210°

Halo 4's DLC Fails To Keep Gamers Playing, According To Research Data

Gaming Blend "New statistics have been released from Raptr, who maintains more than 17 million users and tracks data across a wide range of games. Their latest data showcases an eventful decline in the player-base for Halo 4, despite the release of timely DLC."

Read Full Story >>
cinemablend.com
LuditPRIME3972d ago

The maps are just not as compelling enough for me personally. compared to Halo 2 3 maps. not even close.

MooseWI3972d ago

Just the game in general. It kept me hooked for about a month but I couldn't keep it going..

Brasi19893972d ago

That's how I am with most FPS games, excluding TF2. Hooks me for a month or 2 then a drought.

Mr_Nuts3972d ago

I think it was all the extra crap they throwed in which put me off.

If it was more simple like Halo 2 which relied more on skill then it would of been ok.

Uncharted was like that, in the second one it was much more simple and more about skill. In the third one they added kickbacks, upgradable boosters, weapon mods, loadouts and it just knocked the entire game off balance.

NegativeCreepWA3972d ago

Because Bungie were the heart and soul of Halo, and they know how to make a great MP map.

I'm done with Halo, I'll just wait for .

UNGR3972d ago

30K people daily, doesn't even hold a candle to 2, 3, or Reach. That maps might suck completely, but it's the formula they used. A Call of Duty base is doomed to fail. You could easily call me a Halo fanboy back in the day. I played Halo 2, and 3 religiously, Reach was a bit of a drop, but I haven't touched 4 since November (minus DLC achievement boosting). It strays way too far from the formula that made Halo one of the best competitive FPS games made. It's safe to say it's not the maps fault, it's 343. They knew EXACTLY what we wanted, they under delivered, rushed the game, gave it a Call of Duty base, pushed graphics and lowered the frames per second, zero skill system, and lack of any balancing on almost every map. Wasn't the maps fault the community is all but gone (in comparison to the usual 150K+ from 2/3/Reach) If they decide to do a Halo 2 remaster like the did with CE, I think they'll see a substantial increase in players if the multiplayer is the same as Halo 2.

ProudGamer3972d ago

343 is to blame. They ran Halo into the ground with Halo 4.

Bungie>343

killcycle3972d ago

I have to disagree and blame MS
They've been forcing Halo over and over from Bungie, they even wanted to leave MS and develop for other consoles but weren't allowed.

I reckon they just got sick of it and lost motivation.

NegativeCreepWA3972d ago

What are you talking about? MS allowed Bungie to buy themselves out, so they could move on to other games. Any other publisher wouldn't have done it, in most cases devs are forced to leave creating a new studio, while the publisher keeps the name of the studio.

I give MS a lot props for allowing Bungie to leave the way they did.

Brasi19893972d ago

Personally I really enjoyed Halo 4. But I'd have to agree with you. 343 would have been better off making their own IP instead of building off of Bungies Halo. It is a great game but it doesn't "feel" like Halo.

Anon19743972d ago (Edited 3972d ago )

I finally think I've succumbed to a bit of Halo/Gears fatigue. I loved both series but Halo Reach just felt like a kick in the nuts. I couldn't stand it. No characters, no plot to speak of. Not like the series was a shining beacon of story telling in the first place but to be replaced with "Grunt X runs from point a to point b while all other grunts die"...I frankly found it insulting.

I was excited for Halo 4 when I heard they were getting back to real characters and an actual plot for the main campaign but when it came time to purchase the game...I didn't. For the first time there was a Halo game out and I just felt I had too many other games on my plate and didn't need to make Halo a priority. The exact same thing happened with Gears 3 and whatever this last one is now. I meant to buy them, but when it came time to actually fork over some money I just had other games I spent my cash on instead. Gears 1 and 2 were amazing, but I must just be suffering from a bit of sequel burnout. Uncharted 3 I actually picked up but still haven't even opened yet.

I skipped Black Ops 2 as well which is the first Call of Duty game I've missed. Again, just feeling burnt out on these titles. I imagine I'll probably grab Halo 4 and Gears 3 in a bargain bin at some point, but I don't know if I'll play any of them after that. I'm leaning more towards games like Bioshock, Dishonoured, Last of Us I'll probably pick up.

Edit Below: Haven't picked up Infinite yet but I plan on it just as soon as a polish off Dishonored. It's odd. I've been such a big fan of Halo all these years, I feel almost guilty that I'm just not excited about it any more.

UNGR3972d ago

If you haven't gotten Dishonored, or Bioshock: Infinite they're worth every penny, I'd recommend them over Halo 4 any day.

nukeitall3972d ago

I don't believe you own an Xbox 360, since you worship Sony.

It would be blasphemous for you to own an Xbox 360!

Anon19743972d ago

Yeah, thanks for that, nukeitall. Always look forward to your contributions. Insightful stuff, right there. My gamertag is right on my profile. Say hi sometime.

ThatCanadianGuy5143972d ago

Would you like a dab of Aloe Vera Gel, Nuke? That BURN looked nasty.

GG Dark

sniplerifer3971d ago

youre not missing anything with black ops 2. it isnt very good. and halo 4 i have but cant play because it isnt interesting.

+ Show (2) more repliesLast reply 3971d ago
thezeldadoth3972d ago (Edited 3972d ago )

the game is fun but it doesn't feel like halo at all. The series needs to bring back dual wielding, raise the jump height to halo 2 like, and tone down the perk system.

Halo 2 is the favorite and was the height of the series, yet they keep straying further away from it. Call of Duty might be getting old now, but it stays popular because it doesn't deviate too much from CoD4.

pompombrum3972d ago

It's not the DLC's fault. The gameplay, the lack of slayer maps, inclusion of cod style mechanics, a whole bunch of reasons why it failed to keep players.

This little scenario sums up why Halo 4 failed to retain players imho, happened to me I think in the second week of playing the game and left a really bitter taste in my mouth..

Flanked someone, killed him and two seconds later I was killed by the same player. On kill cam I saw him respawn, pop prom vision, sprint around the back of me and kill me from behind.. right there describes three mechanics all of which do not belong in a halo game.

NegativeCreepWA3972d ago

Halo died too me when they added kits in Reach. I enjoyed trying to control or battle over the shotgun spawn.

Show all comments (26)
50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

Read Full Story >>
thegamer.com
kingnick401d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub400d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91400d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris400d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer400d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris400d ago

I didn’t even notice my typos,lol

50°

Halo's Identity Problem Began With an Admirable Mess

It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.

The3faces520d ago

True Halo 4 was a sign of 343i's incompetence and the decline of Halo.

180°

10 Years Later, Halo 4 Proves Itself a Disappointing Omen for Halo Infinite

Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.

Read Full Story >>
gamerant.com
Sonyslave3529d ago (Edited 529d ago )

Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.

ChasterMies528d ago

Halo 4, 5, and Infinite reviews are good examples of the pressure on review sites to score everything between 8-10 out of 10.

ChubbyBlade528d ago

As if reviews scores are any indication of a franchises health.

Halo has been in shambles for YEARS

-Foxtrot529d ago

Halo 4-6 are like the Star Wars sequel trilogy

They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense

It’s like they didn’t plan a new trilogy out

CoNn3rB528d ago

That's actually a pretty good way to sum it up

LucasRuinedChildhood528d ago (Edited 528d ago )

I would argue that the new Star Wars trilogy is still better. lol

Most Halo fans would kill for the equivalent of The Force Awakens at this stage (a competent rehash of what came before it). Halo Infinite tried to be that but was undercooked and failed. Halo 4 wasn't that either - they started messing with the formula straight away although the story was okay.

There was nothing particularly compelling about Halo 5's story besides the fake plot they advertised. The Last Jedi is a divisive movie but as RedLetterMedia would say, it was "sporadically interesting" because it tried some new things and set up things that could have been great (like Kylo teaming up with Rey after backstabbing Snoke). That conversation with Yoda is great and it felt like the real Yoda, not that CGI thing in the prequels.
- "Skywalker, still looking to the horizon. Never here, now, hmm? The need in front of your nose."
- "The greatest teacher, failure is ... Luke, we are what they grow beyond. That is the true burden of all masters."
- "That library contained nothing that the girl Rey does not already possess." (because she already took them, haha).

The Rise Of Skywalker is the only one where loads of stuff happens off screen ("Palpatine has returned") in between and nothing makes sense because ... they just needed a main villain and 100 star destroyers to blow up. They could have done something much better.

MrChow666528d ago

no, all disney star wars sucks also disney marvel and everything godamn disney touches

528d ago Replies(3)
Yui_Suzumiya528d ago

Um, didn't Halo 4 have the best campaign out of the new Trilogy? Lol

ChubbyBlade528d ago

Yep and even then it wasn’t very good.

Levii_92528d ago

I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?

Stanjara528d ago

Halo 4 campaign great, multi bad.
Halo 5 campaign trash, multi good.

Best Cortana halo 4.

ChubbyBlade528d ago (Edited 528d ago )

Halo 4 was when they started turning it into a “modern” game. Aka taking tips from CoD.

The older titles were sandbox based with weapons that all filled a niche and vehicles that did the same. Open levels with multiple ways to approach in different spots with different weapons etc.

Halo 4/5 doesn’t have that. It’s a linear shooter and nothing else. The story is alright but that’s about it. If it wasn’t a halo game, it would be ok but because it is a halo game, it’s outshone by the previous games.

It’s a hell of a lot better than 5 though. I found infinite pretty meh

Show all comments (25)