc make more money it as simple as that

It's a shame but those days of of purchasing a game with all content on her etc are now gone. Ironicly Nintendo are closest to old school style games

SullysCigar804d ago

What about Demon's Souls? Returnal? Ratchet and Clank: Rift Apart? Horizon Zero Dawn? God of War?

And up next Horizon Forbidden West?

moriarty1889804d ago

Those are the rare exceptions made only by Sony. Let’s hope they continue to make those unique experiences for much longer and not change to these online only type games.

Atticus_finch804d ago

Moriarty
His point is that Sony studios are also keeping the hope alive not only Nintendo.

gamer7804804d ago (Edited 804d ago )

They might sell more copies but they don’t always make as much profit. But I agree that they need multiple ways to fill the funnel. Live service games and single player type games

ABizzel1804d ago

@moriart1889

Mario, Zelda, Doom, Ori, Resident Evil, Souls Games, Devil may Cry, Far Cry, Doom, and hundreds of others.

DOMination-804d ago

What about Starfield, Avowed, Hellblade II, ES6, Fable, As Dusk Falls, Everwild...

+ Show (2) more repliesLast reply 804d ago
Nyxus804d ago

Many Switch games have paid DLC, like Breath of the Wild, Super Smash Bros Ultimate and Animal Crossing New Horizons.

Atticus_finch804d ago

Not only that but certain Nintendo Digital only games get limited releases on purpose to inflate the price.

purple101804d ago

Mark Cerny touches it

Game : "instantly turns to gold"

Has my attention too.

GhostofHorizon804d ago

Surely you have something to share by now, concept art at the very least.

I find it really hard to get excited about a game where all I know is that it will be an online game which is not even a great selling point to me, actually makes me less excited.

804d ago
gamer7804804d ago

This game is likely 2026 or beyond.

804d ago
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