This week on Gamertag Radio:
Godfree & Parris talks about why this is a great time to be a gamer, why people should be patient with the new next gen consoles during E3 and why gamers are afraid of changes with the whole DRM controversy.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
"Driver was a technical achievement for PS1, a pioneer in cinematic gaming, and an often brutal challenge - TechStomper asks if its brand of 70s car chase antics still holds up."
Sadly youd be hard pressed to find any driving game with better physics these days. But the draw distance really kills it for me
Afraid of change and not wanting money grabbing restrictions on their consoles are two different things.
Nobody wanted Microsoft to require a broadband connection for gameing online when the standard was 56 k modems.
It's actually kinda weird to me, see I'm an animator and thusly work with plenty other animators and the like. We've dealt with modern age digital licensing for the longest time now (Try to buy a license of Maya and re sell... let me know how well that goes for you) so to see games finally adopt the individual licensing policies so late is just kind of natural. People are attached to the idea of them buying the physical and tangible product that it's now THEIR property an they can do with it as they see fit. But what you're really doing is buying a license to operate it. Pretty damn sure it would sound insane if I were to ask my friend to come over so we can both use his copy of Marmoset Toolbag :P
We are not afraid of change...we are just afraid of being ripped off
To me all of this is happening because of GameStop and other companies alike, If this companies gave a percentage back from selling used games just like they do with new games I don't think we would be having this conversation. I also believe some game companies would be doing a lot better and some would probably be still alive and running, and the gaming industry would be in a better shape.