MasonicGamer.com: I love stealth games, for so many reasons, but I know a lot of people find them dull and frustrating. Stealth games may never be the biggest sellers, even when they’re met with universal acclaim. Dishonored sold around 420,000 copies in it’s first month in the United States, whilst CoD Black Ops II sold 7.5 million copies. That statistic could do with a little more context. I chose it to highlight the big difference between, what I consider to be, a wonderfully created game and just another click-on-a-man-until-he-falls- over-athon. Games with a big emphasis on stealth do sell well; Far Cry 3, a critically acclaimed blend of action and stealth, has recently passed the 6 million sales mark, according to Ubisoft.
There have been plenty of great villains in video games over the years. Now it's time for the VGU crew to name a few of their favorites.
If you’re new to this long-running franchise, we’ve got you covered.
2 and 3, pretty much the only ones i really enjoyed. 1 was amazing for the time but aged quite poorly. 4 has the elephant gun, all i can praise from any entry after 3 lol
Ummmm 3 than stop.
Okay maybe two as well. But yeah probably 3 and then move on.
Far Cry 2. People constantly rant about games now being too easy, holding your hand, having too many unnecessary RPG-lite leveling features, etc. People specifically complain about open world games being too focused on tons of collectibles and "checkmarks" that just waste time.
Far Cry 2 is an answer to all of those complaints. It was made by Ubisoft before they fell into all the traps discussed above (and before they started inserting towers into their games to defog the map). It has respawning enemies, weapons that degrade, and the collectible diamonds are very useful in the game (which you find in a similar way to the way you find shrines in BOTW with a radar system). The map you have is an in game item you pull out while playing, not a pause menu that is unnecessarily detailed. Also the enemy AI and physics are much better than later entries in the series.
It has a mixed reputation because people at the time said it was too hard, the weapon degradation was annoying, and then respawning enemies were annoying. FC2 came out in 2008, so this was before games like Dark Souls and BOTW had come out and made it cool to like these types of features.
It’s a shame, really, that so few games have “borrowed” Dishonored’s Blink – in the right hands, such a power could be game-changing.
There was a small game called Aragami that “borrowed” the blink, that was a good game.
Unfortunately I heard the sequel wasn’t good so I stayed away from trying it out.
I love stealth games, And I am still waiting for another Tenchu game!
Wrong picture.
Chaos theory is awesome but I still enjoyed double agent and conviction.
Dishonored is possibly the most underrated game of this gen.
"..Why Stealth Games Are Awesome"
I agree, but the examples given, Dishonored and CoD Black Ops II, are ill-chosen examples IMHO, considering they're FPS games and stealth games need to be 3rd person so you can move freely the camera around you and see how exactly your character is positioned in his surrounding, just how close the enemies are, if you're properly hidden in the shadows, bushes, etc.
So I'd rather name IPs like Metal Gear, Splinter Cell and Hitman (feel free to add others if you know any good). Assassin's Creed, though it's often refered to as being part of this category, is not. The AC games don't have any gameplay elements pertaining to this particular genre. Great games , just not stealth at all.
That said, it's a shamefully under-represented genre in the gaming industry. Here's hoping the next-gen of consoles will offer more of them, ideally blending in open world with stealth cause, the very meagre attempts at doing that (Far Cry 2...) haven't been concluding to say the least.