Masahiro Sakurai has revealed that the Wii U and 3DS versions of Smash Bros won't have a story mode like Brawl. But now he says why the game's single player mode is changing, citing fans viewing cutscenes online instead of in-game as the main reason.
NetherRealm confirms its Mortal Kombat franchise has sold over 80 million copies in the last 30 years, and here's how it competes against other fighters.
Don't care what anyone says, Smash isn't a traditional fighting game. May as well call Powerstone and Playstation All Stars fighting games. They're more of an arena fighter /party game.
Including Smash Bros in a list of fighting games, is like including GTA in Racing games.
The designer of the original Super Smash Bros. for the Nintendo 64 shows us the prototype that started it all.
Kim writes: "Super Smash Bros. will not be shown at Evo 2022, this year's biggest fighting game event. The Sony-owned sports organization announced the loss of the platformer in a statement on Twitter today, and seemed to blame the decision on Nintendo, which has historically tried to control how their games appear in the wild."
In away this hurts Nintendo Smash Bros has some dedicated fans. What better way to help build hype and sell more of the game then showcasing it at EVO.
I loved the story mode in brawl. I'm not a fighting gamer so the story mode is what drew me to SSBB in the first place.. It's sad to hear there won't be story drivin cutscenes in the new SSB.
I thought it meant that this has online coop story and the cutscenes wont be during online gameplay. It kinda sucks without the scenes..but i guess oh well.
The only purpose of this game is to play against friends in offline multiplayer, this is so much fun.
Urgh....you don't take a step backwards you take it forward.
I don't see why Nintendo just didn't make this in house instead of outsourcing it to Namco.
Just disable the cutscenes when people are playing online....problem solved
uumm ok, still excited over the game though, NO MORE TRIPPING!!! THANK GOODNESS!!