Microsoft revealed a new feature for DirectX 11.2 and Windows 8.1 today called “tiled resources” that enables a graphics card to display a huge amount of detail without overwhelming it with memory-intensive textures.
Workers at Sega of America, a division of Sega Sammy Holdings Inc., have became the first employees at a major North American video-game company to ratify a union contract, a move that may accelerate a burgeoning labor movement in an industry known for widespread instability among its work force.
The contract, ratified Tuesday, covers around 150 people across marketing and other departments at the division’s offices in Southern California. Workers will receive minimum yearly pay increases of 4% in 2024, 3% in 2025 and 2.5% in 2026 as well as a number of other benefits, Catalina Brennan-Gatica, a representative for the Communications Workers of America, said in an interview.
Another link
https://www.engadget.com/se...
This should bypass pay wall
https://www.bloomberg.com/n...
Worst thing that will happen is it will have a lower stock price and ceos won't get extra millions they don't really need. Other than that the company will continue on and ppl will be treated better.
The co-founders of Kaidro are very excited about their upcoming tie-in video game, and so should you.
TheGamer recently spoke with lead editor Josh Malone and senior translator Dan Sunstrum about their work localising the Like a Dragon series at Sega.
Watched this live. Watching the developers build right now as well. That's crazy it's able to greatly reduce memory needs/use by performing better textures most devs would not even attempt due to the hit to other resources.
Got to correct some info though...
"Windows 8.1 and next-gen consoles"
^^That's not true this feature is only on 8.1 windows and Xbox One.
I know this statement could be a PC world generalization for console vs PC
Crossing my finger on the reveal of the XB1 spec details at BUILD in the next few days but knowing MSFT Sony bumping up their specs to match XB1(RAM) will cause MSFT to wait until it's too late for Sony to match. Rumor has it MSFT might have issued an NDA on the specs because of the first leak resulting in a PS4 spec bump.
Anyways this DirectX 11.2 tech will allow some new gameplay methods in games(games like watchdogs where you find clues like track marks on junkies :P
XB1 games speak for themselves but this is added greatness.
What they're talking about is already the way textures work. As you get closer to them higher res textures are displayed.
I can't find any information saying it's anything different than what's already being done.
Soo........partially resident textures? That's cool
In before the PS fans claiming it as nothing more than PR talk like the cloud.
OT, the Xbox One is looking better and better each day.
Link doesn't work for me. It sounds cool though.