In response to the large amount of feedback, Shahid Kamal Ahmid (the Senior Business Development Manager at Sony Computer Entertainment Europe), has tweeted the results of the #JRPGVita Campaign he began a few weeks ago. He wanted to hear your opinion on which J-RPG games you would like to localized and according to Shahid, Sony “are paying attention and will discuss results with our partners.”
VGChartz's Adam Cartwright: "Many would argue – and I wouldn’t really disagree – that the PlayStation Vita never really had a killer app. There wasn’t that one piece of software that helped change the console’s fortunes. The closest we got was arguably Persona 4 Golden, an early release that received huge critical acclaim, but it was part of a niche series and as such its sales impact from a hardware perspective was muted.
There were missed opportunities along the way, as certain titles had the potential to change the Vita’s fortunes, but the way the final product was delivered (if indeed it was delivered at all) left a lot to be desired and so they didn’t reach their full potential. It’s these games I’m aiming to look at this in this article – 10 games that were missed opportunities on Vita. I’m not saying that every release I’ll be talking out here had the potential to be a “killer app”, but if they had been executed a little better they would have undoubtedly been a key factor in helping the console reach a wider audience."
My soul still aches over the idea of making 3D Dot Game Heroes a Vita series never happening after the dev studio expressed interest in doing so. Could've been a flagship for it, or at least carried it a bit further.
The vita contributed to the ps3 having less support from Japanese devs. I hope sony keep focusing on one console at time like they are now in the future
VGChartz's Adam Cartwright: "What I aim to examine in this article is the output of each of the major localization companies, in terms of what they released, what they chose not to release (including when they localized titles for other platforms but skipped the Vita version), as well as some brief commentary on the quality of their translations, before providing an overall rating on their support (outstanding -> amazing – > good -> solid -> poor).
A large part of the reason I love Vita so much is thanks to its brilliant selection of Japanese games and that’s really what I want to celebrate here, but also lament some of the missed opportunities we had along the way."
Author Writes: Tales is one of the most prolific JRPG franchises out there, and after Tales of Vesperia: Definitive Edition there are a few others that deserve a remaster.
Good! Have Sony publish these games for localization instead of Bamco. This excuse of not bringing them over cause of the sales numbers of the Vita is garbage. Haven't they heard of 'If you bring them, they will come', as long as the games are good gamers will buy them.
I'd buy the hell out of those Tales games.
Problem is greedy developers. They KNOW we will buy, but they want CoD numbers which is unrealistic.
That's the problem with gaming, even begging, pleading, using polls, petitions, you name it, nothing works. Look at Earthbound; we can barely squeeze a RERELEASE of Earthbound out of Nintendo in 20 years, getting the other two will take the rest of my life, and let's not even pray for Mother 4.
Id love for these games to get localized, I was hoping for vita to be a JRPG powerhouse seems PSP had lots of JRPGS.
for me If most JRPS get localized I will buy a Vita. Yes I am one of those only like one genre of game.