230°

Why the Xbox One IS Future Proof (2014 Fortaleza Glasses and More)

Bafflingly, Respawn's Rob challenges his OWN OPINION, and manages to scrape together a fruitlessly compelling argument regarding the future of the Xbox One. In the process though, he seems to come across some recurring evidence that points toward virtual reality glasses being released for the console in 2014 - would this gimmick change your mind about the Xbox One?

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respawnin5.com
Kingthrash3603963d ago

no. no gimmick will change my mind about xbox1. ms has to change for.me to change my mind.

webeblazing3963d ago

when has MS change they actions have always been clear unless you ignore them. every market what do they do???

kneon3962d ago

Especially when that gimmick isn't actually all that special. Sony are already on their second generation of 3d visors and I expect the 3rd generation to arrive soon.

WrAiTh Sp3cTr33963d ago

The cloud is what makes it future-proof.

Blackdeath_6633963d ago

can't tell if you're being serious or sarcastic...

kneon3962d ago

Let's suppose you really are correct, then there is nothing stopping ps4 developers doing the same thing. It's not rocket science, it's just distributed computing with the latest buzz words attached to it.

AznGaara3962d ago

Yoshida already confirmed that if developers wanted to use "cloud computing" on ps4 games they could.

moparful993962d ago

Don't forget that Sony dabbled in "distributed" computing with the folding at home app on the ps3 and it was successful. I would be willing to bet that Sony has more then enough proverbial "dirt under the nails" experience in regards to cloud computing. Heck they're rolling out gaikai which is cloud gaming. Surely the leap to cloud computing wouldn't be so great..

kneon3962d ago

Gaikai is also cloud computing so yes they have the experience. But there really is no magic here, any dev can do it if there is a need for it.

Panthers3962d ago

Its called Gaikai. Sony has been investing in cloud tech for a long time. It WILL come to PS4.

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valet_Smerdyakov3962d ago

Yes, of course the cloud! In particular in 5-6 years when MS turns the servers off and you're left with a nice black brick that only plays movies and what's left of your games is nostalgia at best.

Ult iMate3962d ago (Edited 3962d ago )

/sarcasm
You don't own those games anyway. You only "license" them from those corporate hypocrites.

AznGaara3962d ago

Gues what? Ps4 can do the same thing.

CRAIG6673962d ago

Only Sony don't have the capital to set up an infrastructure anywhere near that of what Microsoft are doing, if Sony were to setup a 300,000 sever's for cloud computation it would bankrupt them, and Microsoft will always be ahead software wise, look at the xmb-ergh.

kingboy3962d ago

keep spending money on those 300,000 sever's while sony's busy fishing for the next big games studio buyout lol

kneon3962d ago

The xmb won awards for its design.

As for sony not being able to afford to set up a cloud service that's not true. Most companies rent cloud services, that way you aren't sitting on thousands of under utilized servers. When you have sufficient sustained volume then you build your own with back up from rented cloud service to deal with demand spikes.

valet_Smerdyakov3962d ago

Sure, MS are a charity and are going to setup those alleged 300,000 servers (only virtual but pssst) and not expecting any profit from it.

grimmweisse3962d ago (Edited 3962d ago )

But Sony doesn't have to do that! Nor any company for that matter.

Just provide some decent hardware without some BS cloud nonsense that will magically make a piece of hardware more powerful. They tried that will Sim City, stating that the computation where so complex they needed to process it using a cloud system. It was proven as total nonsense.

It's just a way to enforce their pathetic DRM measures. MS listen to your fans and supporters that made the Xbox so successful, but it seems their fingers are in their ears whilst going "la la la la, not listening".

As for not being able to afford a cloud system, "Gaikai", Sony bought it, they were already one step ahead. Only difference we know exactly what Gaikai is, game streaming, and optional!

forcefullpower3962d ago

@grimmweisse. They hacked the game so you can play it offline if I remember. So much for the it must use cloud computing.

I think these companies selling games must think we don't know shite about the IT world or something.

SexyGamerDude3962d ago

Another believer of that magical power of the cloud PR crap.

HammadTheBeast3962d ago

300 k servers of which only about 70 k are probably physical.

sourav933962d ago

It has been confirmed that those 300,000 servers are virtual servers.

+ Show (5) more repliesLast reply 3962d ago
NioRide3962d ago

Gimmicks have never really sold a system, And the Wii/Wii-u do not count as the whole system was based on the motion controls, thus removing it from gimmick status.

However, things like HD-DVD players and 3D TV really were just gimmicks. And it seems to be that the X1 is going to attempt to rely on a whole slew of different things instead of just focusing on one.

SexyGamerDude3962d ago

The Wii does count. The motion controls didn't have to be used but that was one of the main reason the system was successful.

JohnS13133962d ago

Not more of this stupid cloud crap. That isn't real. Microsoft just threw that out there to make the Xbox One look more powerful than it is. It won't do anything to make the Xbone more powerful.

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90°

New Speed Golf mode whacks a Critical Hit towards Golf With Your Friends

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80°

Cocoon is an Xbox Game Pass delight that I wish I played sooner

Between its innovative puzzles, impressive presentation, and undefeated vibes, Cocoon needs to be experienced on Xbox Game Pass and beyond.

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Plague-Doctor273h ago

This was probably the most overrated game of 2023 that I played

60°

Rainbow Cotton Interview: Lead Programmer Sheds Light on the Dreamcast Remake

VGChartz's Evan Norris: "If you haven't played Rainbow Cotton before, you're not alone. A Dreamcast exclusive released only in Japan, it's not exactly a household name. Looking to change that, and bring the sixth-gen game back into the spotlight, is German studio KRITZELKRATZ 3000, which — with the backing of publisher ININ and original developer SUCCESS — has remade the 3D shoot-'em-up from the ground up. Featuring several modern quality-of-life upgrades, plus HD graphics and a brand new local co-op mode, it promises to merge the past and present when it launches digitally on consoles and PC on May 9.

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vgchartz.com