Ryan from OnlySP writes:
"Re-Logic is the development studio behind the highly successful 2011 indie title, Terraria. I [Ryan] recently had the opportunity to speak to the mastermind behind the 2D sandbox game, Andrew Spinks, about the upcoming mobile port of the game, what the Xbox One and PlayStation 4 consoles have to do to help indies thrive and where he views the single player experiences in the next generation."
ESTNN says: "If you're looking to get your fix outside of Mojang's popular sandbox, these games are some of the best the genre has to offer."
Let's take a step back into the good old days when Wi-Fi and data were nothing to worry about and look at the very Best Offline iPhone Games.
Xbox Game Pass Quests recently reset for the month of August. So if you try to collect as many Microsoft Rewards points as possible, there's a new set available now.
This is not what I would call value for money spent. They give you quests in liveservice games to get you "re-engaged" with the monetization schemes or to get you hooked or so you at least spend some extra on skins and loot boxes. Then they dole out paltry points after you have already paid extra for whichever liveservice within a liveservice that you are already paying for. My worry is people can't actually be that stupid to fall for this, can they?
They couldn't port it to console correctly so I'd imagine a mobile port wouldn't be any better. Go on the Terraria wiki and be shocked by the amount of known and recoreded bugs on console. Absolutely disgusting, they better hope they get the mobile port right or their days as a developer are done. It's sad because the concept is great, but they gave us a late Alpha of the game.