Sony Computer Entertainment head of Worldwide Studios Shuhei Yoshida is a big Oculus Rift fan, it turns out. "We've got a couple of the development kits, and I tried it out and I love it," he told us in an interview this morning at E3 2013. Whether the PlayStation 4 will support it is another question. "No, it doesn't," Yoshida told us. Not yet, that is.
Shuhei Yoshida chats with FINAL FANTASY XVI Producer Naoki Yoshida.
Morels: Homestead, a relaxing game in which you can create your own unique homestead, is available now for PC VR.
Electronic Arts has confirmed that while F1 23 will support PC VR it will not support PSVR 2 on PlayStation 5.
That's fine. GT7 would overshadow it anyway at it has open wheel and regular cars.
Should have been spending their time updating Squadrons with better resolution, frame rate, haptics, etc as there isn't a game like that on PS VR 2 yet.
But it's EA. They don't think.
A wasted opportunity, but I don't buy EA / Codemasters stuff anyway. Grid Legends just came out on Plus and I haven't touched it. Why would I when I have GT7 and PSVR2?
holy shit if it does come to ps4 that would be big news. maybe one day the oculus rift and this http://images.gizmag.com/he... sony head mounted display will combine and produce something amazing
Wow - from the way Yoshida's talking about the Oculus, hope to see a partnership or something like that on the PS4 sometime!
""We've got a couple of the development kits, and I tried it out and I love it,""
"When we asked whether the company's planning on offering support in the future, he only offered a "No comment" with a big smile." - YES ha.
becomes much more accessible, meaning price. I could imagine it turning the PSMove into anthing right before your eyes, a sword, bat, putting skins on the PSmove assault rifle attachment thingy, and bringing your world into the virtual world. Sony Almost NEVER takes advantage of their accessories, this time I hope they do.
Seeing how they didnt mention anything 3d related to consoles i doubt they will implement it. It seems consoles are a to weak to provide good gfx fidelity with high frame rates and 3d. If current demos were running at 60 fps we would get ~30 with 3d enabled. That wouldnt leave much power for further gfx improvements and would only make processing power disparity between consoles and PCs in coming years even more apparent. Rift is good technology for PCs becouse on top of ever eveloving hardware you can always just add another gfx card to the system and boost your performance, which you cant do with consoles.